Focus

Focus

Buff
Increases the effectiveness of Orbs.

Each stack of Focus adds 1 to the value of every Orb you own, passive and Evoke alike. A Frost orb normally blocks for 2 each turn and 5 on Evoke; with 2 Focus that is 4 and 7. Lightning starts from 3 and 8, Dark from 6 per turn. Plasma never consults Focus. It lasts the whole combat and stacks without limit.

Kind
FocusBuff
Stacks
YesCan go below 0
Character
Applied by
5 cards, 4 powers, 1 relic5 cards, 4 powers, 1 relic, 1 potion

Where it comes from

Cards that apply Focus

Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
Defragment
Power
1
Gain 1 Focus.
Gain 1 Focus.
Focused Strike
Attack
1
Deal 9 damage.
Gain 1 Focus this turn.
Deal 9 damage.
Gain 1 Focus this turn.
Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Gain 2 Focus this turn.
Exhaust.
Hyperbeam
Attack
2
Deal 28 damage to ALL enemies.
Lose 3 Focus.
Deal 28 damage to ALL enemies.
Lose 3 Focus.

Relics and potions that apply Focus

Powers that apply Focus

Also named on

Notes

Focus can go negative: Hyperbeam removes 3 and Biased Cognition drains 1 a turn, and an orb's value stops at 0 rather than going below. The icon vanishes the moment the total is exactly 0. Data Disk gives 1 at the start of each combat, Focus Potion gives 2, and Hotfix adds a temporary amount that is taken back at the end of the turn.

Rules and timing

It can go below zero, and it is removed only when it reaches exactly 0.

Changes by version

  1. 13 Aug 2026Related cardHyperbeamPlaytest
    Reworked Hyperbeam card: from "Deal 30(38) damage to ALL enemies. Lose 3 Focus." to "Deal 24(30) damage to ALL enemies. Lose 3 Focus this turn."
    NerfSynchronizePlaytest
    Nerfed Synchronize card: Focus decreased from 2(3) to 1(2)
  2. Buffed Biased Cognition card: Focus increased from 4(5) to 5(6)
  3. 19 Mar 2026UpgradeExhaustBeta branch
    Upgrade now removes Exhaust instead of increasing Focus
All 17 patch notes14 older
  1. 8 Jan 2026TextNeowInternal playtest
    Neow's Focus blessing renamed to Discipline
  2. 4 Dec 2025Bug fixSynchronizeInternal playtest
    Synchronize card now only applies Focus for this turn
  3. 23 Oct 2025Bug fixStrengthDexterityInternal playtest
    Dybbuk Cube relic now properly doubles temporary Strength/Dexterity/Focus loss instead of quadrupling it
  4. 16 Oct 2025InterfaceDexterityInternal playtest
    Added specific powers for temp Dexterity and Focus
  5. 2 Oct 2025Bug fixMad ScienceEternalInternal playtest
    Mad Science card with Focus option can now randomly select Eternal cards to transform
  6. 21 Aug 2025Blessing: Max HP lost108Internal playtest
    Blessing: Max HP lost decreased from 10 to 8
    ChangeNeowInternal playtest
    Changed Neow's Lean blessing: will no longer appear if Focus blessing appears as the cursed boon option
  7. 7 Aug 2025Bug fixInternal playtest
    Fixed a state divergence related to Focus and Glass Orbs
  8. 10 Jul 2025BuffHotfixInternal playtest
    Buffed Hotfix card: Focus gain increased from 1(2) to 2(3)
  9. 3 Jul 2025InterfaceInternal playtest
    At the end of combat, Orbs now continue to reflect how much Focus there was
    Bug fixNeowInternal playtest
    Neow's Focus blessing now correctly has "Lose 10 Max HP" in red text
  10. 20 Jun 2025Bug fixInternal playtest
    Focus hovertip wording will now update if you have negative focus - "Decrease the effectiveness of Orbs by N"
  11. 5 Jun 2025AddedInternal playtest
    Added to the game
  12. 15 May 2025Related cardHotfixInternal playtest
    Reworked Hotfix card: "Upgrade a card in your hand" to "Gain 1 Focus this turn."
  13. 7 Jun 2024Bug fixHyperbeamInternal playtest
    Hyperbeam now includes Focus hovertip
  14. 26 Apr 2024Bug fixDarknessInternal playtest
    Darkness orb total damage value no longer affected by Focus

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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