
Dying Star
Attack
1
3
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Dying Star+
Attack
1
3
Ethereal.
Deal 11 damage to ALL enemies. ALL enemies lose 11 Strength this turn.
Deal 11 damage to ALL enemies. ALL enemies lose 11 Strength this turn.
Version

Dying Star
Attack
0
3
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Dying Star+
Attack
0
3
Ethereal.
Deal 11 damage to ALL enemies. ALL enemies lose 11 Strength this turn.
Deal 11 damage to ALL enemies. ALL enemies lose 11 Strength this turn.
Dying Star
RegentAttackRare
You are viewing an old version of this card
Cost: one energy and 3 Stars.
Hit: it hits every enemy for 9, 11 upgraded.
Strength: then each of them loses 9, 11, of it until the end of their turn, applied through a temporary power that removes itself and restores the Strength afterward.
Multi hit: Strength can go negative, so every hit of an enemy's multi-hit attack loses the full amount.- Ethereal: it is Ethereal, so it exhausts if unplayed at end of turn.
Artifact: it stops the Strength loss on that enemy but the damage still lands.
When to take Dying Star
Good once the deck makes Stars, played the turn you draw it as an emergency defensive nuke; Divine Right's 3 Stars cover it turn 1. It blanks a multi hit turn from every enemy at once.
Cards that synergize with Dying Star

Venerate
Skill
1
Gain .
VenerateVenerate and Genesis keep the Stars available.Gain .

Genesis
Power
2
At the start of your turn, gain .
GenesisVenerate and Genesis keep the Stars available.At the start of your turn, gain .

Child of the Stars
Power
1
Whenever you spend , gain 2 Block for each spent.
Child of the StarsChild of the Stars adds 6 Block for the 3 Stars spent.Whenever you spend , gain 2 Block for each spent.

Crush Under
Attack
1
Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Crush UnderCrush Under and Monarch's Gaze stack more Strength loss.Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.

Monarch's Gaze
Power
2
Whenever you attack an enemy, it loses 1 Strength this turn.
Monarch's GazeCrush Under and Monarch's Gaze stack more Strength loss.Whenever you attack an enemy, it loses 1 Strength this turn.

Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black HoleBlack Hole deals 3 to everyone when the Stars go out.Whenever you spend or gain , deal 3 damage to ALL enemies.

Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Exhaust.
Royal GambleRoyal Gamble gains Stars, which pay for Dying StarGain 9 .
Exhaust.
Exhaust.

Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
If this kills an enemy, gain .
Knockout BlowKnockout Blow gains Stars, which pay for Dying StarDeal 30 damage.
If this kills an enemy, gain .
If this kills an enemy, gain .

Shining Strike
Attack
1
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Gain .
Put this card on top of your Draw Pile.
Shining StrikeShining Strike gains Stars, which pay for Dying StarDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Gain .
Put this card on top of your Draw Pile.

Big Bang
Skill
0
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.
Big BangBig Bang gains Stars, which pay for Dying StarDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.

Gather Light
Skill
1
Gain 8 Block.
Gain .
Gain .
Gather LightGather Light gains Stars, which pay for Dying StarGain 8 Block.
Gain .
Gain .

Glow
Skill
1
Gain .
Draw 1 card.
Next turn, draw 1 card.
Draw 1 card.
Next turn, draw 1 card.
GlowGlow gains Stars, which pay for Dying StarGain .
Draw 1 card.
Next turn, draw 1 card.
Draw 1 card.
Next turn, draw 1 card.

Solar Strike
Attack
1
Deal 9 damage.
Gain .
Gain .
Solar StrikeSolar Strike gains Stars, which pay for Dying StarDeal 9 damage.
Gain .
Gain .

The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed ThroneThe Sealed Throne gains Stars, which pay for Dying StarWhenever you play a card, gain .

Crescent Spear
Attack
1
1
Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Deals 2 additional damage for ALL your cards that have a cost.
Crescent SpearCrescent Spear triggers when you spend Stars, and Dying Star spends themDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Deals 2 additional damage for ALL your cards that have a cost.
Relics that synergize with Dying Star
Mini RegentMini RegentMini Regent gives Strength on the spend.The first time you spend each turn, gain 1 Strength.
Divine DestinyDivine DestinyDivine Destiny gains Stars, which pay for Dying StarAt the start of each combat, gain .
Divine RightDivine RightDivine Right gains Stars, which pay for Dying StarAt the start of each combat, gain .
Lunar PastryLunar PastryLunar Pastry gains Stars, which pay for Dying StarAt the end of your turn, gain .
Galactic DustGalactic DustGalactic Dust triggers when you spend Stars, and Dying Star spends themFor every 10 spent, gain 10 Block.
Burning SticksBurning SticksBurning Sticks triggers when cards are Exhausted, and Dying Star Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss PaperJoss PaperJoss Paper triggers when cards are Exhausted, and Dying Star Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Dying Star Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Changes by version
- Updated wording
- Cost changed from 0 to 1
- Fixed Dying Star card description
All 5 patch notes2 older
- Cost changed from 5 to 3, Enemy Strength loss permanent this turn changed from 3 to 9 (11) and Damage decreased from 20 to 9 (upgraded 25 to 11)
- Upgrading no longer increases Strength loss and upgraded damage increased from 23 to 25
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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