
Manifest Authority
Skill
1
Gain 7 Block.
Add 1 random Colorless card into your Hand.
Add 1 random Colorless card into your Hand.

Manifest Authority+
Skill
1
Gain 8 Block.
Add 1 random Upgraded Colorless card into your Hand.
Add 1 random Upgraded Colorless card into your Hand.
Version

Manifest Authority
Skill
1
Gain 9 Block.
Add 1 random Colorless card into your Hand.
Exhaust.
Add 1 random Colorless card into your Hand.
Exhaust.

Manifest Authority+
Skill
1
Gain 11 Block.
Add 1 random Upgraded Colorless card into your Hand.
Exhaust.
Add 1 random Upgraded Colorless card into your Hand.
Exhaust.

Manifest Authority
Skill
1
Gain 8 Block.
Add 1 random Colorless card into your Hand.
Exhaust.
Add 1 random Colorless card into your Hand.
Exhaust.

Manifest Authority+
Skill
1
Gain 11 Block.
Add 1 random Upgraded Colorless card into your Hand.
Exhaust.
Add 1 random Upgraded Colorless card into your Hand.
Exhaust.
Manifest Authority
RegentSkillUncommon
You are viewing an old version of this card
Seven Block (8 upgraded), then one random Colorless card from the unlocked pool is created in your Hand; the generator skips cards already created this fight, so repeats are rare. Upgraded, the created card arrives Upgraded. It counts as a created card for every Regent payoff that watches for one.
When to take Manifest Authority
A dependable Act 1 Defend replacement for the Regent, with a free card on top that cheaply fuels the create-a-card Powers. Take one or two, and upgrade once that engine is running.
Cards that synergize with Manifest Authority

Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
ArsenalArsenal gives 1 Strength per created card.Whenever you create a card, gain 1 Strength.

Pillar of Creation
Power
1
Whenever you create a card, gain 3 Block.
Pillar of CreationPillar of Creation adds 3 Block on each.Whenever you create a card, gain 3 Block.

Supermassive
Attack
1
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Deals 3 additional damage for each card you created this combat.
SupermassiveSupermassive grows 3 damage per creation.Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Deals 3 additional damage for each card you created this combat.

Heirloom Hammer
Attack
2
Deal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Heirloom HammerHeirloom Hammer copies the Colorless card it makes.Deal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Beacon of Hope
Power
1
Whenever you gain Block on your turn, other players gain half that much Block.
Beacon of HopeBeacon of Hope makes Block count for more, and Manifest Authority gains itWhenever you gain Block on your turn, other players gain half that much Block.

Entrench
Skill
2
Double your Block.
EntrenchEntrench makes Block count for more, and Manifest Authority gains itDouble your Block.

Prolong
Skill
0
Next turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
ProlongProlong makes Block count for more, and Manifest Authority gains itNext turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
Relics that synergize with Manifest Authority
RegaliteRegaliteRegalite pays 2 Block per creation.Whenever you create a card, gain 2 Block.
Parrying ShieldParrying ShieldParrying Shield makes Block count for more, and Manifest Authority gains itIf you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Sturdy ClampSturdy ClampSturdy Clamp makes Block count for more, and Manifest Authority gains itUp to 10 Block persists across turns.
Pael's LegionPael's LegionPael's Legion makes Block count for more, and Manifest Authority gains itDoubles Block gained from a card, then goes to sleep for 2 turns.
VambraceVambraceVambrace makes Block count for more, and Manifest Authority gains itThe first time you gain Block from a card each combat, double the amount gained.
Changes by version
- Added portrait art
- Updated wording
- Block decreased from 9 to 7 (upgraded 11 to 8) and removed Exhaust
All 9 patch notes6 older
- Block gain increased from 8 to 9
- Now generates any colorless card, not just skills
- Changed Manifest Victory and Manifest Authority cards: both now exhaust
- Nimble may now correctly be applied to Manifest Authority
- Manifest Authority card now has the Block tooltip
- Added Manifest Authority card
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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