Dualcast

DefectSkillBasic
Evoke your rightmost Orb twice.
  • Evoke: it evokes your rightmost Orb, the one that has been in your slots the longest, once without removing it, then evokes it again and removes it.
  • Double: the same Orb pays its Evoke twice, Lightning damages twice, Frost gives Block twice, Dark releases its stored damage twice, Plasma gives Energy twice.
  • Focus: it counts both times.
  • No Orb: it does nothing but the energy is still spent.
  • Upgrade: it makes it cost 0.
Character
Type
Skill
Rarity
Basic
Cost
10 Energy
Target
Yourself
Starting deck
1 copy

When to take Dualcast

Keep it all run in Dark and Frost decks, and upgrade it early since 0 cost is huge for a card you play every fight. Cut it only in Bulk Up or Claw decks that give up on Orbs.

Cards that synergize with Dualcast

Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Darkness and Consuming Shadow grow a Dark Orb worth evoking twice.Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Darkness and Consuming Shadow grow a Dark Orb worth evoking twice.Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Defragment
Power
1
Gain 1 Focus.
Defragment raises both payouts.Gain 1 Focus.
Fusion
Skill
1
Channel 1 Plasma.
Exhaust.
Fusion makes a Plasma Orb that refunds 4 Energy through it.Channel 1 Plasma.
Exhaust.
Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
Thunder adds 6 damage per enemy hit on each Lightning evoke.Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
Glacier
Skill
2
Gain 6 Block.
Channel 2 Frost.
Glacier stocks Frost for double Block.Gain 6 Block.
Channel 2 Frost.
Ice Lance
Attack
3
Deal 19 damage.
Channel 3 Frost.
Ice Lance Channels Orbs for Dualcast to work withDeal 19 damage.
Channel 3 Frost.
Meteor Strike
Attack
5
Deal 24 damage.
Channel 3 Plasma.
Meteor Strike Channels Orbs for Dualcast to work withDeal 24 damage.
Channel 3 Plasma.
Tempest
Skill
X
Channel X Lightning.
Tempest Channels Orbs for Dualcast to work withChannel X Lightning.
Lightning Rod
Skill
1
Gain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Lightning Rod Channels Orbs for Dualcast to work withGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Refract
Attack
3
Deal 9 damage twice.
Channel 2 Glass.
Refract Channels Orbs for Dualcast to work withDeal 9 damage twice.
Channel 2 Glass.
Ball Lightning
Attack
1
Deal 7 damage.
Channel 1 Lightning.
Ball Lightning Channels Orbs for Dualcast to work withDeal 7 damage.
Channel 1 Lightning.
Chaos
Skill
1
Channel 1 random Orb.
Chaos Channels Orbs for Dualcast to work withChannel 1 random Orb.
Chill
Skill
0
Channel 1 Frost for each enemy.
Exhaust.
Chill Channels Orbs for Dualcast to work withChannel 1 Frost for each enemy.
Exhaust.
Cold Snap
Attack
1
Deal 6 damage.
Channel 1 Frost.
Cold Snap Channels Orbs for Dualcast to work withDeal 6 damage.
Channel 1 Frost.
Coolheaded
Skill
1
Channel 1 Frost.
Draw 1 card.
Coolheaded Channels Orbs for Dualcast to work withChannel 1 Frost.
Draw 1 card.
Glasswork
Skill
1
Gain 5 Block.
Channel 1 Glass.
Glasswork Channels Orbs for Dualcast to work withGain 5 Block.
Channel 1 Glass.
Null
Attack
2
Deal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Null Channels Orbs for Dualcast to work withDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Rainbow
Skill
2
Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rainbow Channels Orbs for Dualcast to work withChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Shadow Shield
Skill
2
Gain 11 Block.
Channel 1 Dark.
Shadow Shield Channels Orbs for Dualcast to work withGain 11 Block.
Channel 1 Dark.
Spinner
Power
1
At the start of your turn, Channel 1 Glass.
Spinner Channels Orbs for Dualcast to work withAt the start of your turn, Channel 1 Glass.
Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
Storm Channels Orbs for Dualcast to work withWhenever you play a Power, Channel 1 Lightning.
Trash to Treasure
Power
1
Whenever you create a Status, Channel 1 random Orb.
Trash to Treasure Channels Orbs for Dualcast to work withWhenever you create a Status, Channel 1 random Orb.
Voltaic
Skill
3
Channel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Voltaic Channels Orbs for Dualcast to work withChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.

Relics that synergize with Dualcast

Metronome
Metronome Channels Orbs for Dualcast to work withThe first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Infused Core
Infused Core Channels Orbs for Dualcast to work withAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Cracked Core
Cracked Core Channels Orbs for Dualcast to work withAt the start of each combat, Channel 1 Lightning.
Symbiotic Virus
Symbiotic Virus Channels Orbs for Dualcast to work withAt the start of each combat, Channel 1 Dark.

Changes by version

  1. 26 Mar 2026Bug fixSnecko EyeBeta branch
    Fixed a state divergence related to Dualcast card and Snecko Eye relic
  2. 11 Sep 2025InterfaceEvokeInternal playtest
    Dualcast card now only shows the Evoke preview for your rightmost orb

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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