
End of Days
Skill
3
Apply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Kill enemies with at least as much Doom as HP.

End of Days+
Skill
3
Apply 37 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Kill enemies with at least as much Doom as HP.
Version

End of Days
Skill
3
Apply 26 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Kill enemies with at least as much Doom as HP.

End of Days+
Skill
3
Apply 34 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Kill enemies with at least as much Doom as HP.

End of Days
Skill
3
Apply 26 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Exhaust.
Kill enemies with at least as much Doom as HP.
Exhaust.

End of Days+
Skill
3
Apply 34 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Exhaust.
Kill enemies with at least as much Doom as HP.
Exhaust.
End of Days
NecrobinderSkillRare
You are viewing an old version of this card
Every enemy receives 29 Doom. Doom normally kills at the end of the enemy turn once it equals or exceeds HP, but this card then runs that kill immediately for anyone already over the line, so a 25 HP enemy dies on the spot. New Doom stacks on top of what is already there. Upgraded, it applies 37.
When to take End of Days
A 3 cost Doom finisher for Act 2 and 3, where enemies have too much HP for commons alone. In Act 1 it simply deletes most hallway packs outright.
Cards that synergize with End of Days

Deathbringer
Skill
2
Apply 21 Doom and 1 Weak to ALL enemies.
DeathbringerDeathbringer and Negative Pulse lay the first layers.Apply 21 Doom and 1 Weak to ALL enemies.

Negative Pulse
Skill
1
Gain 5 Block.
Apply 7 Doom to ALL enemies.
Apply 7 Doom to ALL enemies.
Negative PulseDeathbringer and Negative Pulse lay the first layers.Gain 5 Block.
Apply 7 Doom to ALL enemies.
Apply 7 Doom to ALL enemies.

Time's Up
Attack
2
Deal damage equal to the enemy's Doom.
Exhaust.
Exhaust.
Time's UpTime's Up converts the Doom into damage the same turn.Deal damage equal to the enemy's Doom.
Exhaust.
Exhaust.

Shroud
Power
1
Whenever you apply Doom, gain 2 Block.
ShroudShroud gives Block for each enemy it touches.Whenever you apply Doom, gain 2 Block.

Scourge
Skill
1
Apply 13 Doom.
Draw 1 card.
Draw 1 card.
ScourgeScourge applies Doom, which End of Days builds onApply 13 Doom.
Draw 1 card.
Draw 1 card.

No Escape
Skill
1
Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
No EscapeNo Escape builds on Doom, which End of Days appliesApply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.

Countdown
Power
1
At the start of your turn, apply 6 Doom to a random enemy.
CountdownCountdown applies Doom, which End of Days builds onAt the start of your turn, apply 6 Doom to a random enemy.

Oblivion
Skill
0
Whenever you play a card this turn, apply 3 Doom to the enemy.
OblivionOblivion applies Doom, which End of Days builds onWhenever you play a card this turn, apply 3 Doom to the enemy.

Death's Door
Skill
1
Gain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
If you applied Doom this turn, gain Block 2 additional times.
Death's DoorDeath's Door builds on Doom, which End of Days appliesGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
If you applied Doom this turn, gain Block 2 additional times.

Blight Strike
Attack
1
Deal 8 damage.
Apply Doom equal to damage dealt.
Apply Doom equal to damage dealt.
Blight StrikeBlight Strike applies Doom, which End of Days builds onDeal 8 damage.
Apply Doom equal to damage dealt.
Apply Doom equal to damage dealt.

Reaper Form
Power
3
Whenever Attacks deal damage, apply that much Doom.
Reaper FormReaper Form applies Doom, which End of Days builds onWhenever Attacks deal damage, apply that much Doom.

Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand HandRight Hand Hand triggers on cards that cost 2 or more, and End of Days is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.

Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse MacabreDanse Macabre triggers on cards that cost 2 or more, and End of Days is oneWhenever you play a card that costs or more, gain 4 Block.
Relics that synergize with End of Days
Book Repair KnifeBook Repair KnifeBook Repair Knife heals 3 HP per non-minion Doom death.Whenever a non-Minion enemy dies to Doom, heal 3 HP.
Undying SigilUndying SigilUndying Sigil halves the damage of enemies waiting to die.Enemies with at least as much Doom as HP deal 50% less damage.
Ivory TileIvory TileIvory Tile triggers on cards that cost 3 or more, and End of Days is oneWhenever you play a card that costs or more, gain .
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and End of Days is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- Doom increased from 26 to 29 (upgraded 34 to 37)
- Removed Exhaust
All 9 patch notes6 older
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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