
Gambling Chip
Rare
At the start of each combat, discard any number of cards then draw that many.
At the start of turn 1 only, a selection screen lets you discard any number of cards from your hand, then you draw the same number. The discards are real discards, so discard triggers and Sly fire. Rare shared relic, 275 Gold.
Rarity
Rare
Character
All characters
Shop price
275 gold
When to take Gambling Chip
It is a mulligan every fight: pitch dead Strikes for a shot at your engine. Strongest with a few key cards, weaker in a big random pile.
Cards that synergize with Gambling Chip

Tactician
Skill
3
Sly.
Gain .
Gain .
TacticianSly cards like Tactician, Reflex and Ricochet are played free when discarded.Sly.
Gain .
Gain .

Reflex
Skill
3
Sly.
Draw 2 cards.
Draw 2 cards.
ReflexSly cards like Tactician, Reflex and Ricochet are played free when discarded.Sly.
Draw 2 cards.
Draw 2 cards.

Ricochet
Attack
2
Sly.
Deal 3 damage to a random enemy 4 times.
Deal 3 damage to a random enemy 4 times.
RicochetSly cards like Tactician, Reflex and Ricochet are played free when discarded.Sly.
Deal 3 damage to a random enemy 4 times.
Deal 3 damage to a random enemy 4 times.

Abrasive
Power
3
Sly.
Gain 1 Dexterity.
Gain 4 Thorns.
Gain 1 Dexterity.
Gain 4 Thorns.
AbrasiveAbrasive has Sly, so discarding it with Gambling Chip plays it for freeSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Gain 1 Dexterity.
Gain 4 Thorns.

Flick-Flack
Attack
1
Sly.
Deal 6 damage to ALL enemies.
Deal 6 damage to ALL enemies.
Flick-FlackFlick-Flack has Sly, so discarding it with Gambling Chip plays it for freeSly.
Deal 6 damage to ALL enemies.
Deal 6 damage to ALL enemies.

Haze
Skill
3
Sly.
Apply 4 Poison to ALL enemies.
Apply 4 Poison to ALL enemies.
HazeHaze has Sly, so discarding it with Gambling Chip plays it for freeSly.
Apply 4 Poison to ALL enemies.
Apply 4 Poison to ALL enemies.

Sneaky
Power
2
Sly.
Whenever another player attacks an enemy, gain 1 Block.
Whenever another player attacks an enemy, gain 1 Block.
SneakySneaky has Sly, so discarding it with Gambling Chip plays it for freeSly.
Whenever another player attacks an enemy, gain 1 Block.
Whenever another player attacks an enemy, gain 1 Block.

Untouchable
Skill
2
Sly.
Gain 6 Block.
Gain 6 Block.
UntouchableUntouchable has Sly, so discarding it with Gambling Chip plays it for freeSly.
Gain 6 Block.
Gain 6 Block.

Memento Mori
Attack
1
Deal 9 damage.
Deals 4 additional damage for each card discarded this turn.
Deals 4 additional damage for each card discarded this turn.
Memento MoriMemento Mori triggers when you discard, which Gambling Chip doesDeal 9 damage.
Deals 4 additional damage for each card discarded this turn.
Deals 4 additional damage for each card discarded this turn.

Automation
Power
1
Every 10 cards you draw, gain .
AutomationAutomation triggers when you draw, and Gambling Chip drawsEvery 10 cards you draw, gain .

Corrosive Wave
Skill
1
Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Corrosive WaveCorrosive Wave triggers when you draw, and Gambling Chip drawsWhenever you draw a card this turn, apply 2 Poison to ALL enemies.

Hand Trick
Skill
1
Gain 7 Block.
Add Sly to a Skill in your Hand this turn.
Add Sly to a Skill in your Hand this turn.
Hand TrickHand Trick makes a Skill Sly, and Gambling Chip discards it to play it for freeGain 7 Block.
Add Sly to a Skill in your Hand this turn.
Add Sly to a Skill in your Hand this turn.

Speedster
Power
2
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
SpeedsterSpeedster triggers when you draw, and Gambling Chip drawsWhenever you draw a card during your turn, deal 2 damage to ALL enemies.

Hellraiser
Power
2
Whenever you draw a card containing “Strike”, it is played against a random enemy.
HellraiserHellraiser triggers when you draw, and Gambling Chip drawsWhenever you draw a card containing “Strike”, it is played against a random enemy.

Bullet Time
Skill
3
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bullet TimeBullet Time wants a full hand, which Gambling Chip drawsYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.
Calculated GambleCalculated Gamble wants a full hand, which Gambling Chip drawsDiscard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.

Convergence
Skill
1
Next turn,
gain and .
Retain your Hand this turn.
gain and .
Retain your Hand this turn.
ConvergenceConvergence wants a full hand, which Gambling Chip drawsNext turn,
gain and .
Retain your Hand this turn.
gain and .
Retain your Hand this turn.

Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Exhaust.
EnlightenmentEnlightenment wants a full hand, which Gambling Chip drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Exhaust.

Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Retain your Hand this turn.
EquilibriumEquilibrium wants a full hand, which Gambling Chip drawsGain 13 Block.
Retain your Hand this turn.
Retain your Hand this turn.

Expect a Fight
Skill
2
Gain for each Attack in your Hand.
You cannot gain
additional this turn.
You cannot gain
additional this turn.
Expect a FightExpect a Fight wants a full hand, which Gambling Chip drawsGain for each Attack in your Hand.
You cannot gain
additional this turn.
You cannot gain
additional this turn.

Flechettes
Attack
1
Deal 5 damage for each Skill in your Hand.
FlechettesFlechettes wants a full hand, which Gambling Chip drawsDeal 5 damage for each Skill in your Hand.

Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Retain your Hand this turn.
SalvoSalvo wants a full hand, which Gambling Chip drawsDeal 12 damage.
Retain your Hand this turn.
Retain your Hand this turn.
Relics that synergize with Gambling Chip
TingshaTingshaTingsha and Tough Bandages pay per discard.Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Tough BandagesTough BandagesTingsha and Tough Bandages pay per discard.Whenever you discard a card during your turn, gain 3 Block.
BellowsBellowsBellows upgrades the opening hand, so keep the upgraded cards and pitch the rest.The first Hand you draw each combat is Upgraded.
Cloak ClaspCloak ClaspCloak Clasp wants a full hand, which Gambling Chip drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing TriangleRinging TriangleRinging Triangle wants a full hand, which Gambling Chip drawsRetain your Hand on the first turn of combat.
Changes by version
- Fixed Fetch card not glowing gold when drawn by Gambling Chip relic
- Fixed Fetch card not glowing gold if it is drawn by Gambling Chip relic
- Fixed an interaction between Sly and effects that draw immediately after discarding (i.e. Calculated Gamble, Gambler's Brew, and Gambling Chip)
All 8 patch notes5 older
- When a remote player is picking a card, the card/power/relic they're choosing for is displayed (applies to things like Survivor, Gambling Chip, Choice's Paradox, and Well-Laid Plans)
- Gambling Chip now procs correctly again
- Gambling Chip now allows you to discard 0 cards
- Gambling Chip relic now lets you discard 0 cards
- Fixed the ability to deselect cards from Gambling Chip
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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