Fatal

Card effect
Triggers whenever this card kills a non-minion enemy.

Fatal is a condition on a card's own attack: it triggers when the damage that card deals kills the target during that play.

  • The card checks the results of its own hit, so a kill by Poison, Doom, Thorns or another card does not count.
  • Minions are excluded: a target with the Minion power, summoned helpers that leave combat without their leader, never counts as Fatal.
  • Decimillipede's segments only count once all other segments are dead, because a segment normally revives.
  • If any power on the target says its death should not trigger Fatal, the bonus is skipped even though the kill happens; the card's other effects resolve as normal.

Cards with Fatal

Notes

  • Feed and Hand of Greed: Feed deals 10 (12 upgraded) and raises Max HP by 3 (4) on a Fatal kill, Exhausting either way; Hand of Greed deals 20 (25) and pays 20 (25) Gold.
  • The Hunt: The Hunt deals 10 (15) and adds an extra card reward after the fight; all three are excluded from random in-combat generation.
  • Doom: Book Repair Knife applies the same non-Minion rule to Doom kills.
  • Who counts: Bosses, Elites and ordinary enemies all count; minions such as Guardbot, Zapbot or Eye with Teeth do not.

Changes by version

  1. 19 Mar 2026Bug fixBeta branch
    Fixed rare Fatal Error when syncing Steam cloud saves
  2. 4 Sep 2025InterfaceThe HuntInternal playtest
    The Hunt card now properly shows the hovertip for Fatal
  3. 7 Aug 2025ChangeHand of GreedInternal playtest
    Fatal effects like Hand of Greed card no longer trigger on infinitely-reviving enemies like Decimillipede unless they've been killed for the final time
All 6 patch notes3 older
  1. 19 Sep 2024Bug fixHand of GreedFeedInternal playtest
    Hand of Greed and Feed cards' Fatal effects no longer trigger when they kill a minion
  2. 29 Jun 2024Bug fixWrought in WarInternal playtest
    Wrought in War card no longer has Fatal keyword
  3. 16 Jun 2023Bug fixInternal playtest
    Fixed Fatal keyword wording

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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