Version

Glacier

DefectSkillUncommon
Gain 6 Block.
Channel 2 Frost.
  • Effect: gain 6 Block, then Channel 2 Frost orbs one after the other.
  • Passive: each Frost gives 2 Block at the end of every turn while it sits in a slot and 5 Block when Evoked, both raised by Focus.
  • Example: on the turn you play it you get 6 plus 4 from the two passives, and 4 more every later turn they stay.
  • Full slots: if your slots are full, each Channel Evokes your leftmost orb to make room.
  • Upgrade: the Block is 9.
Character
Type
Skill
Rarity
Uncommon
Cost
2 Energy
Target
Yourself

When to take Glacier

Good in Act 1 for elites; 2 Energy for a big turn of Block plus lasting passives is the Defect's best early defense. It wants 3 or more slots so the Frost do not push each other out.

Cards that synergize with Glacier

Hailstorm
Power
1
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Hailstorm deals 6 to ALL enemies each turn you end with Frost.At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Capacitor
Power
1
Gain 2 Orb Slots.
Capacitor keeps both orbs parked.Gain 2 Orb Slots.
Defragment
Power
1
Gain 1 Focus.
Defragment raises each passive and Evoke.Gain 1 Focus.
Loop
Power
1
At the start of your turn, trigger the passive ability of your rightmost Orb.
Loop triggers the rightmost Frost again.At the start of your turn, trigger the passive ability of your rightmost Orb.
Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
Coolant pays Block for orb variety.At the start of your turn, gain 2 Block for each unique Orb you have.
Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
Thunder works with the Orbs Glacier ChannelsWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
Barrage works with the Orbs Glacier ChannelsDeal 5 damage for each Channeled Orb.
Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Darkness works with the Orbs Glacier ChannelsChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Shatter
Attack
1
Deal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shatter works with the Orbs Glacier ChannelsDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Tesla Coil
Attack
0
Deal 3 damage.
Trigger all Lightning against the enemy.
Tesla Coil works with the Orbs Glacier ChannelsDeal 3 damage.
Trigger all Lightning against the enemy.
Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
Biased Cognition works with the Orbs Glacier ChannelsGain 4 Focus.
At the start of your turn, lose 1 Focus.
Quadcast
Skill
1
Evoke your rightmost Orb 4 times.
Quadcast works with the Orbs Glacier ChannelsEvoke your rightmost Orb 4 times.
Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-Cast works with the Orbs Glacier ChannelsEvoke your rightmost Orb X times.
Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Hotfix works with the Orbs Glacier ChannelsGain 2 Focus this turn.
Exhaust.
Synchronize
Skill
1
Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Synchronize works with the Orbs Glacier ChannelsGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Compile Driver
Attack
1
Deal 7 damage.
Draw 1 card for each unique Orb you have.
Compile Driver works with the Orbs Glacier ChannelsDeal 7 damage.
Draw 1 card for each unique Orb you have.
Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Consuming Shadow works with the Orbs Glacier ChannelsChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Dualcast
Skill
1
Evoke your rightmost Orb twice.
Dualcast works with the Orbs Glacier ChannelsEvoke your rightmost Orb twice.
Focused Strike
Attack
1
Deal 9 damage.
Gain 1 Focus this turn.
Focused Strike works with the Orbs Glacier ChannelsDeal 9 damage.
Gain 1 Focus this turn.
Modded
Skill
0
Gain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Modded works with the Orbs Glacier ChannelsGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Hibernate
Skill
2
This turn, your Frost grants ALL allies Block.
Channel 2 Frost.
Hibernate works with the Orbs Glacier ChannelsThis turn, your Frost grants ALL allies Block.
Channel 2 Frost.
Beacon of Hope
Power
1
Whenever you gain Block on your turn, other players gain half that much Block.
Beacon of Hope makes Block count for more, and Glacier gains itWhenever you gain Block on your turn, other players gain half that much Block.
Entrench
Skill
2
Double your Block.
Entrench makes Block count for more, and Glacier gains itDouble your Block.
Prolong
Skill
0
Next turn, gain Block equal to your current Block.
Exhaust.
Prolong makes Block count for more, and Glacier gains itNext turn, gain Block equal to your current Block.
Exhaust.

Relics that synergize with Glacier

Emotion Chip
Emotion Chip works with the Orbs Glacier ChannelsIf you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
Metronome
Metronome works with the Orbs Glacier ChannelsThe first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Runic Capacitor
Runic Capacitor works with the Orbs Glacier ChannelsStart each combat with 3 additional Orb Slots.
Data Disk
Data Disk works with the Orbs Glacier ChannelsStart each combat with 1 Focus.
Infused Core
Infused Core works with the Orbs Glacier ChannelsAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Parrying Shield
Parrying Shield makes Block count for more, and Glacier gains itIf you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Sturdy Clamp
Sturdy Clamp makes Block count for more, and Glacier gains itUp to 10 Block persists across turns.
Pael's Legion
Pael's Legion makes Block count for more, and Glacier gains itDoubles Block gained from a card, then goes to sleep for 2 turns.
Vambrace
Vambrace makes Block count for more, and Glacier gains itThe first time you gain Block from a card each combat, double the amount gained.
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Glacier is oneWhenever you play a card that costs or more, gain 4 Block.

Changes by version

  1. 11 Dec 2025Block7(10)6(9)Internal playtest
    Block decreased from 7 to 6 (upgraded 10 to 9)

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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