Ring of the Snake

Ring of the Snake

StarterSilent
At the start of each combat, draw 2 additional cards.

The Silent's starting relic. On the first turn of each combat you draw 2 extra cards, so your opening hand is 7 instead of 5; every later turn is normal. Starter rarity, never sold or found. Touch of Orobas converts it into Ring of the Drake, which extends the bonus to the first 3 turns.

Rarity
Starter
Character

When to take Ring of the Snake

You start with this, so it shapes your draft instead: Innate cards and cheap setup Skills are stronger on the Silent, and her 7-card opener rewards discard-for-value plans.

Cards that synergize with Ring of the Snake

Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
Calculated Gamble converts a 7-card hand into a fresh one.Discard your Hand,
then draw that many cards.
Exhaust.
Flechettes
Attack
1
Deal 5 damage for each Skill in your Hand.
Flechettes hits per Skill in hand.Deal 5 damage for each Skill in your Hand.
Murder
Attack
3
Deal 1 damage.
Deals 1 additional damage for each card drawn this combat.
Murder counts every card drawn.Deal 1 damage.
Deals 1 additional damage for each card drawn this combat.
Storm of Steel
Skill
1
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Storm of Steel makes a Shiv per card discarded.Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Corrosive Wave
Skill
1
Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Corrosive Wave triggers when you draw, and Ring of the Snake drawsWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Speedster
Power
2
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Speedster triggers when you draw, and Ring of the Snake drawsWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Automation
Power
1
Every 10 cards you draw, gain .
Automation triggers when you draw, and Ring of the Snake drawsEvery 10 cards you draw, gain .
Bullet Time
Skill
3
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bullet Time wants a full hand, which Ring of the Snake drawsYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enlightenment wants a full hand, which Ring of the Snake drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium wants a full hand, which Ring of the Snake drawsGain 13 Block.
Retain your Hand this turn.
Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Salvo wants a full hand, which Ring of the Snake drawsDeal 12 damage.
Retain your Hand this turn.

Relics that synergize with Ring of the Snake

Bag of Preparation
Bag of Preparation stacks to a 9-card opener.At the start of each combat, draw 2 additional cards.
Ringing Triangle
Ringing Triangle keeps what you did not play on turn 1.Retain your Hand on the first turn of combat.
Cloak Clasp
Cloak Clasp wants a full hand, which Ring of the Snake drawsAt the end of your turn, gain 1 Block for each card in your Hand.
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