Playtest notes 6 Feb 2025
Internal playtest187 entries78 balance changes44 content additions41 bug fixes12 interface changes6 art updates6 wording fixes
This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.
Items in this note
68 cards
Relics, potions and powers
Ghost Seed
Kunai
Pael's Flesh
Screaming Flagon
Seal of Gold
Shuriken
Silver Crucible
Strength
Lethality
Poison
Adaptable
Frail
Galvanic
Plating
Reattach
WeakEnemies and events
Content
General
- Added Ancient card rarity
- Deprecated Legendary card rarity
Ironclad
- Reworked Pact's End card
- Deprecated cards:
- Ghostly Armor
- Winged Jump
- Juggernaut
Silent
- Reworked Memento Mori card
- Deprecated Adaptation card
Necrobinder
- Added new Neurosurge card
- Deprecated cards:
- Guillotine
- You Are Mine
Keep reading94 more words
Regent
- Added new Big Bang card
- Reworked cards:
Colorless Cards
- Added new cards:
- Reworked Contractility card
Enemies
- Added new Act 1 enemy, the Slithering Strangler
- Added Entangled affliction for Vine Shambler
- Added Galvanic affliction for Globe Head
- Added Scrutiny affliction for Owl Magistrate
- Deprecated Test Subject's Mutating Ichor card
Ancients
- Added Darv cards
- Deprecated Zlatir's Cursed Blood card
- Deprecated Pael's Flesh relic
Ascensions
- Ascension 8 now also decreases potion frequency
Balance
Ironclad
- Nerfed Bully card: scaling damage decreased from 2(3) -> 1(2)
- Nerfed Dismantle card: upgrade damage decreased from 4 -> 3
- Changed Dominate card:
- Cost increased from 1 -> 2
- Upgrade changed from deal damage to all enemies -> decrease cost by 1
- Changed Fight Me card: upgrade now also increases player Strength gain by 1
- Changed Limit Break card: rarity changed from Rare -> Ancient
- Changed Molten Fist card: now Exhausts
- Changed Ashen Strike card: now highlights the correct number in green when you have Strength
- Changed Shockwave card: is now Colorless
Silent
- Changed Accelerant card: rarity increased from Uncommon -> Rare
- Nerfed Delay card:
- Block decreased from 11(15) Block -> 11(13)
- Energy decreased from 2(2) -> 1(2)
- Buffed Fan Of Knives card: Shivs increased from 3(4) -> 4(5)
- Changed Shadowmeld card:
- Cost increased from 0 -> 1
- Upgrade changed from triple Block -> decrease cost to 0
- Nerfed Snakebite card: Poison decreased from 4(5) -> 3(4)
- Changed Execution card:
- Cost increased from 2 -> 3
- Rarity changed to Rare
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Silent (continued)
- Changed Corrosive Wave card:
- No longer Exhausts
- Rarity changed to Rare
Necrobinder
- Nerfed Enfeebling Touch card: Strength loss decreased from 9(13) -> 8(11)
- Changed Forever Young card:
- Changed Sacrifice card:
- Energy cost increased from 0 -> 1
- Upgrade changed from triple Block -> decrease cost to 0
Regent
- Nerfed Descisions, Descisions card:
- Card draw decreased from 5 -> 3(5)
- Repeated play amount decreased from 3(4) -> 3
- Changed GUARDS!! card:
- No longer transforms entire hand, but allows you to select which cards are transformed
- Minion Sacrifice card's Block slightly nerfed as a result: Block decreased from 13(17) -> 11(14)
- Nerfed Heirloom Hammer card: upgrade damage decreased from +6 -> +4
- Changed Neutron Aegis card: Energy cost increased from 0 -> 1 (in addition to Star cost)
- Buffed Perfect Reflection card: Block increased from 8(11) -> 9(12)
- Nerfed Quasar card: no longer sets the created cards' cost to 0
- Changed Shiny Strike card: upgrade now decreases the cost of 1 -> 2 colorless cards
Colorless Cards
- Changed Bolas card: rarity increased from Uncommon -> Rare
- Changed Mayhem card:
- Rarity increased from Uncommon -> Rare
- Now triggers before card draw
- Buffed Mind Blast card: cost decreased from 2(1) -> 1(0)
- Buffed Thrumming Hatchet card:
- Damage increased by 1
- Rarity decreased from Rare -> Uncommon
- Buffed Ultimate Strike card: damage increased from 12 -> 14
- Changed Enlightenment card: now Exhausts
- Changed Fasten card: upgrade Block decreased from +3 -> +2
- Changed Hand Trick card: upgrade Block increased from +2 -> +3
- Changed Restlessness card: rarity decreased from Rare -> Uncommon
Potions & Relics
- Changed Hungering Portrait relic: now triggers before you draw your hand on your turn
- Changed Kunai relic: rarity increased from Uncommon -> Rare
- Changed Shuriken relic: rarity increased from Uncommon -> Rare
- Changed Prismatic Shard relic: no longer gives Colorless cards
- Buffed Screaming Flagon relic: Strength gain increased from 1 -> 2
Enemies
- Enemies with Plating like Frog Knight now start with Block equal to their plating, similar to Slumbering Beetle
- Nerfed Axebots: Strength gain decreased from 5 -> 4
- Changed Bowlbugs:
- Buffed Fogmog: increased HP
- Changed Fuzzy Wurm Crawler: HP ascension modifier lowered from +5 -> +2
- Changed Inklet: changed moveset so fight is now less random
- Changed Magi Knight: changed moveset
- Changed Myte:
- Changed moveset
- Strength gain decreased from 5 -> 3(4)
- Changed Swarm of Slimes encounter: now has one less small Slime
Ancients
- Changed Zlatir's Ruby Earrings blessing: "All combat card rewards contain one card of each Rarity"
Events
- Changed Battleworn Dummy event: no longer appears in multiplayer
