Playtest notes 23 Oct 2025
Internal playtest79 entries56 balance changes15 bug fixes2 content additions2 art updates2 performance fixes1 interface change1 wording fix
This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.
This week's patch is a smaller one, bringing in some balance changes and reworks (we're looking at you Doormaker). Also, the reign of The Trial trolling is over. We're in the midst of a secret internal jam, but those fruits cannot be harvested yet. Stay tuned for next week's spooky patch!
Items in this note
17 cards
Relics, potions and powers
Cure All
Fur Coat
Lasting Candy
Pen Nib
Philosopher's Stone
Tanx's Whistle
Strength
Artifact
Dexterity
Focus
PlatingEnemies and events
Content
Balance
Silent
- Nerfed Abrasive card: Energy cost increased from 2 -> 3
- Changed Hand Trick card: give Sly to a Skill -> Attack
- Nerfed Reflex card: Energy cost increased from 2 -> 3
- Changed Master Planner card:
- Energy cost decreased from 3(3) -> 2(1)
- Upgrade no longer gains Sly
- Changed Speedster card:
- Damage increased from 1(2) -> 2(3)
- No longer Sly
Defect
- Nerfed Boost Away card: Block decreased from 8(11) -> 7(10)
- Buffed Helix Drill card: damage increased from 6(8) -> 7(9)
Necrobinder
- Buffed Carve Ghost card:
- Place Soul into Discard Pile -> Draw Pile
- Upgraded damage increased by 1
- Changed Severance card:
- Damage deceased from 15(20) -> 13(16)
- Now also adds a Soul to your Hand again
Keep reading324 more words
Regent
Colorless Cards
- Changed Eternal Armor card: changed from a Skill -> Power (loses Exhaust)
Potions & Relics
- Changed Lasting Candy relic: pool changed from Ancient -> Rare
Enemies
- Changed Chompers:
- Decreased HP, damage, and Status amount
- Artifact increased from 1 -> 2
- Changed Doormaker combat:
- Door's Enforce damage decreased from 15 -> 10
- Door's Enforce no longer gives additional Artifact
- Changed Door move order
- Door no longer stuns when the door is opened.
- Doormaker's Doorslam move changed from 10(11)x3 -> 15(15)x2
- Doormaker's now also attacks for 20(22) on the turn he flees behind the Door
- Door's Knock power now ticks town on hit instead of once per Attack
- Buffed Entomancer: Spear damage increased from 11(13) -> 13(15)
- Buffed Exoskeletons: HP increased from 21(23)-27(28) -> 23(24)-28(29)
- Changed Fabricator: reworked moveset
- Changed Fuzzy Wurm Crawler: reworked moveset
- Changed Bygone Effigy: reworked moveset
- Nerfed Globe Head: Thunderstrike damage decreased from 7(8) x3 -> 6(7)x3
- Buffed Haunted Ship:
- Status given changed from Daze -> Wound
- Stomp damage increased from 3(4)x3 -> 4(5)x3
- Changed Knights:
- Now an Elite combat
- All HP increased by 10 now that they are an Elite combat
- Removed weak Act 3 Knights encounter
- Changed Lagavulin Matriarch: Soul Siphon debuff increased to -2 to each stat
- Changed Mad Crab: Zoom attack damage increased from 14(16) -> 16(17)
- Buffed Mechaknight: HP increased from 250(270) -> 300(314)
- Buffed Phantasmal Gardeners: Strength gain increased from 2(3) -> 3(4)
- Changed Slimed Berserker:
- HP decreased from 333(339) -> 266(273)
- No longer has Unstable power
- Nerfed Slumbering Beetle: now loses all Plating when he wakes up
Ancients
- Changed Electrified Shard relic: moved from Darv -> Orobas
- Buffed Nonupeipe's Fur Coat relic: marked nodes increased from 5 -> 7
- Changed Neow's Regent Quasar bundle: replaced Quasar card -> Devastate
Events
- Nerfed Bugslayer event's Exterminate card: damage decreased from 4x4 -> 3x4
Art
- Implemented Heavy Blunt VFX
- Added portrait art for Enthralled card
User interface & experience
- Add confirmation popup when refusing to be a Decider in The Trial event
Writing
- Added context and interim event page for Defiance option in The Trial event
Bug fixes
General
- Players can no longer transform statuses into knowledge demon statuses
- Deadly Events ascension correctly resets odds after leaving an unknown Elite combat
- Exiting the options menu after taking rewards no longer shows an empty rewards screen
- Hitting left on your controller in map now correctly recenters map on available nodes
- Murderous Daily modifier now properly gives Strength to enemies spawned mid-combat
Defect
- Fixed punctuation on Recycle card
Necrobinder
Colorless Cards
- Fixed potential Rolling Boulder softlock when you have multiple Rolling Boulders active
Potions & Relics
- Dybbuk Cube relic now properly doubles temporary Strength/Dexterity/Focus loss instead of quadrupling it
- Fixed an issue where, if you had Pen Nib relic and your 10th attack autoplayed another attack, both attacks' damage would be doubled
- Philosopher's Stone relic now properly gives Strength to enemies spawned mid-combat.
Enemies
- Fixed state divergence related to Knowledge Demon's Ponder move
- Fixed Kin follower hitbox
Keep reading25 more words
Ancients
- Killing an enemy with Tanx's Whistle card no longer causes a softlock
Multiplayer
- Multiplayer players are shown in a save/load after a combat win
Performance
- Excluded multiplayer cards from singleplayer run asset loading
- Improved memory performance by ~20%

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.
















Bygone Effigy
Entomancer
Fabricator
Fuzzy Wurm Crawler
Globe Head
Haunted Ship
Kin Follower
Knowledge Demon
Lagavulin Matriarch
Osty
Owl Magistrate
Slimed Berserker
Slumbering Beetle