Version

Misery

NecrobinderAttackRare
Deal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.

A 0-cost hit for 7 (9 upgraded) that copies every debuff on the target onto every other enemy.

  • Copies: existing stacks on other enemies are added to, missing ones are applied fresh.
  • Debuffs counted: Doom, Weak, Vulnerable, Poison and negative Strength.
  • Strength drains: the code handles temporary Strength drains so they are not applied twice.
  • Upgrading: adds Retain, so you can hold it until the target is loaded.
Character
Type
Attack
Rarity
Rare
Cost
0 Energy
Target
One enemy

When to take Misery

A Necrobinder's answer to groups: stack Doom on one enemy with No Escape or Scourge, then it hands that total to everyone. Upgrade it for the Retain, not the damage.

Cards that synergize with Misery

No Escape
Skill
1
Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
No Escape builds the Doom worth copying.Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
Sleight of Flesh
Power
2
Whenever you apply a debuff to an enemy, they take 9 damage.
Sleight of Flesh deals 9 for every debuff Misery applies, on every enemy it reaches.Whenever you apply a debuff to an enemy, they take 9 damage.
Putrefy
Skill
1
Apply 2 Weak.
Apply 2 Vulnerable.
Exhaust.
Putrefy gives Weak and Vulnerable to copy.Apply 2 Weak.
Apply 2 Vulnerable.
Exhaust.
End of Days
Skill
3
Apply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
End of Days finishes everyone once the Doom is shared.Apply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Blight Strike
Attack
1
Deal 8 damage.
Apply Doom equal to damage dealt.
Blight Strike turns damage into Doom to spread.Deal 8 damage.
Apply Doom equal to damage dealt.
Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
Calamity counts the Attacks you play, and Misery is a free oneWhenever you play an Attack, add a random Attack into your Hand.
Oblivion
Skill
0
Whenever you play a card this turn, apply 3 Doom to the enemy.
Oblivion rewards playing many cards, and Misery is freeWhenever you play a card this turn, apply 3 Doom to the enemy.
Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panache rewards playing many cards, and Misery is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Relics that synergize with Misery

Nunchaku
Nunchaku counts the Attacks you play, and Misery is a free oneEvery time you play 10 Attacks, gain .
Kunai
Kunai counts the Attacks you play, and Misery is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.
Kusarigama
Kusarigama counts the Attacks you play, and Misery is a free oneEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental Fan
Ornamental Fan counts the Attacks you play, and Misery is a free oneEvery time you play 3 Attacks in a single turn, gain 4 Block.
Shuriken
Shuriken counts the Attacks you play, and Misery is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Daughter of the Wind
Daughter of the Wind counts the Attacks you play, and Misery is a free oneWhenever you play an Attack, gain 1 Block.
Pen Nib
Pen Nib counts the Attacks you play, and Misery is a free oneEvery 10th Attack you play deals double damage.
Rainbow Ring
Rainbow Ring counts the Attacks you play, and Misery is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor Tooth
Razor Tooth counts the Attacks you play, and Misery is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Iron Club
Iron Club rewards playing many cards, and Misery is freeEvery 4 cards you play, draw 1 card.

Changes by version

  1. Fixed Enfeebling Touch + Misery combo causing enemies with Artifact to gain Strength next turn
  2. 14 Aug 2025ArtInternal playtest
    Added portrait art
  3. 26 Jun 2025Cost10Damage9(11)7(9)Internal playtest
    Cost changed from 1 to 0, Damage decreased from 9 to 7 (upgraded 11 to 9) and when Misery copies temporary Strength Down it also copies the associated Strength Up
All 12 patch notes9 older
  1. 13 Mar 2025ChangeImbalancedInternal playtest
    Imbalanced can now be applied to other creatures via Misery
  2. 27 Feb 2025Damage6(9)9(11)Internal playtest
    Damage increased from 6 to 9 (upgraded 9 to 11)
  3. 20 Feb 2025Bug fixImbalancedInternal playtest
    Misery card no longer duplicates Rock Bowlbug's Imbalanced power onto other enemies
  4. 9 Jan 2025Cost01Internal playtest
    Cost changed from 0 to 1
  5. 12 Dec 2024Bug fixBuryInternal playtest
    Misery card now properly copies the Bury debuff to other enemies
  6. 5 Dec 2024Cost10Damage10(14)6(9)Internal playtest
    Cost changed from 1 to 0, Damage decreased from 10 to 6 (upgraded 14 to 9) and upgrading Misery now also gives it Retain
  7. 21 Nov 2024BuffInternal playtest
    Now applies debuffs to other enemies even if its target dies
  8. 7 Nov 2024ChangeInternal playtest
    Upgrade now increases its damage from 10 to 14 instead of decreasing its cost by 1
  9. 1 Nov 2024AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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