
Comet
Attack
0
5
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Apply 3 Weak.
Apply 3 Vulnerable.

Comet+
Attack
0
5
Deal 44 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Apply 3 Weak.
Apply 3 Vulnerable.
Version

Comet
Attack
0
6
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Apply 3 Weak.
Apply 3 Vulnerable.

Comet+
Attack
0
6
Deal 44 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Apply 3 Weak.
Apply 3 Vulnerable.

Comet
Attack
0
6
Deal 26 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Apply 3 Weak.
Apply 3 Vulnerable.

Comet+
Attack
0
6
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Apply 3 Weak.
Apply 3 Vulnerable.
Comet
RegentAttackRare
You are viewing an old version of this card
Comet costs 0 Energy and 5 Stars. A missile lands, then it deals 33 (44 upgraded), then applies 3 Weak, then 3 Vulnerable. Because the debuffs land after the hit, Comet itself never benefits from the Vulnerable it applies, but every attack after it does. Strength adds to the damage as normal.
When to take Comet
The Star deck's payoff card, castable turn 2 with Divine Right's Stars plus one Venerate. Take it once you have a Star engine like Genesis, and save it for elites and bosses.
Cards that synergize with Comet

Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Exhaust.
Royal GambleRoyal Gamble and Genesis produce the 5 Stars.Gain 9 .
Exhaust.
Exhaust.

Genesis
Power
2
At the start of your turn, gain .
GenesisRoyal Gamble and Genesis produce the 5 Stars.At the start of your turn, gain .

Child of the Stars
Power
1
Whenever you spend , gain 2 Block for each spent.
Child of the StarsChild of the Stars turns the cast into 10 Block.Whenever you spend , gain 2 Block for each spent.

Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
If this kills an enemy, gain .
Knockout BlowKnockout Blow refunds 5 Stars on a kill.Deal 30 damage.
If this kills an enemy, gain .
If this kills an enemy, gain .

Devastate
Attack
1
4
Deal 30 damage.
DevastateDevastate follows up for 30 against a Vulnerable target.Deal 30 damage.

Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black HoleBlack Hole gains Stars, which pay for CometWhenever you spend or gain , deal 3 damage to ALL enemies.

Shining Strike
Attack
1
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Gain .
Put this card on top of your Draw Pile.
Shining StrikeShining Strike gains Stars, which pay for CometDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Gain .
Put this card on top of your Draw Pile.

Venerate
Skill
1
Gain .
VenerateVenerate gains Stars, which pay for CometGain .

Big Bang
Skill
0
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.
Big BangBig Bang gains Stars, which pay for CometDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.

Gather Light
Skill
1
Gain 8 Block.
Gain .
Gain .
Gather LightGather Light gains Stars, which pay for CometGain 8 Block.
Gain .
Gain .

Glow
Skill
1
Gain .
Draw 1 card.
Next turn, draw 1 card.
Draw 1 card.
Next turn, draw 1 card.
GlowGlow gains Stars, which pay for CometGain .
Draw 1 card.
Next turn, draw 1 card.
Draw 1 card.
Next turn, draw 1 card.

Solar Strike
Attack
1
Deal 9 damage.
Gain .
Gain .
Solar StrikeSolar Strike gains Stars, which pay for CometDeal 9 damage.
Gain .
Gain .

The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed ThroneThe Sealed Throne gains Stars, which pay for CometWhenever you play a card, gain .

Crescent Spear
Attack
1
1
Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Deals 2 additional damage for ALL your cards that have a cost.
Crescent SpearCrescent Spear triggers when you spend Stars, and Comet spends themDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Deals 2 additional damage for ALL your cards that have a cost.

Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
CalamityCalamity counts the Attacks you play, and Comet is a free oneWhenever you play an Attack, add a random Attack into your Hand.

Pale Blue Dot
Power
1
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Pale Blue DotPale Blue Dot rewards playing many cards, and Comet is freeIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.

Monologue
Skill
0
Whenever you play a card this turn, gain 1 Strength this turn.
MonologueMonologue rewards playing many cards, and Comet is freeWhenever you play a card this turn, gain 1 Strength this turn.

Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
PanachePanache rewards playing many cards, and Comet is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Relics that synergize with Comet
Galactic DustGalactic DustGalactic Dust pays 10 Block per 10 Stars spent.For every 10 spent, gain 10 Block.
Divine DestinyDivine DestinyDivine Destiny gains Stars, which pay for CometAt the start of each combat, gain .
Divine RightDivine RightDivine Right gains Stars, which pay for CometAt the start of each combat, gain .
Lunar PastryLunar PastryLunar Pastry gains Stars, which pay for CometAt the end of your turn, gain .
Mini RegentMini RegentMini Regent triggers when you spend Stars, and Comet spends themThe first time you spend each turn, gain 1 Strength.
NunchakuNunchakuNunchaku counts the Attacks you play, and Comet is a free oneEvery time you play 10 Attacks, gain .
KunaiKunaiKunai counts the Attacks you play, and Comet is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.
KusarigamaKusarigamaKusarigama counts the Attacks you play, and Comet is a free oneEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental FanOrnamental FanOrnamental Fan counts the Attacks you play, and Comet is a free oneEvery time you play 3 Attacks in a single turn, gain 4 Block.
ShurikenShurikenShuriken counts the Attacks you play, and Comet is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Daughter of the WindDaughter of the WindDaughter of the Wind counts the Attacks you play, and Comet is a free oneWhenever you play an Attack, gain 1 Block.
Pen NibPen NibPen Nib counts the Attacks you play, and Comet is a free oneEvery 10th Attack you play deals double damage.
Rainbow RingRainbow RingRainbow Ring counts the Attacks you play, and Comet is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor ToothRazor ToothRazor Tooth counts the Attacks you play, and Comet is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Iron ClubIron ClubIron Club rewards playing many cards, and Comet is freeEvery 4 cards you play, draw 1 card.
Changes by version
- Star cost decreased from 6 to 5
- Damage increased from 26 to 33 (upgraded 33 to 44)
- Damage increased from 20 to 26 (upgraded 25 to 33) and Vulnerable and Weak application increased from 2 to 3
All 4 patch notes1 older
- No longer applies Gravity, upgraded Damage increased from 24 to 25 and Weak increased from 1 to 2
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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