
Corrosive Wave
Skill
1
Whenever you draw a card this turn, apply 2 Poison to ALL enemies.

Corrosive Wave+
Skill
1
Whenever you draw a card this turn, apply 3 Poison to ALL enemies.
Version

Corrosive Wave
Skill
1
Whenever you draw a card this turn, apply 3 Poison to ALL enemies.

Corrosive Wave+
Skill
1
Whenever you draw a card this turn, apply 4 Poison to ALL enemies.
Whenever you draw a card this turn, apply 3 Poison to ALL enemies.
Whenever you draw a card this turn, apply 4 Poison to ALL enemies.
Corrosive Wave
SilentSkillRare
You are viewing an old version of this card
Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Whenever you draw a card this turn, apply 3 Poison to ALL enemies.
It applies a Corrosive Wave counter that lasts until the end of your turn. From then on, every card you draw, from any source, applies 2 Poison (3 upgraded) to every enemy. Cards drawn before you play it do not count, so play it first. The counter is removed at end of turn.
When to take Corrosive Wave
A Rare for draw-heavy Silent decks, since six draws after it means 12 Poison to everyone for 1 Energy. Take it with Acrobatics, Expertise or Adrenaline already in the deck.
Cards that synergize with Corrosive Wave

Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.
Calculated GambleCalculated Gamble discards and redraws your whole Hand, up to 5 applications.Discard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.

Expertise
Skill
1
Draw cards until you have 6 in your Hand.
ExpertiseExpertise draws to 6 cards.Draw cards until you have 6 in your Hand.

Acrobatics
Skill
1
Draw 3 cards.
Discard 1 card.
Discard 1 card.
AcrobaticsAcrobatics draws 3.Draw 3 cards.
Discard 1 card.
Discard 1 card.

Outbreak
Power
1
Every 3 times you apply Poison, deal 11 damage to ALL enemies.
OutbreakOutbreak deals 11 to all enemies every third application, and this triggers it several times a turn.Every 3 times you apply Poison, deal 11 damage to ALL enemies.

Accelerant
Power
1
Poison is triggered 1 additional time.
AccelerantAccelerant makes the Poison tick more often.Poison is triggered 1 additional time.

Bubble Bubble
Skill
1
If the enemy has Poison, apply 9 Poison.
Bubble BubbleBubble Bubble builds on Poison, which Corrosive Wave appliesIf the enemy has Poison, apply 9 Poison.

Mirage
Skill
1
Gain Block equal to Poison on ALL enemies.
Exhaust.
Exhaust.
MirageMirage builds on Poison, which Corrosive Wave appliesGain Block equal to Poison on ALL enemies.
Exhaust.
Exhaust.

Speedster
Power
2
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
SpeedsterSpeedster triggers when you draw, and Corrosive Wave drawsWhenever you draw a card during your turn, deal 2 damage to ALL enemies.

Adrenaline
Skill
0
Gain .
Draw 2 cards.
Exhaust.
Draw 2 cards.
Exhaust.
AdrenalineAdrenaline draws cards, and Corrosive Wave triggers on drawsGain .
Draw 2 cards.
Exhaust.
Draw 2 cards.
Exhaust.

Backflip
Skill
1
Gain 5 Block.
Draw 2 cards.
Draw 2 cards.
BackflipBackflip draws cards, and Corrosive Wave triggers on drawsGain 5 Block.
Draw 2 cards.
Draw 2 cards.

Predator
Attack
2
Deal 15 damage.
Next turn, draw 2 cards.
Next turn, draw 2 cards.
PredatorPredator draws cards, and Corrosive Wave triggers on drawsDeal 15 damage.
Next turn, draw 2 cards.
Next turn, draw 2 cards.

Reflex
Skill
3
Sly.
Draw 2 cards.
Draw 2 cards.
ReflexReflex draws cards, and Corrosive Wave triggers on drawsSly.
Draw 2 cards.
Draw 2 cards.

Dagger Throw
Attack
1
Deal 9 damage.
Draw 1 card.
Discard 1 card.
Draw 1 card.
Discard 1 card.
Dagger ThrowDagger Throw draws cards, and Corrosive Wave triggers on drawsDeal 9 damage.
Draw 1 card.
Discard 1 card.
Draw 1 card.
Discard 1 card.

Escape Plan
Skill
0
Draw 1 card.
If you draw a Skill, gain 3 Block.
If you draw a Skill, gain 3 Block.
Escape PlanEscape Plan draws cards, and Corrosive Wave triggers on drawsDraw 1 card.
If you draw a Skill, gain 3 Block.
If you draw a Skill, gain 3 Block.

Prepared
Skill
0
Draw 1 card.
Discard 1 card.
Discard 1 card.
PreparedPrepared draws cards, and Corrosive Wave triggers on drawsDraw 1 card.
Discard 1 card.
Discard 1 card.

Tools of the Trade
Power
1
At the start of your turn, draw 1 card and discard 1 card.
Tools of the TradeTools of the Trade draws cards, and Corrosive Wave triggers on drawsAt the start of your turn, draw 1 card and discard 1 card.

