Playtest notes 9 Jan 2025

Internal playtest159 entries74 balance changes39 content additions25 bug fixes11 wording fixes5 art updates3 interface changes2 audio updates

This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.

Items in this note

56 cards

Relics, potions and powers

Enemies and events

Content

Ironclad

Silent

  • Deprecated the following cards:
    • Endless Agony
    • Eviscerate

Necrobinder

  • Deprecated the following cards:

Regent

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Regent (continued)

  • Deprecated the following cards:
    • Orbital Shield
    • Minion Guards
    • Manifest Victory

Ancients

  • Reworked Perpetual Coin relic: "Gain 999 gold. No longer encounter the Merchant in ? rooms."
  • Reworked Tanx's Might blessing: "Whenever you play an attack, gain 1 Strength this turn."

Enemies

Events

Ascensions

  • Ascensions now unlock individually for each character rather than globally
  • Changed Ascension 1 to Mighty Bosses: Bosses gain unique buffs

Balance

Ironclad

  • Nerfed Breakthrough card: damage decreased from 10(13) -> 9(13)
  • Nerfed Bully card: upgrade's additional damage per Vulnerable decreased from 4 -> 3
  • Buffed Cinder card: damage increased from 15(20) -> 18(24)

Silent

Necrobinder

  • Changed Demesne card: rarity increased from Uncommon -> Rare
  • Nerfed Misery card: cost increased from 0 -> 1
  • Changed Parse card: rarity increased from Common -> Uncommon

Regent

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Regent (continued)

  • Changed Hidden Cache card:
    • No longer gives energy next turn
    • Star gain next turn increased from 2 -> 3
  • Changed Manifest Authority card: now generates any colorless card, not just skills
  • Buffed Neutron Aegis card:
    • Block gain increased from 20(25) -> 15(19)
    • Plating increased from 10(13) -> 15(19)
  • Nerfed Particle Wall card: Star cost increased from 1 -> 2
  • Buffed Radiate card: cost decreased from 1 -> 0
  • Buffed Singularity:
    • Cost decreased from 2 -> 1
    • Forge increased from 6(9) -> 7(10)
  • Changed Stardust card: rarity increased from Common -> Uncommon
  • Changed Tyranny card:
    • Cost decreased from 2 -> 1
    • Upgrade changed from upgrading decrees to lowering cost by 1

Colorless Cards

  • Changed Mind Blast card: is now in the colorless card pool, so it can be obtained from shops and other colorless card sources

Potions & Relics

Enemies

  • Changed Ceremonial Beast:
    • Plow move now applies Frail instead of Dazed
    • Stomp attack damage decreased from 13(16) -> 11(12)
  • Nerfed Cubex Construct: damage boost from deadly enemies decreased from +2 -> +1
  • Changed Decemillipede:
    • Renamed to Decimillipede
    • Changed values and moveset
    • Now always revives with 25 HP
  • Buffed Inklets: HP increased from 6(7)-11(13) -> 11(12)->17(18)
  • Changed Knowledge Demon:
    • Now back to only tracking draws during the turn and not the 5 cards at the start of each turn
    • Reworked moveset
    • Reworked Info Hazard
  • Changed Mass of Mites combat: now all start out with different moves
  • Nerfed Ovicopter: attack damage decreased
  • Changed Queen:
    • Reworked Bound effect
    • Burn Bright for Me move Strength decreased from 5 -> 3
    • Staff Strike move damage decreased from 20(23) -> 11(13)
    • Reworked moveset
  • Nerfed Torch Head Amalgam:
    • Tackle move damage decreased from 18(21) -> 15(16)
    • Soul Beam damage nerfed from 33(37) -> 30(34)
  • Nerfed Slimes: HP and damage values decreased
  • Nerfed Snapping Jaxxfruit: Strength gain decreased from 2 -> 1
  • Temporarily deprecating Insect Repulsor while it is being reworked
  • Temporarily deprecating Sealed Sword while it is being reworked

Ancients

  • Improved Tezcatara's Golden Path route: Shop now appears earlier
  • Changed Electrified Shard: is now a Darv relic

Events

  • Changed Bedlam Beacon event: "Claim the orb" choice's HP cost increased from 11 -> 13
  • Changed Brainbug event: "Share knowledge" choice's HP cost decreased from 11 -> 8
  • Changed Cursed Choice event: no longer always curses the player
  • Changed Mad Science card:
    • Now starts un-upgraded
    • Upgrading it gives it Innate
  • Changed Symbiote event: reworked "Kill with fire" option

Ascensions

  • Implemented placeholder boss buffs for Ascension 1

Art

Audio

  • Added second elite track for elites with 2 phases
  • Added transition for Merchant room audio

User interface & experience

Wording

  • Black Hole card now clarifies that it deals damage for each Star spent
  • Book of Five Rings now uses colors correctly for its numerical values
  • Cards that say "cost 0" in their description now include an energy icon to distinguish from star cost.
  • Cleaned up wording on Friendship card
  • Goopy enchantment now has the correct name in its hovertip
  • Heirloom Hammer card now specifies that the colorless card is chosen from your hand
  • Parry card now properly specifies that it gains block equal to unblocked damage dealt instead of all damage dealt
  • Pluralized Mayhem power description
  • Tinker Time event's "Speed" choice no longer claims to add Innate to powers
  • Tweaked the wording of the Starry and Star Dust relics to make their interaction with Glitterstream clearer
  • Alchemize card now uses the word "Procure" instead of "Obtain"

Bug fixes

Silent

Necrobinder

  • Necro Mastery card now affects the summon value for Nine Lives card if played beforehand
  • Sap Will+ now correctly draws 2 cards instead of 1

Regent

Potions & Relics

  • Fixed an issue that prevented using Foul Potion on the Merchant
  • Ice Cube relic is now set to normal when outside of combat
  • Sozu relic no longer removes your potions after you reload your save
  • The sound effect for obtaining a potion now plays properly
  • Toothpick relic no longer affects self damage
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Ancients

  • The Golden Path from Tezcatara's blessing is now centered on the map

Enemies

  • Cubex Construct no longer does an extra hit during its multi-attack
  • Fixed softlock when Doom kills a solo Axebot that still has Stock
  • Initially spawned insect pillars now are considered minions
  • Poison no longer interrupts Burrowing Bug's dig animation

Events

Misc

  • Fixed extra space in Protector power description
  • Hopefully fixed a softlock related to Guilty curse card
  • Made Tender a debuff
  • Trapped ghost hovertips no longer overlap with card tip
  • You can hover over enemies in peek mode again
  • The Imbalanced power is now properly categorized as a debuff
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