Tyranny

RegentPowerRare
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

A 1 Energy Power, Innate when upgraded. Each turn you draw 1 extra card, then at the start of the turn you choose 1 card from your hand to Exhaust. The Exhaust is mandatory as long as there is a card to pick. A second copy stacks to 2 draws and 2 Exhausts.

Character
Type
Power
Rarity
Rare
Cost
1 Energy
Target
Yourself

When to take Tyranny

Take it when the deck makes junk it wants gone every turn, such as Debris, since even alone it is a draw engine that thins the worst card each turn.

Cards that synergize with Tyranny

Bombardment
Attack
3
Deal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Bombardment plays itself from the exhaust pile at the start of each turn, so Tyranny fires it for free every turn.Deal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Collision Course
Attack
0
Deal 11 damage.
Add a Debris into your Hand.
Collision Course and Crash Landing make Debris that wants exhausting.Deal 11 damage.
Add a Debris into your Hand.
Crash Landing
Attack
1
Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
Collision Course and Crash Landing make Debris that wants exhausting.Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
Debris
Status
1
Exhaust.
Collision Course and Crash Landing make Debris that wants exhausting.Exhaust.
Glimmer
Skill
1
Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Glimmer and other draw keep the hand full enough that the Exhaust never hurts.Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Automation
Power
1
Every 10 cards you draw, gain .
Automation triggers when you draw, and Tyranny drawsEvery 10 cards you draw, gain .
Convergence
Skill
1
Next turn,
gain and .
Retain your Hand this turn.
Convergence wants a full hand, which Tyranny drawsNext turn,
gain and .
Retain your Hand this turn.
Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enlightenment wants a full hand, which Tyranny drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium wants a full hand, which Tyranny drawsGain 13 Block.
Retain your Hand this turn.
Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Salvo wants a full hand, which Tyranny drawsDeal 12 damage.
Retain your Hand this turn.

Relics that synergize with Tyranny

Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Tyranny Exhausts themThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Tyranny Exhausts themEvery 5 times you Exhaust a card, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Tyranny Exhausts themWhenever you Exhaust a card, deal 1 damage to a random enemy.
Cloak Clasp
Cloak Clasp wants a full hand, which Tyranny drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing Triangle
Ringing Triangle wants a full hand, which Tyranny drawsRetain your Hand on the first turn of combat.
Permafrost
Permafrost triggers on Powers played, and Tyranny is oneThe first time you play a Power each combat, gain 7 Block.
Lost Wisp
Lost Wisp triggers on Powers played, and Tyranny is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified Hand
Mummified Hand triggers on Powers played, and Tyranny is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game Piece
Game Piece triggers on Powers played, and Tyranny is oneWhenever you play a Power, draw 1 card.

Changes by version

  1. 26 Apr 2026ChangeBombardmentBeta branch
    Now triggers before Bombardment card
  2. 13 Feb 2025ReworkInternal playtest
    Reworked the card
    ArtInternal playtest
    Added portrait art for Tyranny card
  3. 9 Jan 2025Cost21Internal playtest
    Cost changed from 2 to 1 and upgrade changed from upgrading decrees to lowering cost by 1
All 7 patch notes4 older
  1. 5 Dec 2024Bug fixCall of the VoidInternal playtest
    Tyranny, Call of the Void, and other start-of-turn card generation effects are no longer blocked by Zlatir's Cape
  2. Tyranny, Call of the Void, and Aggression cards now trigger before cards are drawn
  3. 29 Jun 2024Bug fixInternal playtest
    Tyranny card stacking no longer softlocks
  4. 7 Jun 2024AddedInternal playtest
    Added Tyranny card
    ChangeInternal playtest
    Generated by Tyranny
    CostEntropyInternal playtest
    Changed Decree of Entropy card: is now a zero-cost token generated by Tyranny
    ChangeInternal playtest
    Changed Decree of Stasis card: is now a zero-cost token generated by Tyranny and its upgrade now Retains rather than reducing cost

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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