Playtest notes 29 Jun 2024

Internal playtest81 entries28 balance changes23 bug fixes16 content additions9 interface changes3 wording fixes2 art updates

This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.

Another Friday, another Byrdlett build! This one comes with some big Vlad--or should we say Zlatir--changes among various bug fixes, UI & UX additions, and balance changes!

Heads up that we made some changes to our save file format which require your run history to be reset! If you have an in-progress run, the game will auto-abandon it. So if you have an in-progress run you want to finish, you should finish it on your current build before downloading the new one.

Here are the steps to deleting your run history:

1. Open the command line with ~ key

2. Type "open saves"

3. Delete the settings.save, the progress.save, and the run_history folder

Items in this note

17 cards

Relics, potions and powers

Enemies and events

Content

Ancients

  • Vlad is now Zlatir and has had his choices drastically reworked. Now offers the player the following choices:
  • Immortality
  • Power
  • Beauty
  • Wealth
  • Fulfillment
  • Status
  • Acknowledgement
  • Valor
  • Freedom
  • Added The Golden Path Tezcatara choice

Potions & Relics

Balance

Ironclad

  • Nerfed Blood Wall card: HP loss increased from 1 -> 2

Silent

Regent

  • Nerfed Kingly Punch card: damage decreased from 45(55) -> 35(45)

Potions & Relics

  • Buffed Powdered Demise potion: enemy HP loss increased from 9 -> 11
  • ChangedToolbox relic: card generation now occurs after card draw and enemy intent generation

Enemies

  • Changed Flail Knight: HP slightly lowered to differentiate from Spectral Knight decreased from 80 -> 78 max
  • Nerfed Lieutenant: HP decreased from 71-74 -> 66
  • Nerfed Myte: HP decreased from 60-66 -> 51-57
  • Changed Ovicopter: no longer has the Mother's Rage power
  • Buffed Soul Nexus: HP increased from 166 -> 199
  • Reworked Fabricator encounter:
  • Changed HP values for Fabricator and bots
  • Now summons two bots at a time and stops summoning earlier
Keep reading190 more words

Events

  • Nerfed Daughter of the Wind event relic: Block gain decreased from 3 -> 2
  • Changed Medley option from Hungry for Mushrooms event: now heals more and gives Injury instead of Writhe
  • Changed Relic Trader event: you can no longer trade melted wax relics
  • Changed Sword of Stone option from Sunken Statue event: now only requires 4 elites to transform instead of 5
  • Reworked Living Cocoon event
  • First option gives a Chrysalis; Chrysalis is now an event card
  • Second option lets player choose a card to transform, losing 7 HP
  • Third option now heals 15 HP
  • Reworked Soul's Power from Field of Forgotten event: now plays the enchanted card twice when played (the enchantment option should be less buggy now, too)
  • Reworked Symbiote event
  • First option now costs 9 max HP instead of 6 HP.
  • Second option now allows you to choose a card to remove.
  • Reworked Telepathic Spiders event:
  • Third option now costs 200 gold and adds one Mind Blast and two Enlightenment to the player's deck; Mind Blast and Enlightenment are now event cards
  • Reworked Wood Carvings event: third option now transforms all Defends into Toric Toughness

Art

  • Added Globe Head animations
  • Updated Bedlam Beacon, Cursed Choice, Field of the Forgotten, and Tinker Time event art

User interface & experience

  • Corrupted cards now glow red when they will kill you
  • Curse and Status cards that trigger at end of turn now preview correctly
  • Game no longer freezes briefly when clicking proceed at the end of an act
  • You can now preview all cards in deck as upgraded
  • Cards with Sly now glow gold when you're choosing a card from your hand to discard
  • Stats screen and some basic stat tracking has now been set up
  • You can now hover over the cards in your hand while in peek mode
  • You must now throw the Foul Potion at the Merchant to receive the gold reward
  • Changed Vigor power: instead of dealing 8 additional damage once, it deals 8 additional damage on first play (for UX reasons rather than balance)

Wording

  • Replaced number in Knockout Blow with multiple star icons
  • Updated Kindle keywording
  • Reworded Perfect Reflection card description show its specific attack damage

Bug fixes

Ironclad

Silent

Regent

Colorless Cards

Potions & Relics

  • Foul potion has been filtered from potion pools
  • Made a number of relics non-tradable

Ancients

  • Fixed punctuation on Tezcatara's Candle relic description
  • Tezcatara's first choice now shows the Kindle hovertip
  • Hungering Brooch relic now prevents you from going to next room from map
Keep reading141 more words

Enemies

  • Fixed softlock in Frog Knight encounter if it has exactly half health
  • Shrink now always applies its damage decrease after Strength

Events

Misc

  • Cards in grid views should no longer flicker when scrolling to the bottom of the grid
  • First turn no longer skips if you save and reload during enemy attacks
  • Game no longer briefly freezes at the end of combat
  • Game no longer softlocks if you click on a potion, dismiss the menu, then choose option 1 at the potion courier event
  • Targeted potions no longer require two left clicks in an empty space to be canceled
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