
Daughter of the Wind
Event
Whenever you play an Attack, gain 1 Block.
Every Attack you play gives 1 Block immediately, flat and unaffected by Dexterity. Multi-hit cards count once per card, not per hit. It is one of the three Doll Relics from the Doll Room, alongside Mr. Struggles and Bing Bong.
Rarity
Event
Character
All characters
Cards that synergize with Daughter of the Wind

Blade Dance
Skill
1
Add 3 Shivs into your Hand.
Exhaust.
Exhaust.
Blade DanceBlade Dance and Infinite Blades supply the Shivs.Add 3 Shivs into your Hand.
Exhaust.
Exhaust.

Infinite Blades
Power
1
At the start of your turn, add 1 Shiv into your Hand.
Infinite BladesBlade Dance and Infinite Blades supply the Shivs.At the start of your turn, add 1 Shiv into your Hand.

Juggernaut
Power
2
Whenever you gain Block, deal 6 damage to a random enemy.
JuggernautJuggernaut deals 6 damage on every Block gain, so each Attack now hits twice.Whenever you gain Block, deal 6 damage to a random enemy.

Rage
Skill
0
Whenever you play an Attack this turn, gain 3 Block.
RageRage adds 3 more Block per Attack the same turn.Whenever you play an Attack this turn, gain 3 Block.

Blade of Ink
Skill
1
Add 2 Inky Shivs into your Hand.
Blade of InkBlade of Ink gives you cheap Attacks to play, which Daughter of the Wind countsAdd 2 Inky Shivs into your Hand.

Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
CalamityCalamity gives you cheap Attacks to play, which Daughter of the Wind countsWhenever you play an Attack, add a random Attack into your Hand.

Cloak and Dagger
Skill
1
Gain 6 Block.
Add 1 Shiv into your Hand.
Add 1 Shiv into your Hand.
Cloak and DaggerCloak and Dagger gives you cheap Attacks to play, which Daughter of the Wind countsGain 6 Block.
Add 1 Shiv into your Hand.
Add 1 Shiv into your Hand.

Fan of Knives
Power
2
Shivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Add 4 Shivs into your Hand.
Fan of KnivesFan of Knives gives you cheap Attacks to play, which Daughter of the Wind countsShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Add 4 Shivs into your Hand.

Infernal Blade
Skill
1
Add a random Attack into your Hand. It's free to play this turn.
Exhaust.
Exhaust.
Infernal BladeInfernal Blade gives you cheap Attacks to play, which Daughter of the Wind countsAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Exhaust.

Leading Strike
Attack
1
Deal 3 damage.
Add 2 Shivs into your Hand.
Add 2 Shivs into your Hand.
Leading StrikeLeading Strike gives you cheap Attacks to play, which Daughter of the Wind countsDeal 3 damage.
Add 2 Shivs into your Hand.
Add 2 Shivs into your Hand.

Storm of Steel
Skill
1
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Add 1 Shiv into your Hand for each card discarded.
Storm of SteelStorm of Steel gives you cheap Attacks to play, which Daughter of the Wind countsDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Add 1 Shiv into your Hand for each card discarded.

Up My Sleeve
Skill
2
Add 3 Shivs into your Hand.
Reduce this card's cost by 1.
Reduce this card's cost by 1.
Up My SleeveUp My Sleeve gives you cheap Attacks to play, which Daughter of the Wind countsAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
Reduce this card's cost by 1.

Beat Down
Skill
3
Play 3 random Attacks from your Discard Pile.
Beat DownBeat Down gives you cheap Attacks to play, which Daughter of the Wind countsPlay 3 random Attacks from your Discard Pile.

Blade Symphony
Skill
2
Add 2 Shivs to ALL players' Hands.
Blade SymphonyBlade Symphony gives you cheap Attacks to play, which Daughter of the Wind countsAdd 2 Shivs to ALL players' Hands.

Anger
Attack
0
Deal 6 damage.
Add a copy of this card into your Discard Pile.
Add a copy of this card into your Discard Pile.
AngerAnger is a free Attack, which feeds Daughter of the WindDeal 6 damage.
Add a copy of this card into your Discard Pile.
Add a copy of this card into your Discard Pile.

Assassinate
Attack
0
Innate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
AssassinateAssassinate is a free Attack, which feeds Daughter of the WindInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.

Astral Pulse
Attack
0
3
Deal 6 damage to ALL enemies twice.
Astral PulseAstral Pulse is a free Attack, which feeds Daughter of the WindDeal 6 damage to ALL enemies twice.

Backstab
Attack
0
Innate.
Deal 11 damage.
Exhaust.
Deal 11 damage.
Exhaust.
BackstabBackstab is a free Attack, which feeds Daughter of the WindInnate.
Deal 11 damage.
Exhaust.
Deal 11 damage.
Exhaust.

Beam Cell
Attack
0
Deal 3 damage.
Apply 1 Vulnerable.
Apply 1 Vulnerable.
Beam CellBeam Cell is a free Attack, which feeds Daughter of the WindDeal 3 damage.
Apply 1 Vulnerable.
Apply 1 Vulnerable.

Bolas
Attack
0
Deal 3 damage.
At the start of your next turn, return this to your Hand.
At the start of your next turn, return this to your Hand.
BolasBolas is a free Attack, which feeds Daughter of the WindDeal 3 damage.
At the start of your next turn, return this to your Hand.
At the start of your next turn, return this to your Hand.

Bully
Attack
0
Deal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Deals 2 additional damage for each Vulnerable on the enemy.
BullyBully is a free Attack, which feeds Daughter of the WindDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Deals 2 additional damage for each Vulnerable on the enemy.

Byrd Swoop
Attack
0
Deal 14 damage.
Byrd SwoopByrd Swoop is a free Attack, which feeds Daughter of the WindDeal 14 damage.

Clash
Attack
0
Can only be played if every card in your Hand is an Attack.
Deal 14 damage.
Deal 14 damage.
ClashClash is a free Attack, which feeds Daughter of the WindCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Deal 14 damage.
Relics that synergize with Daughter of the Wind
CrossbowCrossbowCrossbow adds a free Attack every turn.At the start of your turn, add a random Attack into your Hand. It's free to play this turn.
ShurikenShurikenShuriken rewards the same Attack count.Every time you play 3 Attacks in a single turn, gain 1 Strength.
Ninja ScrollNinja ScrollNinja Scroll gives you cheap Attacks to play, which Daughter of the Wind countsAt the start of each combat, add 3 Shivs into your Hand.
Parrying ShieldParrying ShieldParrying Shield makes Block count for more, and Daughter of the Wind gains itIf you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Sturdy ClampSturdy ClampSturdy Clamp makes Block count for more, and Daughter of the Wind gains itUp to 10 Block persists across turns.
Pael's LegionPael's LegionPael's Legion makes Block count for more, and Daughter of the Wind gains itDoubles Block gained from a card, then goes to sleep for 2 turns.
VambraceVambraceVambrace makes Block count for more, and Daughter of the Wind gains itThe first time you gain Block from a card each combat, double the amount gained.
Changes by version
- Block gain decreased from 2 to 1
- Relic: Block gain decreased from 3 to 2
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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