
Hibernate
Skill
2
This turn, your Frost grants ALL allies Block.
Channel 2 Frost.
Channel 2 Frost.

Hibernate+
Skill
2
This turn, your Frost grants ALL allies Block.
Channel 3 Frost.
Channel 3 Frost.
Hibernate
DefectSkillUncommonPlaytest
Playtest. In the game’s public beta, not in the live game yet; it can still change.
Hibernate: you gain 1 stack of it and then Channel 2 Frost, 3 upgraded.
Share: while you have Hibernate, all Block your Frost gives you is also given to every other player, 2 per Frost at the end of your turn and 5 when a Frost is Evoked, each raised by your Focus.
Duration: the stack drops at the start of your next turn, so one play covers this turn's end of turn trigger.
Availability: it appears only in multiplayer runs, and for now only in the public beta, not the live game.
When to take Hibernate
Take it on a Defect who already keeps Frost in the row, since old Frost then shares Block with the whole table. Upgrade it for a third Channeled orb.
Cards that synergize with Hibernate

Defragment
Power
1
Gain 1 Focus.
DefragmentDefragment adds 1 per Focus to every shared number.Gain 1 Focus.

Capacitor
Power
1
Gain 2 Orb Slots.
CapacitorCapacitor makes room for more Frost, and Glacier and Coolheaded fill it.Gain 2 Orb Slots.

Glacier
Skill
2
Gain 6 Block.
Channel 2 Frost.
Channel 2 Frost.
GlacierCapacitor makes room for more Frost, and Glacier and Coolheaded fill it.Gain 6 Block.
Channel 2 Frost.
Channel 2 Frost.

Coolheaded
Skill
1
Channel 1 Frost.
Draw 1 card.
Draw 1 card.
CoolheadedCapacitor makes room for more Frost, and Glacier and Coolheaded fill it.Channel 1 Frost.
Draw 1 card.
Draw 1 card.

Chill
Skill
0
Channel 1 Frost for each enemy.
Exhaust.
Exhaust.
ChillChill into a full row Evokes old Frost for 5 to everyone.Channel 1 Frost for each enemy.
Exhaust.
Exhaust.

Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
ThunderThunder works with the Orbs Hibernate ChannelsWhenever you Evoke Lightning, deal 6 damage to each enemy hit.

Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
BarrageBarrage works with the Orbs Hibernate ChannelsDeal 5 damage for each Channeled Orb.

Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.
DarknessDarkness works with the Orbs Hibernate ChannelsChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.

Hailstorm
Power
1
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
HailstormHailstorm works with the Orbs Hibernate ChannelsAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Shatter
Attack
1
Deal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Evoke all of your Orbs twice.
ShatterShatter works with the Orbs Hibernate ChannelsDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Evoke all of your Orbs twice.

Tesla Coil
Attack
0
Deal 3 damage.
Trigger all Lightning against the enemy.
Trigger all Lightning against the enemy.
Tesla CoilTesla Coil works with the Orbs Hibernate ChannelsDeal 3 damage.
Trigger all Lightning against the enemy.
Trigger all Lightning against the enemy.

Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.
Biased CognitionBiased Cognition works with the Orbs Hibernate ChannelsGain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.

Quadcast
Skill
1
Evoke your rightmost Orb 4 times.
QuadcastQuadcast works with the Orbs Hibernate ChannelsEvoke your rightmost Orb 4 times.

Ice Lance
Attack
3
Deal 19 damage.
Channel 3 Frost.
Channel 3 Frost.
Ice LanceIce Lance Channels Orbs for Hibernate to work withDeal 19 damage.
Channel 3 Frost.
Channel 3 Frost.

Meteor Strike
Attack
5
Deal 24 damage.
Channel 3 Plasma.
Channel 3 Plasma.
Meteor StrikeMeteor Strike Channels Orbs for Hibernate to work withDeal 24 damage.
Channel 3 Plasma.
Channel 3 Plasma.

Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-CastMulti-Cast works with the Orbs Hibernate ChannelsEvoke your rightmost Orb X times.

Tempest
Skill
X
Channel X Lightning.
TempestTempest Channels Orbs for Hibernate to work withChannel X Lightning.

Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.
Consuming ShadowConsuming Shadow Channels Orbs for Hibernate to work withChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.

Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
CoolantCoolant works with the Orbs Hibernate ChannelsAt the start of your turn, gain 2 Block for each unique Orb you have.

Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Exhaust.
HotfixHotfix works with the Orbs Hibernate ChannelsGain 2 Focus this turn.
Exhaust.
Exhaust.

Lightning Rod
Skill
1
Gain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
At the start of the next 2 turns, Channel 1 Lightning.
Lightning RodLightning Rod Channels Orbs for Hibernate to work withGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
At the start of the next 2 turns, Channel 1 Lightning.

Refract
Attack
3
Deal 9 damage twice.
Channel 2 Glass.
Channel 2 Glass.
RefractRefract Channels Orbs for Hibernate to work withDeal 9 damage twice.
Channel 2 Glass.
Channel 2 Glass.

Synchronize
Skill
1
Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Exhaust.
SynchronizeSynchronize works with the Orbs Hibernate ChannelsGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Exhaust.

Ball Lightning
Attack
1
Deal 7 damage.
Channel 1 Lightning.
Channel 1 Lightning.
Ball LightningBall Lightning Channels Orbs for Hibernate to work withDeal 7 damage.
Channel 1 Lightning.
Channel 1 Lightning.
Relics that synergize with Hibernate
Gold-Plated CablesGold-Plated CablesGold-Plated Cables triggers the rightmost orb's passive a second time, shared again.Your rightmost Orb triggers its passive an additional time.
Emotion ChipEmotion ChipEmotion Chip works with the Orbs Hibernate ChannelsIf you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
MetronomeMetronomeMetronome works with the Orbs Hibernate ChannelsThe first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Infused CoreInfused CoreInfused Core Channels Orbs for Hibernate to work withAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Runic CapacitorRunic CapacitorRunic Capacitor works with the Orbs Hibernate ChannelsStart each combat with 3 additional Orb Slots.
Cracked CoreCracked CoreCracked Core Channels Orbs for Hibernate to work withAt the start of each combat, Channel 1 Lightning.
Data DiskData DiskData Disk works with the Orbs Hibernate ChannelsStart each combat with 1 Focus.
Symbiotic VirusSymbiotic VirusSymbiotic Virus Channels Orbs for Hibernate to work withAt the start of each combat, Channel 1 Dark.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Hibernate is oneWhenever you play a card that costs or more, gain 4 Block.
Rules and timing
Only appears in multiplayer runs.
Changes by version
- Added portrait art for the cards
- Hibernate card no longer gives block to dead playersBug fixPlaytestHibernate card now correctly displays stacks in its power icon
- Added to the game

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