Version

Seven Stars

RegentAttackRare
Deal 7 damage to ALL enemies 7 times.

It costs 2 Energy and 7 Stars, and delivers 7 hits of 7 to every enemy, 49 per target before modifiers. Each hit is a separate Attack hit, so Strength is added seven times and Vulnerable multiplies each one. Spending the 7 Stars counts as spending Stars for every effect that watches that. The upgrade cuts the Energy cost to 1; the damage is unchanged.

Character
Type
Attack
Rarity
Rare
Cost
21 Energy
Star cost
7 Stars
Target
All enemies

When to take Seven Stars

The best group damage the Regent has, worth taking once you have two or more Star sources banking every turn. The upgrade frees 1 Energy for Block the same turn.

Cards that synergize with Seven Stars

Venerate
Skill
1
Gain .
Venerate and Hidden Cache bank Stars fast.Gain .
Hidden Cache
Skill
1
Gain .
Next turn, gain .
Venerate and Hidden Cache bank Stars fast.Gain .
Next turn, gain .
Genesis
Power
2
At the start of your turn, gain .
Genesis pays 2 Stars a turn on its own.At the start of your turn, gain .
Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Royal Gamble is 9 Stars at once.Gain 9 .
Exhaust.
Child of the Stars
Power
1
Whenever you spend , gain 2 Block for each spent.
Child of the Stars gives 2 Block per Star spent, so the play is also 14 Block.Whenever you spend , gain 2 Block for each spent.
Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black Hole gains Stars, which pay for Seven StarsWhenever you spend or gain , deal 3 damage to ALL enemies.
Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
Knockout Blow gains Stars, which pay for Seven StarsDeal 30 damage.
If this kills an enemy, gain .
Shining Strike
Attack
1
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shining Strike gains Stars, which pay for Seven StarsDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
Arsenal gives Strength, and Seven Stars adds it on every one of its hitsWhenever you create a card, gain 1 Strength.
Big Bang
Skill
0
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Big Bang gains Stars, which pay for Seven StarsDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gather Light
Skill
1
Gain 8 Block.
Gain .
Gather Light gains Stars, which pay for Seven StarsGain 8 Block.
Gain .
Glow
Skill
1
Gain .
Draw 1 card.
Next turn, draw 1 card.
Glow gains Stars, which pay for Seven StarsGain .
Draw 1 card.
Next turn, draw 1 card.
Monologue
Skill
0
Whenever you play a card this turn, gain 1 Strength this turn.
Monologue gives Strength, and Seven Stars adds it on every one of its hitsWhenever you play a card this turn, gain 1 Strength this turn.
Resonance
Skill
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
Resonance gives Strength, and Seven Stars adds it on every one of its hitsGain 1 Strength. ALL enemies lose 1 Strength.
Solar Strike
Attack
1
Deal 9 damage.
Gain .
Solar Strike gains Stars, which pay for Seven StarsDeal 9 damage.
Gain .
The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed Throne gains Stars, which pay for Seven StarsWhenever you play a card, gain .
Feeding Frenzy
Skill
0
Gain 5 Strength this turn.
Feeding Frenzy gives Strength, and Seven Stars adds it on every one of its hitsGain 5 Strength this turn.
Prowess
Power
1
Gain 1 Strength.
Gain 1 Dexterity.
Prowess gives Strength, and Seven Stars adds it on every one of its hitsGain 1 Strength.
Gain 1 Dexterity.
Crescent Spear
Attack
1
1
Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Crescent Spear triggers when you spend Stars, and Seven Stars spends themDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.

Relics that synergize with Seven Stars

Mini Regent
Mini Regent gives 1 Strength on the first spend each turn, which is 7 more damage per enemy here.The first time you spend each turn, gain 1 Strength.
Divine Destiny
Divine Destiny gains Stars, which pay for Seven StarsAt the start of each combat, gain .
Divine Right
Divine Right gains Stars, which pay for Seven StarsAt the start of each combat, gain .
Lunar Pastry
Lunar Pastry gains Stars, which pay for Seven StarsAt the end of your turn, gain .
Ember Tea
Ember Tea gives Strength, and Seven Stars adds it on every one of its hitsAt the start of the next 5 combats, gain 2 Strength.
Reptile Trinket
Reptile Trinket gives Strength, and Seven Stars adds it on every one of its hitsWhenever you use a potion, gain 3 Strength this turn.
Shuriken
Shuriken gives Strength, and Seven Stars adds it on every one of its hitsEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Sword of Jade
Sword of Jade gives Strength, and Seven Stars adds it on every one of its hitsStart each combat with 3 Strength.
Sling of Courage
Sling of Courage gives Strength, and Seven Stars adds it on every one of its hitsStart each Elite combat with 2 Strength.
Girya
Girya gives Strength, and Seven Stars adds it on every one of its hitsYou can now gain Strength at Rest Sites. (3 times max)
Rainbow Ring
Rainbow Ring gives Strength, and Seven Stars adds it on every one of its hitsThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Sparkling Rouge
Sparkling Rouge gives Strength, and Seven Stars adds it on every one of its hitsAt the start of your 3rd turn, gain 1 Strength and 1 Dexterity.
Toasty Mittens
Toasty Mittens gives Strength, and Seven Stars adds it on every one of its hitsAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
Vajra
Vajra gives Strength, and Seven Stars adds it on every one of its hitsStart each combat with 1 Strength.
Galactic Dust
Galactic Dust triggers when you spend Stars, and Seven Stars spends themFor every 10 spent, gain 10 Block.
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Seven Stars is oneWhenever you play a card that costs or more, gain 4 Block.

Changes by version

  1. 31 Jul 2025Bug fixInternal playtest
    Seven Stars card will now hit new Axebots if the old Axebots have were killed mid multi-attack
  2. 3 Jul 2025ExhaustExhaustno ExhaustInternal playtest
    Removed Exhaust
  3. Changed Regent's Neow blessing bundle: no longer contains Seven Stars card, replaced with Shining Strike card
All 9 patch notes6 older
  1. 23 Jan 2025Bug fixInternal playtest
    Seven Stars card no longer plays damage VFX/SFX on the player
  2. 16 Jan 2025ReworkInternal playtest
    Reworked the card
  3. 16 Aug 2024Bug fixInternal playtest
    Seven Stars card now glows only if it has <=7 stars
  4. 5 Jul 2024RarityRareUncommonInternal playtest
    Rarity changed from Rare to Uncommon
  5. 10 May 2024ReworkInternal playtest
    "If you have 7 ⭐, deal 7(10) damage to ALL enemies and gain 7(10) Block. Otherwise Gain ⭐."
  6. 4 May 2024ChangeInternal playtest
    Seven Stars changed
    Bug fixInternal playtest
    Seven Stars is now correctly classified as an Attack

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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