Version

Comet

RegentAttackRare
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.

Comet costs 0 Energy and 5 Stars. A missile lands, then it deals 33 (44 upgraded), then applies 3 Weak, then 3 Vulnerable. Because the debuffs land after the hit, Comet itself never benefits from the Vulnerable it applies, but every attack after it does. Strength adds to the damage as normal.

Character
Type
Attack
Rarity
Rare
Cost
0 Energy
Star cost
5 Stars
Target
One enemy

When to take Comet

The Star deck's payoff card, castable turn 2 with Divine Right's Stars plus one Venerate. Take it once you have a Star engine like Genesis, and save it for elites and bosses.

Cards that synergize with Comet

Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Royal Gamble and Genesis produce the 5 Stars.Gain 9 .
Exhaust.
Genesis
Power
2
At the start of your turn, gain .
Royal Gamble and Genesis produce the 5 Stars.At the start of your turn, gain .
Child of the Stars
Power
1
Whenever you spend , gain 2 Block for each spent.
Child of the Stars turns the cast into 10 Block.Whenever you spend , gain 2 Block for each spent.
Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
Knockout Blow refunds 5 Stars on a kill.Deal 30 damage.
If this kills an enemy, gain .
Devastate
Attack
1
4
Deal 30 damage.
Devastate follows up for 30 against a Vulnerable target.Deal 30 damage.
Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black Hole gains Stars, which pay for CometWhenever you spend or gain , deal 3 damage to ALL enemies.
Shining Strike
Attack
1
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shining Strike gains Stars, which pay for CometDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Venerate
Skill
1
Gain .
Venerate gains Stars, which pay for CometGain .
Big Bang
Skill
0
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Big Bang gains Stars, which pay for CometDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gather Light
Skill
1
Gain 8 Block.
Gain .
Gather Light gains Stars, which pay for CometGain 8 Block.
Gain .
Glow
Skill
1
Gain .
Draw 1 card.
Next turn, draw 1 card.
Glow gains Stars, which pay for CometGain .
Draw 1 card.
Next turn, draw 1 card.
Hidden Cache
Skill
1
Gain .
Next turn, gain .
Hidden Cache gains Stars, which pay for CometGain .
Next turn, gain .
Solar Strike
Attack
1
Deal 9 damage.
Gain .
Solar Strike gains Stars, which pay for CometDeal 9 damage.
Gain .
The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed Throne gains Stars, which pay for CometWhenever you play a card, gain .
Crescent Spear
Attack
1
1
Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Crescent Spear triggers when you spend Stars, and Comet spends themDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
Calamity counts the Attacks you play, and Comet is a free oneWhenever you play an Attack, add a random Attack into your Hand.
Pale Blue Dot
Power
1
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Pale Blue Dot rewards playing many cards, and Comet is freeIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Monologue
Skill
0
Whenever you play a card this turn, gain 1 Strength this turn.
Monologue rewards playing many cards, and Comet is freeWhenever you play a card this turn, gain 1 Strength this turn.
Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panache rewards playing many cards, and Comet is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Relics that synergize with Comet

Galactic Dust
Galactic Dust pays 10 Block per 10 Stars spent.For every 10 spent, gain 10 Block.
Divine Destiny
Divine Destiny gains Stars, which pay for CometAt the start of each combat, gain .
Divine Right
Divine Right gains Stars, which pay for CometAt the start of each combat, gain .
Lunar Pastry
Lunar Pastry gains Stars, which pay for CometAt the end of your turn, gain .
Mini Regent
Mini Regent triggers when you spend Stars, and Comet spends themThe first time you spend each turn, gain 1 Strength.
Nunchaku
Nunchaku counts the Attacks you play, and Comet is a free oneEvery time you play 10 Attacks, gain .
Kunai
Kunai counts the Attacks you play, and Comet is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.
Kusarigama
Kusarigama counts the Attacks you play, and Comet is a free oneEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental Fan
Ornamental Fan counts the Attacks you play, and Comet is a free oneEvery time you play 3 Attacks in a single turn, gain 4 Block.
Shuriken
Shuriken counts the Attacks you play, and Comet is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Daughter of the Wind
Daughter of the Wind counts the Attacks you play, and Comet is a free oneWhenever you play an Attack, gain 1 Block.
Pen Nib
Pen Nib counts the Attacks you play, and Comet is a free oneEvery 10th Attack you play deals double damage.
Rainbow Ring
Rainbow Ring counts the Attacks you play, and Comet is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor Tooth
Razor Tooth counts the Attacks you play, and Comet is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Iron Club
Iron Club rewards playing many cards, and Comet is freeEvery 4 cards you play, draw 1 card.

Changes by version

  1. 6 Nov 2025Star cost65Internal playtest
    Star cost decreased from 6 to 5
  2. 14 Jun 2024Damage26(33)33(44)Internal playtest
    Damage increased from 26 to 33 (upgraded 33 to 44)
  3. 10 May 2024Damage20(25)26(33)Internal playtest
    Damage increased from 20 to 26 (upgraded 25 to 33) and Vulnerable and Weak application increased from 2 to 3
All 4 patch notes1 older
  1. 4 May 2024Upgraded Damage2425Weak12Internal playtest
    No longer applies Gravity, upgraded Damage increased from 24 to 25 and Weak increased from 1 to 2

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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