Symbiotic Virus

Symbiotic Virus

UncommonDefect
At the start of each combat, Channel 1 Dark.

On the first turn of every combat, before you act, it Channels 1 Dark. A Dark orb starts with an evoke value of 6, adds its passive value to that every turn, and when Evoked hits the enemy with the least HP. So the orb sits in your leftmost slot growing until you Evoke it or push it out by filling your slots.

Rarity
Uncommon
Character
Shop price
225 gold
Unlock
Hello! Hello!Beat Act 2 with the Defect

When to take Symbiotic Virus

Fine in any Defect deck, best with Focus and Evoke tools where a held Dark orb becomes a finisher. In Frost or Lightning decks it is often Evoked early at 6.

Cards that synergize with Symbiotic Virus

Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Darkness triggers the passive of every Dark orb you hold.Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Defragment
Power
1
Gain 1 Focus.
Defragment and Biased Cognition raise the passive so it grows faster.Gain 1 Focus.
Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
Defragment and Biased Cognition raise the passive so it grows faster.Gain 4 Focus.
At the start of your turn, lose 1 Focus.
Dualcast
Skill
1
Evoke your rightmost Orb twice.
Dualcast, Multi-Cast and Quadcast cash it out several times.Evoke your rightmost Orb twice.
Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Dualcast, Multi-Cast and Quadcast cash it out several times.Evoke your rightmost Orb X times.
Quadcast
Skill
1
Evoke your rightmost Orb 4 times.
Dualcast, Multi-Cast and Quadcast cash it out several times.Evoke your rightmost Orb 4 times.
Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
Thunder works with the Orbs Symbiotic Virus ChannelsWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
Barrage works with the Orbs Symbiotic Virus ChannelsDeal 5 damage for each Channeled Orb.
Hailstorm
Power
1
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Hailstorm works with the Orbs Symbiotic Virus ChannelsAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Shatter
Attack
1
Deal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shatter works with the Orbs Symbiotic Virus ChannelsDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Tesla Coil
Attack
0
Deal 3 damage.
Trigger all Lightning against the enemy.
Tesla Coil works with the Orbs Symbiotic Virus ChannelsDeal 3 damage.
Trigger all Lightning against the enemy.
Capacitor
Power
1
Gain 2 Orb Slots.
Capacitor works with the Orbs Symbiotic Virus ChannelsGain 2 Orb Slots.
Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
Coolant works with the Orbs Symbiotic Virus ChannelsAt the start of your turn, gain 2 Block for each unique Orb you have.
Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Hotfix works with the Orbs Symbiotic Virus ChannelsGain 2 Focus this turn.
Exhaust.
Synchronize
Skill
1
Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Synchronize works with the Orbs Symbiotic Virus ChannelsGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Compile Driver
Attack
1
Deal 7 damage.
Draw 1 card for each unique Orb you have.
Compile Driver works with the Orbs Symbiotic Virus ChannelsDeal 7 damage.
Draw 1 card for each unique Orb you have.
Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Consuming Shadow works with the Orbs Symbiotic Virus ChannelsChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Focused Strike
Attack
1
Deal 9 damage.
Gain 1 Focus this turn.
Focused Strike works with the Orbs Symbiotic Virus ChannelsDeal 9 damage.
Gain 1 Focus this turn.
Loop
Power
1
At the start of your turn, trigger the passive ability of your rightmost Orb.
Loop works with the Orbs Symbiotic Virus ChannelsAt the start of your turn, trigger the passive ability of your rightmost Orb.
Modded
Skill
0
Gain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Modded works with the Orbs Symbiotic Virus ChannelsGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Hibernate
Skill
2
This turn, your Frost grants ALL allies Block.
Channel 2 Frost.
Hibernate works with the Orbs Symbiotic Virus ChannelsThis turn, your Frost grants ALL allies Block.
Channel 2 Frost.

Relics that synergize with Symbiotic Virus

Metronome
Metronome counts it toward the 7 Channels.The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Emotion Chip
Emotion Chip works with the Orbs Symbiotic Virus ChannelsIf you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
Runic Capacitor
Runic Capacitor works with the Orbs Symbiotic Virus ChannelsStart each combat with 3 additional Orb Slots.
Data Disk
Data Disk works with the Orbs Symbiotic Virus ChannelsStart each combat with 1 Focus.
Infused Core
Infused Core works with the Orbs Symbiotic Virus ChannelsAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.

Changes by version

  1. 1 May 2025AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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