
Enthralled
Curse
2
If this is in your Hand, it must be played before other cards.
Eternal.
Eternal.

Enthralled+
Curse
2
If this is in your Hand, it must be played before other cards.
Eternal.
Eternal.
Enthralled
Curse
While it sits in your hand, the game refuses every other manual card play until you have played it; only automatic plays and other copies of Enthralled slip through. Playing it costs 2 Energy, does nothing and sends it to the discard pile. Eternal means it can never be removed or transformed out of your deck, and run modifiers never generate it.
Type
Curse
Cost
2 Energy
When to take Enthralled
You never choose it; it comes from events and cannot be removed, so exhaust or discard it before it locks your turn. When it shows up with 2 Energy spare, play it first and move on.
Cards that synergize with Enthralled

Purity
Skill
0
Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Exhaust up to 3 cards in your Hand.
Exhaust.
PurityPurity exhausts it for nothing.Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Exhaust up to 3 cards in your Hand.
Exhaust.

Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.
Calculated GambleCalculated Gamble and Acrobatics discard it before it matters.Discard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.

Acrobatics
Skill
1
Draw 3 cards.
Discard 1 card.
Discard 1 card.
AcrobaticsCalculated Gamble and Acrobatics discard it before it matters.Draw 3 cards.
Discard 1 card.
Discard 1 card.

Tyranny
Power
1
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
TyrannyTyranny can exhaust it at the start of the turn.At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse MacabreBecause it costs 2, playing it still counts as a 2-cost card for Danse Macabre and Intimidating Helmet, which hand you 7 and 4 Block.Whenever you play a card that costs or more, gain 4 Block.
Relics that synergize with Enthralled
Intimidating HelmetIntimidating HelmetBecause it costs 2, playing it still counts as a 2-cost card for Danse Macabre and Intimidating Helmet, which hand you 7 and 4 Block.Whenever you play a card that costs or more, gain 4 Block.
Rules and timing
Excluded from cards generated by run modifiers.
Changes by version
- Hovering over Blood-Soaked Rose relic now properly shows Enthralled card hovertip
- Blood-soaked Rose description now mentions it adds the Enthralled curse to deck
- Added portrait art for Enthralled card
All 6 patch notes3 older
- Fixed Enthralled card's portrait art aspect ratio
- Fixed an issue where Enthralled curse was not applying to cards with enchantments that set their energy cost to 0 like Royally Approved
- Enthralled card now visually affects card costs
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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