Playtest notes 10 Jul 2025
Internal playtest86 entries38 bug fixes16 balance changes15 art updates9 interface changes5 wording fixes3 content additions
This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.
This week's patch graces you with the presence of a new Act 3 Ancient, whose name may seem oddly familiar... Also, the Test Subject boss has received a major rework, maps have been slightly rebalanced, various UI/UX improvements have been made, and lots of new card and beta art has been added!
Items in this note
40 cards
Relics, potions and powers
Bound Phylactery
Hand Drill
Vambrace
Poison
Skittish
Tools of the Trade
Automation
Doom
Focus
Gravity
Hex
Infested
Sandpit
Smoggy
StrengthEnemies and events
Content
Ancients
- Added new Act 3 Ancient, Nonupeipe
Potions & Relics
- Reworked Merchant's Robes relic into a new Nonupeipe relic
Enemies
- Reworked Test Subject
Balance
Defect
- Nerfed Glass Orb: starting value decreased by 1
- Changed Adaptive Strike card: rarity increased from Uncommon -> Rare
- Changed Genetic Algorithm card: rarity increased from Uncommon -> Rare
- Buffed Hotfix card: Focus gain increased from 1(2) -> 2(3)
- Nerfed Refract card: damage decreased from 11(13) -> 9(11)
Regent
- Buffed Conqueror card: upgraded damage increased from +1 -> +4
Enemies
- Nerfed Fabricator: big attack damage decreased from 25(28) -> 18(21)
- Nerfed Infested Guardian: no longer attacks when it does its Adapt move
- Nerfed Magi Knight:
- Block gain on first Shield decreased from 8 -> 5
- Shield damage decreased from 8(9) -> 6(7)
- Spear damage decreased from 15(17) -> 10(11)
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Events
- Changed Sunken Treasury event: no longer has a medium chest option
- Changed Trash Heap event: no longer gives the player Gold
General
- Increased Shop count to 3 and decreased Elite count to 5 per map
- The Draft modifier now presents rewards in order and no longer lets you skip
Art
- Added card art for the following cards:
- Entropy
- Hidden Gem
- Prowess
- Rolling Boulder
- Added beta portrait art for the following cards:
- Glasswork
- Refract
- Spinner
- The Scythe
- Bombardment
- Crash Landing
- Forgone Conclusion
- Royalties
- Sword Sage
User interface & experience
- Added hovertip for Whistle card's Stun effect
- After Image power and Barnacled Pipe relic now grant block much faster
- Boss nodes are no longer hoverable if you cannot travel to it
- Changing the boss in the Reflections event now updates the top bar UX
- Got rid of the room icon at the top of the Run History screen
- Poison damage ticks now have the same wait time regardless of whether they kill enemies
- Reduced screenshake and audio volume when you skip through the game over animation
- Trash Heap event cards are now considered event cards in the compendium
- When Necro dies to Doom, Osty dies as well
Wording
- Renamed Enfeeble card to Debilitate in order to avoid confusion with Enfeebling Touch card
- Improved wording for Bombardment and Cinder cards
- Fixed capitalization error in the Channel hovertip
- Improved Smoggy affliction's wording and tooltip
- Updated wording for static Glass Orb description on cards
Bug fixes
Ironclad
- Eternal Armor card and Oddly Heavy Stone relic now combine to properly give twice as much block instead of four times as much block
- Eternal Armor card now properly consumes the trigger of relics like Vambrace and Oddly Heavy Stone
Silent
- Fixed an issue where killing an enemy with Poison and Accelerant could cause a softlock
Defect
- All For One card now properly retrieves cards from the discard pile if their cost has been reduced to 0 via a passive effect like Feral card
- Refract card now deals damage before applying the new Orbs
Necrobinder
- Bound Phylactery now properly triggers after Friendship card, preventing it from permanently giving you 1 extra energy
- Mischief card no longer triggers if unblocked damage is 0
- Fixed various visual issues with Osty and Sandpit
- Hand Drill relic is now properly triggered when Osty breaks an enemy's block
- Osty now actually shakes when you play an Osty attack while it's dead
- Sleight of Flesh card now properly triggers when applying negative amounts of certain buffs (like Strength)
- Spirit of Ash card no longer incorrectly triggers itself when it's been given Ethereal by an effect like Spectral Knight monster's Hex power
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Regent
- Regent no longer has a Neow bundle with a rare card; Beat Into Shape card replaced by Wrought in War card
- Black Hole card now decreases Star cost on upgrade
- Fixed an issue where, if you had Oracle Bone relic and you played Void Form as your first card, your second turn would end immediately after it started
- Glow card no longer exhausts
- Heavenly Drill card no longer hits all enemies
- Pillar of Creation card now properly triggers when a card is transformed
Colorless Cards
- Fixed an interaction between Mayhem and Relax
- When Mayhem would auto-play Relax, its extra card draw would trigger immediately, while its energy gain would wait until next turn. Now, both properly wait until next turn.
- Fixed delay after Automation power would trigger
- The second hit from Omnislice card now properly triggers Phantasmal Gardener monster's Skittish power
Enemies
- Knowledge Demon's intent no longer overlaps with the relic bar
Ancients
- Folly curse card can no longer be upgraded
- Tanx transforming cards into Maul preview no longer shows broken card descriptions
General
- Cards in queue now properly disappear after combat ends
- Echoing enchantment no longer duplicates the Echo keyword
- Fixed a number of issues caused by temporary card energy cost offsets clearing static temporary card energy costs before applying
- Fixed an interaction between on-shuffle effects and card draw
- Fixed sorting issue in deck view between cards of different colors
- Scrolling through climb histories should now be less laggy
Multiplayer
- Fixed an issue with Phantasmal Gardener monster's Skittish power in multiplayer
- Gravity Well card's power no longer triggers when a teammate plays a card
- Bound affliction no longer counts other players playing bound cards as your own in multiplayer
- Fixed softlock when playing Sly Acrobatics from Tools of the Trade power
- Fixed stuck cards when playing them before Tools of the Trade power triggers
- You can no longer hover your own player intent anymore
- Osty is no longer summoned by dead players' Bound Phylacteries

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Osty
Phantasmal Gardener
Test Subject
Fabricator
Knowledge Demon
Magi Knight
Spectral Knight