- Changed Tinker Time event: Mad Science card default cost increased from 1 -> 2; base damage and block values are changed accordingly
Art
- Added beta portrait art for many cards
- Added portrait art for the Regent cards: Beat into Shape, Guiding Star, Shiny Strike, Spoils of Battle, and re-added Decree of Unmaking
- Made Burrowing Bug's chomp animation snappier
- Cleaned up Spiny Toad's lick animation
- Added projectile to Myte's toxic attack
- Made Kin Priest's grenade explosion bigger
User interface & experience
- Adjusted relic size in top bar and on merchant shop screen
- Begone card no longer shows a misleading Transform hovertip
- Other players' HP and powers are now displayed when hovered over in multiplayer
- Lethality power no longer flashes when it increases damage
- Made hand card counter label larger
- Multiplayer player display shows your local player too
- Incomplete room history in map no longer shows when still on that node
- Parry card now includes a hovertip for the Forge keyword
- Restlessness card now glows gold if it is the only card in your hand
- When showing card removal screen, only curses are moved to the top, the order of everything else is preserved
- You can now see other players' energy and card count in multiplayer
- Improved map algorithm legibility
Wording
- Added a missing comma to Dodge and Roll card's description
- Aggression card now specifies that the upgrade lasts for the rest of combat
- Fixed some whitespace and coloring issues in Lethality power's hovertip
- Glass Knife card's wording has been tweaked to be more consistent with other effects that modify a card's damage
- Lethality power's hovertip coloring has been fixed
- Tinker Time event's Speed option now properly mentions that it adds Innate if you're creating a power card
Bug fixes
Ironclad
- Breakthrough card attack animation no longer plays if the player is dead
- Viewing an upgrade preview of Primal Force+ card in the deck view now properly shows a hovertip for Giant Rock+ card
Regent
- Kingly Punch's damage increase is no longer reset when the card is downgraded
Colorless Cards
- Mind Blast is now properly marked as an Uncommon colorless card instead of an Event card
Potions & Relics
- Darleejing Tea relic no longer shows an Energy hovertip
- Ghost Seed relic now works properly between save/reload
- Hungering Belly and Severed Gill relics now appear in the Relic Collection screen
- Starter Flare relic no longer triggers before Slumbering Beetle gains block
Enemies
- Cubex Construct charging SFX no longer loops forever if it is killed by Guillotine
- Quitting during the Soul Nexus fight no longer softlocks the next session
Ancients
- Fixed Orobas' Discovery relic loc in run history
- Fixed typo in Orobas' name
- Selecting Orobas' Transcend blessing now maintains the card's upgrade state
- Neow's Silver Crucible relic no longer goes into the negatives
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Ascension
- Players can no longer break ascension limit by swapping characters in the character select screen
Multiplayer
- Backing out of a multiplayer lobby while locked in, then going back into a lobby, no longer locks you out of selecting another character
- Fixed weird spacing in remote player indicator when rejoining lobby
- Fixed a multiplayer divergence related to Poison and reward timing
- Fixed multiplayer state divergence caused by The Trial event
- Forgotten Ritual card only counts cards exhausted by you in multiplayer
- Fixed hitbox for Regent's top right constellation hover effect in multiplayer screen
- Decree of Stasis card now only applies to player who owns it
- Seal of Gold relic no longer prevents other players from gaining gold
- Supermassive card no longer counts cards created by other players
- Unrelenting card's "next attack is free" effect now only applies to the player who played it
- Joining/quitting/joining an MP game should no longer result in an immediate divergence
- Players display fades out when opening settings and compendium in multiplayer
- Multiplayer combat no longer pauses if one player is looking at their deck
- Fixed multiplayer save/load
- Playing Survivor card no longer cancels card drag for other players
- Reattach and Adaptable powers now scale with players in multiplayer
- Remote player's Osty's healthbar no longer reappears when it revives
- Sneaky Strike card only counts cards discarded by player who owns it
- Spoils Map now marks the same map point for everyone
- Stone of All Time and Future of Potions events no longer break multiplayer
- The Trial event portrait no longer switches when remote players choose an option
Misc
- Fixed boss map node from always being hoverable
- Fixed targeting issue when switching between two enemies
- Ironclad button cannot be reclicked on when opening up main menu for the first time
- Patch notes typo fixed
- Duplicate potions can no longer appear in shop

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Myte
Slumbering Beetle
Cubex Construct
Fogmog
Frog Knight
Fuzzy Wurm Crawler
Globe Head
Inklet
Kin Priest
Magi Knight
Osty
Owl Magistrate
Slithering Strangler
Soul Nexus
Spiny Toad
Test Subject
Vine Shambler