Version

Shatter

DefectAttackRare
Deal 7 damage to ALL enemies.
Evoke all of your Orbs twice.

Deals 7 to every enemy, 11 upgraded, then runs through your orb queue.

  • Per orb: evokes the leftmost orb without removing it, then evokes it again and removes it, left to right, until the queue is empty.
  • By type: Lightning strikes twice, Frost blocks twice, Dark hits the weakest enemy twice for its charged value, Plasma pays Energy twice.
  • Focus: counts on each evoke.
Character
Type
Attack
Rarity
Rare
Cost
1 Energy
Target
All enemies

When to take Shatter

A finisher for a deck that fills its slots, where three charged Darks or a row of Lightning make it a huge swing for 1 Energy. Also an emergency queue-dump button.

Cards that synergize with Shatter

Capacitor
Power
1
Gain 2 Orb Slots.
Capacitor gives you more orbs to double.Gain 2 Orb Slots.
Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Darkness charges the Darks before the payoff.Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Glacier
Skill
2
Gain 6 Block.
Channel 2 Frost.
Glacier and Tempest fill the queue in one card.Gain 6 Block.
Channel 2 Frost.
Tempest
Skill
X
Channel X Lightning.
Glacier and Tempest fill the queue in one card.Channel X Lightning.
Fusion
Skill
1
Channel 1 Plasma.
Exhaust.
Fusion puts a Plasma in line for 4 Energy back.Channel 1 Plasma.
Exhaust.
Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
Thunder adds 6 to each enemy hit per Lightning evoke, and each Lightning evokes twice.Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
Ice Lance
Attack
3
Deal 19 damage.
Channel 3 Frost.
Ice Lance Channels Orbs for Shatter to work withDeal 19 damage.
Channel 3 Frost.
Meteor Strike
Attack
5
Deal 24 damage.
Channel 3 Plasma.
Meteor Strike Channels Orbs for Shatter to work withDeal 24 damage.
Channel 3 Plasma.
Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Consuming Shadow Channels Orbs for Shatter to work withChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Lightning Rod
Skill
1
Gain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Lightning Rod Channels Orbs for Shatter to work withGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Refract
Attack
3
Deal 9 damage twice.
Channel 2 Glass.
Refract Channels Orbs for Shatter to work withDeal 9 damage twice.
Channel 2 Glass.
Ball Lightning
Attack
1
Deal 7 damage.
Channel 1 Lightning.
Ball Lightning Channels Orbs for Shatter to work withDeal 7 damage.
Channel 1 Lightning.
Chaos
Skill
1
Channel 1 random Orb.
Chaos Channels Orbs for Shatter to work withChannel 1 random Orb.
Chill
Skill
0
Channel 1 Frost for each enemy.
Exhaust.
Chill Channels Orbs for Shatter to work withChannel 1 Frost for each enemy.
Exhaust.
Cold Snap
Attack
1
Deal 6 damage.
Channel 1 Frost.
Cold Snap Channels Orbs for Shatter to work withDeal 6 damage.
Channel 1 Frost.
Coolheaded
Skill
1
Channel 1 Frost.
Draw 1 card.
Coolheaded Channels Orbs for Shatter to work withChannel 1 Frost.
Draw 1 card.
Glasswork
Skill
1
Gain 5 Block.
Channel 1 Glass.
Glasswork Channels Orbs for Shatter to work withGain 5 Block.
Channel 1 Glass.
Null
Attack
2
Deal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Null Channels Orbs for Shatter to work withDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Rainbow
Skill
2
Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rainbow Channels Orbs for Shatter to work withChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Shadow Shield
Skill
2
Gain 11 Block.
Channel 1 Dark.
Shadow Shield Channels Orbs for Shatter to work withGain 11 Block.
Channel 1 Dark.
Spinner
Power
1
At the start of your turn, Channel 1 Glass.
Spinner Channels Orbs for Shatter to work withAt the start of your turn, Channel 1 Glass.
Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
Storm Channels Orbs for Shatter to work withWhenever you play a Power, Channel 1 Lightning.
Trash to Treasure
Power
1
Whenever you create a Status, Channel 1 random Orb.
Trash to Treasure Channels Orbs for Shatter to work withWhenever you create a Status, Channel 1 random Orb.
Voltaic
Skill
3
Channel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Voltaic Channels Orbs for Shatter to work withChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.

Relics that synergize with Shatter

Metronome
Metronome Channels Orbs for Shatter to work withThe first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Infused Core
Infused Core Channels Orbs for Shatter to work withAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Cracked Core
Cracked Core Channels Orbs for Shatter to work withAt the start of each combat, Channel 1 Lightning.
Symbiotic Virus
Symbiotic Virus Channels Orbs for Shatter to work withAt the start of each combat, Channel 1 Dark.

Changes by version

  1. 2 Jul 2026Exhaustno ExhaustExhaustPlaytest
    Added Exhaust
  2. 21 May 2026Damage11(15)7(11)Beta branch
    Damage decreased from 11 to 7 (upgraded 15 to 11)
  3. 7 May 2026BuffBeta branch
    Now Evokes all of your Orbs twice
All 7 patch notes4 older
  1. 26 Mar 2026ArtBeta branch
    Added Portrait art
  2. 13 Nov 2025BuffInternal playtest
    Now hits ALL enemies
  3. 21 Aug 2025TextInternal playtest
    Updated wording
  4. 3 Jul 2025AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam