
Chaos
Skill
1
Channel 1 random Orb.

Chaos+
Skill
1
Channel 2 random Orbs.
Chaos
DefectSkillUncommon
Channel 1 random Orb.
Channel 2 random Orbs.
Chaos rolls one Orb from the five the game can generate (Lightning, Frost, Dark, Plasma or Glass, equal odds) and Channels it into your first empty slot; with no empty slot, your leftmost Orb is Evoked to make room. Upgraded it rolls twice, and both rolls are independent, so doubles happen. Outside of Fusion and Meteor Strike it is one of the few ways to see Plasma at all.
When to take Chaos
Take it once your payoffs count how many Orbs you hold, not which kind. It shines in Act 1 and 2 orb count decks, and the upgrade doubles the output, so upgrade it early.
Cards that synergize with Chaos

Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
BarrageBarrage deals 5 damage per Channeled Orb, so Chaos+ is 10 extra damage.Deal 5 damage for each Channeled Orb.

Compile Driver
Attack
1
Deal 7 damage.
Draw 1 card for each unique Orb you have.
Draw 1 card for each unique Orb you have.
Compile DriverCompile Driver and Coolant count unique Orbs, and random rolls add variety fast.Deal 7 damage.
Draw 1 card for each unique Orb you have.
Draw 1 card for each unique Orb you have.

Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
CoolantCompile Driver and Coolant count unique Orbs, and random rolls add variety fast.At the start of your turn, gain 2 Block for each unique Orb you have.

Capacitor
Power
1
Gain 2 Orb Slots.
CapacitorCapacitor adds the slots that stop the rolls from Evoking your good Orbs early.Gain 2 Orb Slots.

Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
ThunderThunder works with the Orbs Chaos ChannelsWhenever you Evoke Lightning, deal 6 damage to each enemy hit.

Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.
DarknessDarkness works with the Orbs Chaos ChannelsChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.

Hailstorm
Power
1
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
HailstormHailstorm works with the Orbs Chaos ChannelsAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Shatter
Attack
1
Deal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Evoke all of your Orbs twice.
ShatterShatter works with the Orbs Chaos ChannelsDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Evoke all of your Orbs twice.

Tesla Coil
Attack
0
Deal 3 damage.
Trigger all Lightning against the enemy.
Trigger all Lightning against the enemy.
Tesla CoilTesla Coil works with the Orbs Chaos ChannelsDeal 3 damage.
Trigger all Lightning against the enemy.
Trigger all Lightning against the enemy.

Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.
Biased CognitionBiased Cognition works with the Orbs Chaos ChannelsGain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.

Quadcast
Skill
1
Evoke your rightmost Orb 4 times.
QuadcastQuadcast works with the Orbs Chaos ChannelsEvoke your rightmost Orb 4 times.

Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-CastMulti-Cast works with the Orbs Chaos ChannelsEvoke your rightmost Orb X times.

Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Exhaust.
HotfixHotfix works with the Orbs Chaos ChannelsGain 2 Focus this turn.
Exhaust.
Exhaust.

Synchronize
Skill
1
Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Exhaust.
SynchronizeSynchronize works with the Orbs Chaos ChannelsGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Exhaust.

Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.
Consuming ShadowConsuming Shadow works with the Orbs Chaos ChannelsChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.

Defragment
Power
1
Gain 1 Focus.
DefragmentDefragment works with the Orbs Chaos ChannelsGain 1 Focus.

Dualcast
Skill
1
Evoke your rightmost Orb twice.
DualcastDualcast works with the Orbs Chaos ChannelsEvoke your rightmost Orb twice.

Focused Strike
Attack
1
Deal 9 damage.
Gain 1 Focus this turn.
Gain 1 Focus this turn.
Focused StrikeFocused Strike works with the Orbs Chaos ChannelsDeal 9 damage.
Gain 1 Focus this turn.
Gain 1 Focus this turn.

Loop
Power
1
At the start of your turn, trigger the passive ability of your rightmost Orb.
LoopLoop works with the Orbs Chaos ChannelsAt the start of your turn, trigger the passive ability of your rightmost Orb.

Modded
Skill
0
Gain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Draw 1 card. Increase this card's cost by 1.
ModdedModded works with the Orbs Chaos ChannelsGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Draw 1 card. Increase this card's cost by 1.

Hibernate
Skill
2
This turn, your Frost grants ALL allies Block.
Channel 2 Frost.
Channel 2 Frost.
HibernateHibernate works with the Orbs Chaos ChannelsThis turn, your Frost grants ALL allies Block.
Channel 2 Frost.
Channel 2 Frost.
Relics that synergize with Chaos
MetronomeMetronomeMetronome wants 7 Channels in one combat, and Chaos+ counts as two.The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Emotion ChipEmotion ChipEmotion Chip works with the Orbs Chaos ChannelsIf you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
Runic CapacitorRunic CapacitorRunic Capacitor works with the Orbs Chaos ChannelsStart each combat with 3 additional Orb Slots.
Data DiskData DiskData Disk works with the Orbs Chaos ChannelsStart each combat with 1 Focus.
Infused CoreInfused CoreInfused Core works with the Orbs Chaos ChannelsAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Changes by version
- Mad Science Skill Chaos option (In the Tinker Time event) now uses Free to Play instead of Costs 0 Energy
- Chaos Paradox
- Chaos card can now channel Scrap orbs
All 5 patch notes2 older
- Added Chaos, Chill, and Compile Driver art
- Fixed typo in Chaos description: "orbs" to "orb"Bug fixInternal playtestChaos no longer causes a softlock
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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