Playtest notes 20 Feb 2025
Internal playtest106 entries33 bug fixes28 balance changes17 interface changes14 content additions8 wording fixes5 art updates1 audio update
This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.
Items in this note
29 cards
Relics, potions and powers
Byrdpip
Captain's Wheel
Pael's Flesh
Pael's Tears
Radiant Tincture
Snecko Oil
Swipe
Doom
Chains of Binding
Haunt
Imbalanced
Sandpit
Strength
Thorns
VigorEnemies and events
Content
Potions & Relics
- Reworked potions:
- Brain in a Jar
- Snecko Oil
Enemies
- Added new Act 2 encounter, The Obscura
Ancients
- Added new Tezcatara blessing, Smoldering Wick
- Added new Pael blessings:
- Pael's Tears
- Cloning Capsule
- Pael's Flesh
- Pael's blessings are now all in one pool
- Reworked Spar with Tanx blessing
Events
- Added the War Historian questline
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Multiplayer
- You can now use most beneficial potions on other players (The exceptions are potions that force you to make a choice, e.g. Attack
- Potion)
Balance
Silent
- Buffed Precise Cut card: damage increased from 9(13) -> 13(18)
Necrobinder
- Changed Spectral card: no longer Exhausts
- Changed Sentry Mode card: the damage that Osty deals via this card now counts as attack damage, meaning effects like Strength and Vigor now apply to it
Regent
- Changed Regent's Neow blessing bundle: no longer contains Seven Stars card, replaced with Shining Strike card
- Nerfed Cloak of Stars card: Block decreased from 10(14) -> 9(13)
- Buffed Collision Course card: damage increased from 8(11) -> 9(13)
- Changed Conqueror card:
- Forge increased from 1(2) -> 2(3)
- Damage decreased from 8(10) -> 8(9)
- Buffed Lunar Blast card: damage increased from 2(3) -> 3(4)
- Buffed Perfect Reflection card: Block increased from 9(13) -> 10(14)
- Nerfed Solar Strike card: damage nerfed from 9(11) -> 8(9)
- Reworked Supermassive card: now only tracks player-generated cards and not status cards created by enemies
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Potions & Relics
- Changed Radiant Tincture potion: extra energy gain changed to include your current turn in the 4 turn count
- Buffed Broken Mirror relic: Doom increased from 13 -> 33
- Buffed Shoehorn relic: damage increased from 5 -> 6
Enemies
- Changed Chains of Binding power: can now afflict already-unplayable cards with Bound
- Changed Mytes encounter:
- Changed moveset
- HP decreased from 51(53)-57(59) -> 36(37)-41(42)
- Nerfed Scrolls of Biting:
- Chomp move damage decreased from 16(18) -> 14(16)
- Ascension HP bonus decreased from +3 HP -> +1 HP
- Buffed Soul Nexus: starting Soul Wither threshold decreased from 9 -> 7
- Buffed Toxic status card: damage increased from 3 -> 4
Ancients
- Nerfed Zlatir's Choice's Paradox relic: cards to choose from decreased from 11 -> 10
Multiplayer
- Changed Soul Wither and Sandpit powers: both now count down separately for different players
- Changed Thieving Hopper: now steals one card from each player
Art
- Added portrait art for Graveblast, Reap, and Soul cards, and re-added portrait art for Swipe card
- Added beta art for various cards and powers
- Updated Sovereign Blade VFX
- Optimized main menu animations
- Converted CPU particle effects to GPU
User interface & experience
Silent
- Hidden Daggers card now shows a hovertip for Shiv card
Necrobinder
- Osty's healthbar now shows the blue block outline when Necrobinder has block
Regent
Potions & Relics
- Nye Essence relic no longer displays a turn counter, and is no longer grayed out after combat ends
Enemies
- Creature health bars now turn blue when they have block
- Creature powers will now overflow into a second row
Events
- When an option in the Relic Trader event references two different relics that give Block, the Block hovertip is no longer shown twice
Misc
- Feedback form now includes a category field and emotes are optional
- Improved formatting for date/time label in run history screen
- Map shows specific room type from already traversed unknown rooms
- Mouse card play threshold raised if you click on the card from the top of the card
- Tuned up padding and font sizes for run history screen
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Multiplayer
- A network error pops up on the host side when a state divergence is encountered
- Network error popup now directs you to the in-game feedback screen
- Remote players' Osty is no longer hoverable
- State display comes up faster when hovering over other players
- You can now view every player's run at the run history screen (Note that this breaks all old run histories!)
Audio
- Added SFX to Vantom combat
Wording
- Fixed Fester card wording
- Darv's Lost Art blessing cards now display their names in Gold
- Fixed a missing word in Sentry Mode card's description
- Fixed missing period in Refinement option at Orobas
- Oblivion card wording improvements
- Tweaked Nye Essence relic's wording to match Captain's Wheel relic
- Improved Wrought In War card's clarity
- Fixed Polish card's description to read "Upgrades 1 random colorless card"
Bug fixes
Necrobinder
- Fixed Swipe card hovertip
- Fixed softlock that occurred when playing Swipe card while Osty is dead
- Invoke card now properly shows the hovertip for Summon instead of Doom
- Misery card no longer duplicates Rock Bowlbug's Imbalanced power onto other enemies
- Necro Mastery card now properly buffs Afterlife card's next turn Summon amount
- Osty now properly plays his death animation when he dies to Thorns during a multi-hit attack
- Pull From Below card now properly makes the enemy lose HP instead of dealing damage to them
- Pull from Below card no longer improperly hits all enemies
Colorless Cards
- Splash card now properly selects 3 random cards across all characters' card pools, instead of randomly selecting a single character and then selecting 3 cards from their card pool
Relics & Potions
- Nye Essence relic's icon no longer stays grayed out between combats
Enemies
- Completed deprecation of Sealed Sword and Herald of Tempests card so that the card no longer appears in the compendium
- Fixed an issue where Soul Nexus's Soul Wither power would decrement when one of its attacks damaged Osty but not the player
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Events
- Self-Help Book event now properly displays the amount of each enchantment that will be applied in its options' hovertips
Misc
- Extra card trail VFX no longer shows up when receiving status cards
- Fixed an issue where a Bound card that is played and then drawn back into your hand on the same turn could be played again
- Haunt power is now properly categorized as a buff
- Hovering over a potion while it goes away no longer results in a softlock
- If you have more Innate cards than your starting hand size, you now properly draw them all (up to the max hand size)
- Merchant card removal is no longer marked as used if you cancel it
Multiplayer
- Cards no longer get stuck for a long time when a player targets an enemy that is about to die
- Corruption enchantment now only makes the owning player's cards free
- Fixed Dig rest site option sometimes resulting in a state divergence
- Fixed freeze that sometimes occurred when leaving a multiplayer game
- Fixed divergence after playing a card while your end turn action is waiting on other players
- Hatching Byrdpip no longer results in a state divergence
- Hovering over potions now shows potions, not relics
- Joining a multiplayer game while already joining a multiplayer game no longer results in an error
- Launching the game from a multiplayer Steam invite works now
- "End turn" indicator no longer sticks around after combat ends
- Cursors no longer stick around after you or other players disconnect
- Remote players' status cards that are played at end of turn (like Infection) come from their player rather than your hand
- Starting a new run after trying to load a broken multiplayer run no longer causes a softlock
- The network error popup no longer gets stuck indefinitely

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Osty
Soul Nexus
The Lost
The Obscura
Thieving Hopper
Vantom