
Game Piece
Rare
Whenever you play a Power, draw 1 card.
Whenever you play a Power during combat, you draw 1 card. There is no per-turn limit and no other condition. Rare shared relic, 275 Gold.
Rarity
Rare
Character
All characters
Shop price
275 gold
When to take Game Piece
Take it when the deck holds four or more Powers, so the draw keeps you moving on setup turns. Best saved for Defect and other Power-dense builds.
Cards that synergize with Game Piece

Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
StormStorm and Subroutine already reward each Power.Whenever you play a Power, Channel 1 Lightning.

Subroutine
Power
1
Whenever you play a Power, gain .
SubroutineStorm and Subroutine already reward each Power.Whenever you play a Power, gain .

Creative AI
Power
3
At the start of your turn, add a random Power into your Hand.
Creative AIJeweled Mask and Creative AI feed extra Powers.At the start of your turn, add a random Power into your Hand.

Automation
Power
1
Every 10 cards you draw, gain .
AutomationAutomation triggers when you draw, and Game Piece drawsEvery 10 cards you draw, gain .

Corrosive Wave
Skill
1
Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Corrosive WaveCorrosive Wave triggers when you draw, and Game Piece drawsWhenever you draw a card this turn, apply 2 Poison to ALL enemies.

Speedster
Power
2
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
SpeedsterSpeedster triggers when you draw, and Game Piece drawsWhenever you draw a card during your turn, deal 2 damage to ALL enemies.

Hellraiser
Power
2
Whenever you draw a card containing “Strike”, it is played against a random enemy.
HellraiserHellraiser triggers when you draw, and Game Piece drawsWhenever you draw a card containing “Strike”, it is played against a random enemy.

Bullet Time
Skill
3
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bullet TimeBullet Time wants a full hand, which Game Piece drawsYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.
Calculated GambleCalculated Gamble wants a full hand, which Game Piece drawsDiscard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.

Convergence
Skill
1
Next turn,
gain and .
Retain your Hand this turn.
gain and .
Retain your Hand this turn.
ConvergenceConvergence wants a full hand, which Game Piece drawsNext turn,
gain and .
Retain your Hand this turn.
gain and .
Retain your Hand this turn.

Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Exhaust.
EnlightenmentEnlightenment wants a full hand, which Game Piece drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Exhaust.

Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Retain your Hand this turn.
EquilibriumEquilibrium wants a full hand, which Game Piece drawsGain 13 Block.
Retain your Hand this turn.
Retain your Hand this turn.

Expect a Fight
Skill
2
Gain for each Attack in your Hand.
You cannot gain
additional this turn.
You cannot gain
additional this turn.
Expect a FightExpect a Fight wants a full hand, which Game Piece drawsGain for each Attack in your Hand.
You cannot gain
additional this turn.
You cannot gain
additional this turn.

Flechettes
Attack
1
Deal 5 damage for each Skill in your Hand.
FlechettesFlechettes wants a full hand, which Game Piece drawsDeal 5 damage for each Skill in your Hand.

Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Retain your Hand this turn.
SalvoSalvo wants a full hand, which Game Piece drawsDeal 12 damage.
Retain your Hand this turn.
Retain your Hand this turn.

Abrasive
Power
3
Sly.
Gain 1 Dexterity.
Gain 4 Thorns.
Gain 1 Dexterity.
Gain 4 Thorns.
AbrasiveAbrasive is a Power, and Game Piece triggers when you play oneSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Gain 1 Dexterity.
Gain 4 Thorns.

Accelerant
Power
1
Poison is triggered 1 additional time.
AccelerantAccelerant is a Power, and Game Piece triggers when you play onePoison is triggered 1 additional time.

Accuracy
Power
1
Shivs deal 4 additional damage.
AccuracyAccuracy is a Power, and Game Piece triggers when you play oneShivs deal 4 additional damage.

Afterimage
Power
1
Whenever you play a card, gain 1 Block.
AfterimageAfterimage is a Power, and Game Piece triggers when you play oneWhenever you play a card, gain 1 Block.

Aggression
Power
1
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
AggressionAggression is a Power, and Game Piece triggers when you play oneAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
ArsenalArsenal is a Power, and Game Piece triggers when you play oneWhenever you create a card, gain 1 Strength.

Barricade
Power
3
Block is not removed at the start of your turn.
BarricadeBarricade is a Power, and Game Piece triggers when you play oneBlock is not removed at the start of your turn.
Beacon of Hope
Power
1
Whenever you gain Block on your turn, other players gain half that much Block.
Beacon of HopeBeacon of Hope is a Power, and Game Piece triggers when you play oneWhenever you gain Block on your turn, other players gain half that much Block.

Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.
Biased CognitionBiased Cognition is a Power, and Game Piece triggers when you play oneGain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.
Relics that synergize with Game Piece
Mummified HandMummified HandMummified Hand makes a card in hand free per Power, and Game Piece finds one to play.Whenever you play a Power, a random card in your Hand is free to play that turn.
Jeweled MaskJeweled MaskJeweled Mask and Creative AI feed extra Powers.At the start of each combat, put a random Power from your Draw Pile into your Hand. It's free to play this combat.
Frozen EggFrozen EggFrozen Egg upgrades them.Whenever you add a Power into your Deck, Upgrade it.
Cloak ClaspCloak ClaspCloak Clasp wants a full hand, which Game Piece drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing TriangleRinging TriangleRinging Triangle wants a full hand, which Game Piece drawsRetain your Hand on the first turn of combat.
Changes by version
- Rolling Sphere to Game Piece
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.









