
Reaper Form
Power
3
Whenever Attacks deal damage, apply that much Doom.

Reaper Form+
Power
3
Retain.
Whenever Attacks deal damage, apply that much Doom.
Whenever Attacks deal damage, apply that much Doom.
Reaper Form
NecrobinderPowerRare
Whenever Attacks deal damage, apply that much Doom.
Applies Reaper Form: any attack from you or Osty gives the target Doom equal to its full damage, blocked damage included.
Multi hit: attacks apply it per hit, and a second copy doubles the ratio.
Doom: never decays and kills the enemy at the end of its turn once it equals its HP, so every point of attack damage is dealt twice.
Upgraded: gains Retain.
When to take Reaper Form
A win condition for an attack-heavy Necrobinder, halving the effective HP of everything it hits. Its 3 cost wants Energy support, so it is usually an Act 2 pickup.
Cards that synergize with Reaper Form

Shroud
Power
1
Whenever you apply Doom, gain 2 Block.
ShroudShroud gives 2 Block every time Doom is applied, which is every hit.Whenever you apply Doom, gain 2 Block.

Eradicate
Attack
X
Retain.
Deal 11 damage X times.
Deal 11 damage X times.
EradicateEradicate and Rattle hit many times for many applications.Retain.
Deal 11 damage X times.
Deal 11 damage X times.

Rattle
Attack
1
Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Hits an additional time for each other time he has attacked this turn.
RattleEradicate and Rattle hit many times for many applications.Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Hits an additional time for each other time he has attacked this turn.

Time's Up
Attack
2
Deal damage equal to the enemy's Doom.
Exhaust.
Exhaust.
Time's UpTime's Up deals damage equal to the Doom it built.Deal damage equal to the enemy's Doom.
Exhaust.
Exhaust.

Sow
Attack
1
Retain.
Deal 8 damage to ALL enemies.
Deal 8 damage to ALL enemies.
SowSow applies it to every enemy at once.Retain.
Deal 8 damage to ALL enemies.
Deal 8 damage to ALL enemies.

No Escape
Skill
1
Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
No EscapeNo Escape builds on Doom, which Reaper Form appliesApply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.

Death's Door
Skill
1
Gain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
If you applied Doom this turn, gain Block 2 additional times.
Death's DoorDeath's Door builds on Doom, which Reaper Form appliesGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
If you applied Doom this turn, gain Block 2 additional times.

End of Days
Skill
3
Apply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Kill enemies with at least as much Doom as HP.
End of DaysEnd of Days builds on Doom, which Reaper Form appliesApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Kill enemies with at least as much Doom as HP.

Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand HandRight Hand Hand triggers on cards that cost 2 or more, and Reaper Form is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.

Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse MacabreDanse Macabre triggers on cards that cost 2 or more, and Reaper Form is oneWhenever you play a card that costs or more, gain 4 Block.
Relics that synergize with Reaper Form
Undying SigilUndying SigilUndying Sigil halves the damage of enemies whose Doom already exceeds their HP.Enemies with at least as much Doom as HP deal 50% less damage.
Book Repair KnifeBook Repair KnifeBook Repair Knife builds on Doom, which Reaper Form appliesWhenever a non-Minion enemy dies to Doom, heal 3 HP.
PermafrostPermafrostPermafrost triggers on Powers played, and Reaper Form is oneThe first time you play a Power each combat, gain 7 Block.
Lost WispLost WispLost Wisp triggers on Powers played, and Reaper Form is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified HandMummified HandMummified Hand triggers on Powers played, and Reaper Form is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game PieceGame PieceGame Piece triggers on Powers played, and Reaper Form is oneWhenever you play a Power, draw 1 card.
Ivory TileIvory TileIvory Tile triggers on cards that cost 3 or more, and Reaper Form is oneWhenever you play a card that costs or more, gain .
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Reaper Form is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- Reaper Form card wording now makes clear the Doom is applied by Reaper Form's power rather than the played card
All 12 patch notes9 older
- Upgrade changed from reducing Energy cost to gaining Retain
- Reworked Reaper Form card
- Reaper Form card no longer does stupid amounts of damage to invincible enemies
- Added portrait art
- Reaper Form card now properly states that enemies take damage instead of losing HPBug fixParafrightInternal playtestReaper Form card can no longer kill illusions like Parafright
- Reworked Reaper Form card
- Reaper Form card's portrait dimensions have been fixed
- Doom decreased from 6 to 4 (upgraded 9 to 5)
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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