Crash Landing

RegentAttackRare
Deal 21 damage to ALL enemies.
Fill your Hand with Debris.

It deals 21 (26 upgraded) to every enemy, then creates Debris in your Hand until you hold 10 cards. Debris is a Status costing 1 that does nothing and Exhausts; unplayed Debris goes to the Discard Pile and returns with each shuffle. The fill is based on your Hand size at that moment, so playing it while your Hand is still full creates only one or two.

Character
Type
Attack
Rarity
Rare
Cost
1 Energy
Target
All enemies

When to take Crash Landing

A fight ender for 1 Energy, 21 damage to all clears most Act 1 and 2 hallway fights outright. Against a boss, play it with a full Hand to limit the Debris it creates.

Cards that synergize with Crash Landing

Pillar of Creation
Power
1
Whenever you create a card, gain 3 Block.
Pillar of Creation gives 3 Block per created card, up to 27 from one cast.Whenever you create a card, gain 3 Block.
Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
Arsenal gives 1 Strength per Debris.Whenever you create a card, gain 1 Strength.
Supermassive
Attack
1
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Supermassive gains 3 damage per card created this combat.Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
GUARDS!!!
Skill
2
Transform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
GUARDS!!! transforms any number of Hand cards into Minion Sacrifice, turning a Hand of Debris into value.Transform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
Tyranny
Power
1
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Tyranny exhausts one a turn.At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Relics that synergize with Crash Landing

Regalite
Regalite adds 2 Block each.Whenever you create a card, gain 2 Block.

Changes by version

  1. 10 Jul 2025ArtInternal playtest
    Added beta portrait art
  2. 3 Jul 2025AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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