Version

Heirloom Hammer

RegentAttackRare
Deal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
  • Hit: the hammer hits once for 20, then opens a choice of every Colorless card in your Hand.
  • Clone: the card you pick is cloned into your Hand with its upgrade state intact, and the clone counts as a created card for Regent payoffs.
  • No target: if you hold no Colorless card the attack still lands and the second half simply skips.
  • Upgrade: it raises the hit to 25 and leaves the copy effect unchanged.
Character
Type
Attack
Rarity
Rare
Cost
2 Energy
Target
One enemy

When to take Heirloom Hammer

This Rare needs a supporting cast: two or three Colorless generators like Quasar turn it into big damage plus a free card. Without them it is an overpriced Bludgeon.

Cards that synergize with Heirloom Hammer

Quasar
Skill
0
2
Choose 1 of 3 random Colorless cards to add into your Hand.
Quasar and Spectrum Shift keep a Colorless card in Hand to copy.Choose 1 of 3 random Colorless cards to add into your Hand.
Spectrum Shift
Power
2
At the start of your turn, add 1 random Colorless card into your Hand.
Quasar and Spectrum Shift keep a Colorless card in Hand to copy.At the start of your turn, add 1 random Colorless card into your Hand.
Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
Arsenal and Pillar of Creation pay Strength or Block for the created copy.Whenever you create a card, gain 1 Strength.
Pillar of Creation
Power
1
Whenever you create a card, gain 3 Block.
Arsenal and Pillar of Creation pay Strength or Block for the created copy.Whenever you create a card, gain 3 Block.
Supermassive
Attack
1
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Supermassive grows with every card you create.Deal 5 damage.
Deals 3 additional damage for each card you created this combat.

Relics that synergize with Heirloom Hammer

Orange Dough
Orange Dough starts every fight with two targets ready.At the start of each combat, add 2 random Colorless cards into your Hand.
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Heirloom Hammer is oneWhenever you play a card that costs or more, gain 4 Block.

Changes by version

  1. 19 Mar 2026Damage17(22)20(25)Beta branch
    Damage increased from 17 to 20 (upgraded 22 to 25)
  2. 22 Jan 2026Damage15(20)17(22)Internal playtest
    Damage increased from 15 to 17 (upgraded 20 to 22)
  3. 21 Aug 2025ChangeInternal playtest
    Upgrade changed from +3 damage and +1 card to +5 damage (no additional card)
All 12 patch notes9 older
  1. 3 Jul 2025Damage16(20)15(18)Internal playtest
    Damage decreased from 16 to 15 (upgraded 20 to 18)
  2. 29 May 2025RarityUncommonRareInternal playtest
    Rarity changed from Uncommon to Rare
  3. 6 Feb 2025Damage upgrade+6+4Internal playtest
    Upgrade damage decreased from +6 to +4
  4. 30 Jan 2025ArtInternal playtest
    Added portrait art
  5. 9 Jan 2025TextInternal playtest
    Heirloom Hammer card now specifies that the colorless card is chosen from your hand
    Bug fixInternal playtest
    Heirloom Hammer card now properly treats event cards as colorless
  6. 21 Nov 2024Bug fixInternal playtest
    Fixed a typo in Heirloom Hammer card
    Bug fixSovereign BladeInternal playtest
    Heirloom Hammer card now works with Sovereign Blade card and Decree cards
  7. 14 Nov 2024ReworkInternal playtest
    "Create a(2) copy(copies) of a Colorless card in your hand" instead of making your next colorless card free
  8. 23 Aug 2024Bug fixInternal playtest
    Heirloom Hammer card now correctly works with token cards
  9. 16 Aug 2024AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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