
Focused Strike
Attack
1
Deal 9 damage.
Gain 1 Focus this turn.
Gain 1 Focus this turn.

Focused Strike+
Attack
1
Deal 11 damage.
Gain 2 Focus this turn.
Gain 2 Focus this turn.
Version

Focused Strike
Attack
1
Deal 10 damage.
Gain 1 Focus this turn.
Gain 1 Focus this turn.

Focused Strike+
Attack
1
Deal 12 damage.
Gain 2 Focus this turn.
Gain 2 Focus this turn.
Focused Strike
DefectAttackCommon
You are viewing an old version of this card
It deals 9 damage, then gives you 1 Focus that lasts until the end of your turn. It carries the Strike tag. Upgraded, 11 damage and 2 Focus.
When to take Focused Strike
An early Act 1 Strike for Orb decks; play it before you channel or evoke so the Focus counts. It falls off once real Focus arrives, so remove it later.
Cards that synergize with Focused Strike

Zap
Skill
1
Channel 1 Lightning.
ZapZap and Ball Lightning channel after it.Channel 1 Lightning.

Ball Lightning
Attack
1
Deal 7 damage.
Channel 1 Lightning.
Channel 1 Lightning.
Ball LightningZap and Ball Lightning channel after it.Deal 7 damage.
Channel 1 Lightning.
Channel 1 Lightning.

Dualcast
Skill
1
Evoke your rightmost Orb twice.
DualcastDualcast and Multi-Cast evoke at the higher Focus.Evoke your rightmost Orb twice.

Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-CastDualcast and Multi-Cast evoke at the higher Focus.Evoke your rightmost Orb X times.

Tesla Coil
Attack
0
Deal 3 damage.
Trigger all Lightning against the enemy.
Trigger all Lightning against the enemy.
Tesla CoilTesla Coil triggers Lightning at once.Deal 3 damage.
Trigger all Lightning against the enemy.
Trigger all Lightning against the enemy.

Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Exhaust.
HotfixHotfix stacks more temporary Focus the same turn.Gain 2 Focus this turn.
Exhaust.
Exhaust.

Ice Lance
Attack
3
Deal 19 damage.
Channel 3 Frost.
Channel 3 Frost.
Ice LanceIce Lance Channels Orbs for Focused Strike to work withDeal 19 damage.
Channel 3 Frost.
Channel 3 Frost.

Meteor Strike
Attack
5
Deal 24 damage.
Channel 3 Plasma.
Channel 3 Plasma.
Meteor StrikeMeteor Strike Channels Orbs for Focused Strike to work withDeal 24 damage.
Channel 3 Plasma.
Channel 3 Plasma.

Tempest
Skill
X
Channel X Lightning.
TempestTempest Channels Orbs for Focused Strike to work withChannel X Lightning.

Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.
Consuming ShadowConsuming Shadow Channels Orbs for Focused Strike to work withChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.

Glacier
Skill
2
Gain 6 Block.
Channel 2 Frost.
Channel 2 Frost.
GlacierGlacier Channels Orbs for Focused Strike to work withGain 6 Block.
Channel 2 Frost.
Channel 2 Frost.

Lightning Rod
Skill
1
Gain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
At the start of the next 2 turns, Channel 1 Lightning.
Lightning RodLightning Rod Channels Orbs for Focused Strike to work withGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
At the start of the next 2 turns, Channel 1 Lightning.

Refract
Attack
3
Deal 9 damage twice.
Channel 2 Glass.
Channel 2 Glass.
RefractRefract Channels Orbs for Focused Strike to work withDeal 9 damage twice.
Channel 2 Glass.
Channel 2 Glass.

Chaos
Skill
1
Channel 1 random Orb.
ChaosChaos Channels Orbs for Focused Strike to work withChannel 1 random Orb.

Chill
Skill
0
Channel 1 Frost for each enemy.
Exhaust.
Exhaust.
ChillChill Channels Orbs for Focused Strike to work withChannel 1 Frost for each enemy.
Exhaust.
Exhaust.

Cold Snap
Attack
1
Deal 6 damage.
Channel 1 Frost.
Channel 1 Frost.
Cold SnapCold Snap Channels Orbs for Focused Strike to work withDeal 6 damage.
Channel 1 Frost.
Channel 1 Frost.

Coolheaded
Skill
1
Channel 1 Frost.
Draw 1 card.
Draw 1 card.
CoolheadedCoolheaded Channels Orbs for Focused Strike to work withChannel 1 Frost.
Draw 1 card.
Draw 1 card.

Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.
DarknessDarkness Channels Orbs for Focused Strike to work withChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.

Fusion
Skill
1
Channel 1 Plasma.
Exhaust.
Exhaust.
FusionFusion Channels Orbs for Focused Strike to work withChannel 1 Plasma.
Exhaust.
Exhaust.

Glasswork
Skill
1
Gain 5 Block.
Channel 1 Glass.
Channel 1 Glass.
GlassworkGlasswork Channels Orbs for Focused Strike to work withGain 5 Block.
Channel 1 Glass.
Channel 1 Glass.

Null
Attack
2
Deal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Apply 2 Weak.
Channel 1 Dark.
NullNull Channels Orbs for Focused Strike to work withDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Apply 2 Weak.
Channel 1 Dark.

Rainbow
Skill
2
Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
RainbowRainbow Channels Orbs for Focused Strike to work withChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.

Shadow Shield
Skill
2
Gain 11 Block.
Channel 1 Dark.
Channel 1 Dark.
Shadow ShieldShadow Shield Channels Orbs for Focused Strike to work withGain 11 Block.
Channel 1 Dark.
Channel 1 Dark.

Spinner
Power
1
At the start of your turn, Channel 1 Glass.
SpinnerSpinner Channels Orbs for Focused Strike to work withAt the start of your turn, Channel 1 Glass.
Relics that synergize with Focused Strike
Strike DummyStrike DummyStrike Dummy adds 3 to it.Cards containing “Strike” deal 3 additional damage.
MetronomeMetronomeMetronome Channels Orbs for Focused Strike to work withThe first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Infused CoreInfused CoreInfused Core Channels Orbs for Focused Strike to work withAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Cracked CoreCracked CoreCracked Core Channels Orbs for Focused Strike to work withAt the start of each combat, Channel 1 Lightning.
Symbiotic VirusSymbiotic VirusSymbiotic Virus Channels Orbs for Focused Strike to work withAt the start of each combat, Channel 1 Dark.
Changes by version
- Damage decreased from 10 to 9 (upgraded 12 to 11)
- Damage increased from 8 to 10 (upgraded 11 to 12)
- Added card art
All 5 patch notes2 older
- Added beta portrait art
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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