Forge
Card effect
The first time you Forge each combat, add Sovereign Blade into your Hand. Adds additional damage to Sovereign Blade.
Forge is the Regent's mechanic.
The first time you Forge in a combat, a Sovereign Blade is created and put into your Hand: a 2-cost Attack with Retain that deals 10 damage.
Every Forge, including that first one, adds the Forge amount to the Blade's damage, so Forge 10 makes it hit for 20.
The bonus lasts the combat and applies to every Sovereign Blade you own, even ones in the Exhaust pile.
If all your Blades are Exhausted, the next Forge creates a fresh one; if any Blade is still in a live pile, no new one is made.
Upgrading the Blade lowers its cost by 1.
Powers change the Blade itself: Seeking Edge makes it hit all enemies, Sword Sage gives it Replay 1, Conqueror doubles its damage for a turn.
Named by
1 relic1 potion, 2 powers
Cards with Forge

Beat into Shape
Attack
1
Deal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.

Big Bang
Skill
0
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.

Bulwark
Skill
2
Gain 12 Block.
Forge 10.
Forge 10.

Conqueror
Skill
1
Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
Sovereign Blade deals double damage to the enemy this turn.

Furnace
Power
1
At the start of your turn, Forge 5.

Hammer Time
Power
2
Whenever you Forge, all allies Forge as well.

Refine Blade
Skill
1
Forge 9.
Next turn, gain .
Next turn, gain .

Seeking Edge
Power
1
Forge 7.
Sovereign Blade now deals damage to ALL enemies.
Sovereign Blade now deals damage to ALL enemies.

Spoils of Battle
Skill
1
Forge 5.
Draw 2 cards.
Draw 2 cards.

Summon Forth
Skill
1
Put Sovereign Blade into your Hand from anywhere.
Forge 8.
Forge 8.

The Smith
Skill
1
4
Forge 30.

Wrought in War
Attack
1
Deal 7 damage.
Forge 7.
Forge 7.
Named by
Notes
Forge cards: Wrought in War (7 damage, Forge 7), Refine Blade (Forge 9), Spoils of Battle (Forge 5, draw 2), Bulwark (12 Block, Forge 10), Conqueror, Summon Forth (Forge 8), Beat into Shape, The Smith (Forge 30), Furnace (Forge 5 each turn), Seeking Edge, Sword Sage. Fencing Manual Forges 10 at the start of every combat, King's Courage Forges 15, and Sovereign Blade is the card itself.
Changes by version
- Buffed Spoils of Battle card: Forge increased from 5(8) to 6(9)NerfRefine BladePlaytestNerfed Refine Blade card: Forge decreased from 9(13) to 8(12)
- Buffed Furnace card: Forge increased from 4(6) to 5(7)
- Buffed Furnace card: Forge increased from 4(6) to 5(7)
All 35 patch notes32 older
- Fixed "to All enemies" not appearing in the Sovereign Blade Forge animation when playing Seeking Edge card
- Buffed Refine Blade card: Forge increased from 6(10) to 9(13)ChangeBeta branchChanged Spoils of War card: now draws 2 cards, but Forge decreased from 12(17) to 5(8)
- Buffed Spoils of Battle card: Forge increased from 10(15) to 12(17)BuffWrought in WarBeta branchBuffed Wrought in War card: Forge increased from 5(7) to 7(9)
- Nerfed Conqueror card: Forge decreased from 6(9) to 3(5)NerfWrought in WarInternal playtestNerfed Wrought in War card: Forge decreased from 8 to 5ChangeInternal playtestForge decreased from 10(11) to 6(10)ChangeInternal playtestForge increased from 6(9) to 10(15)
- Nerfed Furnace card: Forge decreased from 5(7) to 4(6)Bug fixSovereign BladeThe RegentInternal playtestFixed an issue where Sovereign Blade card's Forge achievement could not be earned if a later Regent achievement was already unlocked
- When the Forge hovertip is shown, the Retain hovertip is now shown along with it
- Added Forge SFX
- Buffed Spoils of Battle card: Forge improved from 5(8) to 6(9)UpgradeRefine BladeEnergy Next TurnInternal playtestChanged Refine Blade card: upgrade changed from +5 Forge to +1 Forge and +1 Energy next turn
- Nerfed Conqueror card: Forge decreased from 10(13) to 6(9)
- Nerfed Conqueror card: Forge decreased from 12(15) to 10(13)
- Changed Sword Sage card: upgrade changed from Forge 1 less time to -1 Energy cost
- Forge decreased from 10(14) to 8(11)
- Updated wording
- Forge increased from 4(5) to 7(9)
- When you Forge, all Sovereign Blades in your Exhaust pile are now returned to your hand before the extra damage is applied
- Forge decreased from 11(14) to 10(13)
- The Smith card nerfed. Forge from 35(45) to 30(40)
- Forge increased from 1(2) to 2(3)
- Parry card now includes a hovertip for the Forge keyword
- Forge increased from 3(4) to 4(5) Forge
- Forge decreased from 14(18) to 11(14)
- Sovereign Blade card no longer loses its extra Forge damage after being downgraded by Magi Knight
- Forge increased from 6(9) to 7(10)
- Nerfed Seeking Edge card: Forge decreased from 11(15) to 7(11)
- Now only increases Forge due to attack damageChangeInternal playtestForge decreased from 4(6) to 3(4)
- Forge increased from 8(11) to 14(18)BuffRefine BladeInternal playtestBuffed Refine Blade card: Forge increased from 10(15) to 15(20)BuffSeeking EdgeInternal playtestBuffed Seeking Edge card: Forge increased from 5(8) to 11(15)ChangeInternal playtestForge increased from 5(7) to 6(9)
- Forge decreased from 9 to 5(7)MentionInternal playtest"At the end of your turn, lose all Stars and Forge 5(7) for each Star lost."
- Nerfed Conqueror card: Forge decreased from 4(6) to 3(4)ChangeSovereign BladeExhaustInternal playtest"Forge 3(5). Put Sovereign Blade on the bottom of your draw pile. Gain Block equal to its damage. Exhaust"
- Forge animation no longer gets stuck if you end combat while it's playing
- Nerfed Conqueror card: Forge decreased from 6(9) to 4(6)Bug fixInternal playtestSingularity card now has Forge hovertips
- Reworked Singularity card: "Forge 35(40) | Sovereign Blade now deals damage to ALL enemies. | Exhaust."ReworkSummon ForthSovereign BladeExhaustInternal playtestReworked Summon Forth card: "Forge 7(10). Draw Sovereign Blade to your hand from anywhere. Exhaust."
- "Gain 10(13) Block. Forge 8(11)."MentionInternal playtest"Deal 7(10) damage. Forge 5(7)."ChangeInternal playtest"Forge 10(15)."
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.
Other card effects

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