Snecko Eye

Snecko Eye

Ancient
At the start of your turn, draw 2 additional cards. Start each combat Confused.
  • Draw: every turn you draw 2 more cards, so a normal hand is 7.
  • Confused: at the start of each combat, every card you draw has its cost rerolled to 0, 1, 2 or 3 with equal odds. That cost stays for the rest of the combat unless the card is drawn again.
  • Cards without a fixed cost are left alone.
  • Mid-combat pickup: Confused is applied at once.
Rarity
Ancient
Character
All characters

When to take Snecko Eye

Take it from Darv when your deck is full of 2- and 3-cost cards, since the random reroll averages 1.5 and the 7-card hand gives more choices. Avoid it in a deck built on 0-cost cards.

Cards that synergize with Snecko Eye

Bludgeon
Attack
3
Deal 32 damage.
Bludgeon, Bury and Meteor Strike get cheaper on average.Deal 32 damage.
Bury
Attack
4
Deal 52 damage.
Bludgeon, Bury and Meteor Strike get cheaper on average.Deal 52 damage.
Meteor Strike
Attack
5
Deal 24 damage.
Channel 3 Plasma.
Bludgeon, Bury and Meteor Strike get cheaper on average.Deal 24 damage.
Channel 3 Plasma.
Reap
Attack
3
Retain.
Deal 27 damage.
Reap and Knockout Blow do too.Retain.
Deal 27 damage.
Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
Reap and Knockout Blow do too.Deal 30 damage.
If this kills an enemy, gain .
Automation
Power
1
Every 10 cards you draw, gain .
Automation triggers when you draw, and Snecko Eye drawsEvery 10 cards you draw, gain .
Corrosive Wave
Skill
1
Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Corrosive Wave triggers when you draw, and Snecko Eye drawsWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Speedster
Power
2
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Speedster triggers when you draw, and Snecko Eye drawsWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Hellraiser
Power
2
Whenever you draw a card containing “Strike”, it is played against a random enemy.
Hellraiser triggers when you draw, and Snecko Eye drawsWhenever you draw a card containing “Strike”, it is played against a random enemy.
Bullet Time
Skill
3
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bullet Time wants a full hand, which Snecko Eye drawsYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
Calculated Gamble wants a full hand, which Snecko Eye drawsDiscard your Hand,
then draw that many cards.
Exhaust.
Convergence
Skill
1
Next turn,
gain and .
Retain your Hand this turn.
Convergence wants a full hand, which Snecko Eye drawsNext turn,
gain and .
Retain your Hand this turn.
Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enlightenment wants a full hand, which Snecko Eye drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium wants a full hand, which Snecko Eye drawsGain 13 Block.
Retain your Hand this turn.
Expect a Fight
Skill
2
Gain for each Attack in your Hand.
You cannot gain
additional this turn.
Expect a Fight wants a full hand, which Snecko Eye drawsGain for each Attack in your Hand.
You cannot gain
additional this turn.
Flechettes
Attack
1
Deal 5 damage for each Skill in your Hand.
Flechettes wants a full hand, which Snecko Eye drawsDeal 5 damage for each Skill in your Hand.
Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Salvo wants a full hand, which Snecko Eye drawsDeal 12 damage.
Retain your Hand this turn.

Relics that synergize with Snecko Eye

Ice Cream
Ice Cream banks the energy of a cheap hand for an expensive one.Energy is now conserved between turns.
Cloak Clasp
Cloak Clasp wants a full hand, which Snecko Eye drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing Triangle
Ringing Triangle wants a full hand, which Snecko Eye drawsRetain your Hand on the first turn of combat.

Changes by version

  1. 26 Mar 2026Bug fixDualcastBeta branch
    Fixed a state divergence related to Dualcast card and Snecko Eye relic
  2. 21 Aug 2025InterfaceInternal playtest
    Added a cost randomization animation for when a card's cost is affected by Snecko Eye relic
  3. Fixed an issue where Snecko Eye relic would not randomize the costs of cards drawn before your first hand draw, due to combinations of effects like the Centennial Puzzle and Royal Poison relics
All 6 patch notes3 older
  1. 4 May 2024Bug fixInternal playtest
    Added Confusion hovertip to Snecko Eye
    Bug fixInternal playtest
    When a card's energy cost is modified by Snecko Eye, it now correctly turns green
  2. 14 Jul 2023Bug fixInternal playtest
    Hand upgrade previews now respect combat level energy modifications (i.e. Snecko Eye)
  3. 9 Jun 2023Bug fixInternal playtest
    Blue candle + Snecko Eye no longer randomizes curse cost

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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