Automation
Power
1
Every 10 cards you draw, gain .
AutomationAutomation triggers when you draw, and Corrosive Wave drawsEvery 10 cards you draw, gain .

Impatience
Skill
0
If you have no Attacks in your Hand, draw 2 cards.
ImpatienceImpatience draws cards, and Corrosive Wave triggers on drawsIf you have no Attacks in your Hand, draw 2 cards.

Restlessness
Skill
0
Retain.
If your Hand is empty, draw 2 cards and gain .
If your Hand is empty, draw 2 cards and gain .
RestlessnessRestlessness draws cards, and Corrosive Wave triggers on drawsRetain.
If your Hand is empty, draw 2 cards and gain .
If your Hand is empty, draw 2 cards and gain .

Scrawl
Skill
1
Draw cards until your Hand is full.
Exhaust.
Exhaust.
ScrawlScrawl draws cards, and Corrosive Wave triggers on drawsDraw cards until your Hand is full.
Exhaust.
Exhaust.

Master of Strategy
Skill
0
Draw 3 cards.
Exhaust.
Exhaust.
Master of StrategyMaster of Strategy draws cards, and Corrosive Wave triggers on drawsDraw 3 cards.
Exhaust.
Exhaust.

Brightest Flame
Skill
0
Gain .
Draw 2 cards.
Lose 1 Max HP.
Draw 2 cards.
Lose 1 Max HP.
Brightest FlameBrightest Flame draws cards, and Corrosive Wave triggers on drawsGain .
Draw 2 cards.
Lose 1 Max HP.
Draw 2 cards.
Lose 1 Max HP.

Relax
Skill
3
Gain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Next turn, draw 2 cards and gain .
Exhaust.
RelaxRelax draws cards, and Corrosive Wave triggers on drawsGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Next turn, draw 2 cards and gain .
Exhaust.

Thinking Ahead
Skill
0
Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Thinking AheadThinking Ahead draws cards, and Corrosive Wave triggers on drawsDraw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Relics that synergize with Corrosive Wave
Snecko SkullSnecko SkullSnecko Skull adds 1 Poison to every application.Whenever you apply Poison, apply an additional 1 Poison.
Ring of the DrakeRing of the DrakeRing of the Drake draws cards, and Corrosive Wave triggers on drawsAt the start of your first 3 turns, draw 2 additional cards.
Ring of the SnakeRing of the SnakeRing of the Snake draws cards, and Corrosive Wave triggers on drawsAt the start of each combat, draw 2 additional cards.
Joss PaperJoss PaperJoss Paper draws cards, and Corrosive Wave triggers on drawsEvery 5 times you Exhaust a card, draw 1 card.
Iron ClubIron ClubIron Club draws cards, and Corrosive Wave triggers on drawsEvery 4 cards you play, draw 1 card.
Pollinous CorePollinous CorePollinous Core draws cards, and Corrosive Wave triggers on drawsEvery 4 turns, draw 2 additional cards.
Centennial PuzzleCentennial PuzzleCentennial Puzzle draws cards, and Corrosive Wave triggers on drawsThe first time you lose HP each combat, draw 3 cards.
PendulumPendulumPendulum draws cards, and Corrosive Wave triggers on drawsEvery 3 turns, draw 1 card.
Bag of PreparationBag of PreparationBag of Preparation draws cards, and Corrosive Wave triggers on drawsAt the start of each combat, draw 2 additional cards.
Booming ConchBooming ConchBooming Conch draws cards, and Corrosive Wave triggers on drawsAt the start of Elite combats, draw 2 additional cards and gain .
FiddleFiddleFiddle draws cards, and Corrosive Wave triggers on drawsAt the start of each turn, draw 2 additional cards. You may not draw cards during your turn.
Snecko EyeSnecko EyeSnecko Eye draws cards, and Corrosive Wave triggers on drawsAt the start of your turn, draw 2 additional cards. Start each combat Confused.
Gambling ChipGambling ChipGambling Chip draws cards, and Corrosive Wave triggers on drawsAt the start of each combat, discard any number of cards then draw that many.
Game PieceGame PieceGame Piece draws cards, and Corrosive Wave triggers on drawsWhenever you play a Power, draw 1 card.
Gremlin HornGremlin HornGremlin Horn draws cards, and Corrosive Wave triggers on drawsWhenever an enemy dies, gain and draw 1 card.
Pael's BloodPael's BloodPael's Blood draws cards, and Corrosive Wave triggers on drawsAt the start of your turn, draw 1 additional card.
Unceasing TopUnceasing TopUnceasing Top draws cards, and Corrosive Wave triggers on drawsWhenever you have no cards in Hand during your turn, draw a card.
Cloak ClaspCloak ClaspCloak Clasp wants a full hand, which Corrosive Wave drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing TriangleRinging TriangleRinging Triangle wants a full hand, which Corrosive Wave drawsRetain your Hand on the first turn of combat.
Changes by version
- Poison decreased from 3 to 2 (upgraded 4 to 3)
- Changed Trophies Epoch unlocks: replaced Corrosive Wave card to Bubble Bubble
- Added portrait art
All 4 patch notes1 older
- Removed Exhaust and rarity changed to Rare
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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