Transform
Card effect
Transformed cards become a random card of any rarity.
Transforming pulls a card from its pile and drops a replacement into the exact same slot.
Pool: a random Transform draws from the original card's own pool, your character's cards, except Quest, Event, Ancient and Token cards, which draw from the Colorless pool instead.
Rarity: unless the original is a Status or Curse, the result is Common, Uncommon or Rare, never the same card, and every eligible card is weighted equally, so Rare is as likely as Common.
In combat: the result must also be a card the game allows to generate mid-fight.
Eternal: Eternal cards cannot be transformed while in your deck, though a copy in your hand can be.
Record: deck transforms are written to run history; combat transforms count as generated cards.
Named by
6 relics1 power, 8 events
Cards with Transform

BEGONE!
Skill
1
Choose a card in your Hand to Transform into Minion Strike.

CHARGE!!
Skill
1
Choose 2 cards in your Draw Pile to Transform into
Minion Dive Bombs.
Minion Dive Bombs.

Compact
Skill
1
Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.

Entropy
Power
1
At the start of your turn, Transform 1 card in your Hand.

GUARDS!!!
Skill
2
Transform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Exhaust.
Named by
Notes
Targeted transforms: BEGONE! turns a hand card into Minion Strike, CHARGE!! 2 draw-pile cards into Minion Dive Bomb, GUARDS!!! any number of hand cards into Minion Sacrifice, Compact Statuses into Fuel, Primal Force Attacks into Giant Rock and Seance a draw-pile card into Soul; upgraded versions hand out upgraded tokens. Random: Entropy each turn, New Leaf, Astrolabe, Pandora's Box, Leafy Poultice and events such as Morphic Grove.
Changes by version
- Archaic Tooth relic now properly says "Transform a starter card into an Ancient version" instead of "with an Ancient version"
- Added new Neow blessing - Transform 1 card
All 14 patch notes11 older
- Changed Orobas' Vibrant Halo description to say "Transform" instead of "Replace"
- The selection screens for enchanting/transforming a card in your deck now show a "Choose a Card to Enchant/Transform" prompt to remind you of what you're doing
- 2 blessing: HP cost decreased from 12 to 10
- Removed Transform tooltip from Bloody Ink option in Waterlogged Scriptorium event
- "Submit" option changed to "Transform 2 cards. Lose 100 Gold." and can no longer be selected multiple times
- Begone card no longer shows a misleading Transform hovertip
- "Donut" choice is now "Choose 1 starter card to Transform into Peck."InterfaceInternal playtestMutagen potion now includes the Transform hovertip
- "Transform all Attacks in your Hand into (Upgraded) Giant Rocks."
- Removed the Transform tooltip from Living Cocoon event
- Fixed Living Cocoon's Transform selection prompt
- Added Pael's Flesh relic - "Whenever you Rest, choose 1 card in your deck to Transform."
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.
Other card effects

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