Black Hole

RegentPowerUncommon
Whenever you spend or gain , deal 3 damage to ALL enemies.
  • A 1-cost Power with two triggers.
  • Spending Stars: when a card that spent Stars finishes resolving, every enemy takes 3 damage, 4 upgraded, once per card however many Stars it cost.
  • Gaining Stars: the same hit lands once per gain, so Venerate's 2 Stars is one trigger.
  • The damage is flat: Strength does not add to it, and Vulnerable and Thorns ignore it.
  • Divine Right's opening Stars arrive before the Power is out and never count.
Character
Type
Power
Rarity
Uncommon
Cost
1 Energy
Target
Yourself

When to take Black Hole

Fits a Regent deck that gains and spends Stars every turn rather than saving for one Comet. Best in Act 1 and 2 against two or three enemies, where each trigger deals 6 to 12.

Cards that synergize with Black Hole

The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed Throne gives a Star on every card play, so every card becomes a hit.Whenever you play a card, gain .
Genesis
Power
2
At the start of your turn, gain .
Genesis adds a free trigger each turn.At the start of your turn, gain .
Shining Strike
Attack
1
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shining Strike gains 2 Stars and returns to the top of your Draw Pile for a repeat.Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Solar Strike
Attack
1
Deal 9 damage.
Gain .
Solar Strike is a cheap Attack that triggers.Deal 9 damage.
Gain .
Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Royal Gamble gains Stars, which triggers Black HoleGain 9 .
Exhaust.
Seven Stars
Attack
2
7
Deal 7 damage to ALL enemies 7 times.
Seven Stars costs Stars, and Black Hole gains themDeal 7 damage to ALL enemies 7 times.
Decisions, Decisions
Skill
0
6
Draw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Decisions, Decisions costs Stars, and Black Hole gains themDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Comet
Attack
0
5
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Comet costs Stars, and Black Hole gains themDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
Knockout Blow gains Stars, which triggers Black HoleDeal 30 damage.
If this kills an enemy, gain .
Neutron Aegis
Power
1
5
Gain 8 Plating.
Neutron Aegis costs Stars, and Black Hole gains themGain 8 Plating.
Radiate
Attack
0
Deal 3 damage to ALL enemies for each gained this turn.
Radiate triggers on Stars gained, and Black Hole gains themDeal 3 damage to ALL enemies for each gained this turn.
Devastate
Attack
1
4
Deal 30 damage.
Devastate costs Stars, and Black Hole gains themDeal 30 damage.
The Smith
Skill
1
4
Forge 30.
The Smith costs Stars, and Black Hole gains themForge 30.
Alignment
Skill
0
3
Gain .
Alignment costs Stars, and Black Hole gains themGain .
Astral Pulse
Attack
0
3
Deal 6 damage to ALL enemies twice.
Astral Pulse costs Stars, and Black Hole gains themDeal 6 damage to ALL enemies twice.
Dying Star
Attack
1
3
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Dying Star costs Stars, and Black Hole gains themEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Gamma Blast
Attack
0
3
Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Gamma Blast costs Stars, and Black Hole gains themDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Reflect
Skill
1
3
Gain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Reflect costs Stars, and Black Hole gains themGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Resonance
Skill
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
Resonance costs Stars, and Black Hole gains themGain 1 Strength. ALL enemies lose 1 Strength.
Falling Star
Attack
0
2
Deal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Falling Star costs Stars, and Black Hole gains themDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Guiding Star
Attack
1
2
Deal 12 damage.
Draw 2 cards.
Guiding Star costs Stars, and Black Hole gains themDeal 12 damage.
Draw 2 cards.
Meteor Shower
Attack
0
2
Deal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Meteor Shower costs Stars, and Black Hole gains themDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Particle Wall
Skill
0
2
Gain 9 Block.
Return this card to your Hand.
Particle Wall costs Stars, and Black Hole gains themGain 9 Block.
Return this card to your Hand.
Quasar
Skill
0
2
Choose 1 of 3 random Colorless cards to add into your Hand.
Quasar costs Stars, and Black Hole gains themChoose 1 of 3 random Colorless cards to add into your Hand.

Relics that synergize with Black Hole

Lunar Pastry
Lunar Pastry adds a trigger at the end of every turn.At the end of your turn, gain .
Divine Destiny
Divine Destiny gains Stars, which triggers Black HoleAt the start of each combat, gain .
Divine Right
Divine Right gains Stars, which triggers Black HoleAt the start of each combat, gain .
Permafrost
Permafrost triggers on Powers played, and Black Hole is oneThe first time you play a Power each combat, gain 7 Block.
Lost Wisp
Lost Wisp triggers on Powers played, and Black Hole is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified Hand
Mummified Hand triggers on Powers played, and Black Hole is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game Piece
Game Piece triggers on Powers played, and Black Hole is oneWhenever you play a Power, draw 1 card.

Changes by version

  1. 19 Feb 2026Bug fixInternal playtest
    Black Hole card now properly triggers at the end of a Star-cost card play rather than the beginning
  2. 5 Feb 2026ReworkInternal playtest
    Reworked Black Hole card
  3. 11 Dec 2025Cost2(1)1Internal playtest
    Cost changed from 2 (1) to 1 and upgrade changed to gain Innate
All 17 patch notes14 older
  1. 7 Aug 2025Cost01Internal playtest
    Cost changed from 0 to 1
  2. 17 Jul 2025Bug fixInternal playtest
    Black Hole card no longer hits enemy for 0 if no damage was dealt to them this turn
  3. 10 Jul 2025Bug fixInternal playtest
    Black Hole card now decreases Star cost on upgrade
  4. 3 Jul 2025ReworkInternal playtest
    Reworked cards
  5. 20 Jun 2025Damage9(13)10(14)Internal playtest
    Damage increased from 9 to 10 (upgraded 13 to 14)
  6. 5 Jun 2025ArtInternal playtest
    Added portrait art for various cards
  7. 13 Mar 2025Damage8(11)9(13)Internal playtest
    Damage increased from 8 to 9 (upgraded 11 to 13)
  8. 13 Feb 2025Damage7(9)8(11)Internal playtest
    Damage increased from 7 to 8 (upgraded 9 to 11)
  9. 30 Jan 2025Damage9(12)7(9)Internal playtest
    Damage decreased from 9 to 7 (upgraded 12 to 9)
  10. 16 Jan 2025ReworkInternal playtest
    Reworked the card
  11. 9 Jan 2025Damage2(3)3(4)Internal playtest
    Damage increased from 2 to 3 (upgraded 3 to 4)
    TextInternal playtest
    Black Hole card now clarifies that it deals damage for each Star spent
  12. 14 Jun 2024Damage5(7)2(3)Internal playtest
    Damage decreased from 5 to 2 (upgraded 7 to 3)
  13. 31 May 2024Bug fixWeakInternal playtest
    Black Hole card's text is no longer affected by Weak
  14. 24 May 2024ReworkInternal playtest
    Now deals 5(7) damage to all enemies when a star is gained

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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