Version
Currentv0.107.1 · newest of 5

Tremble

IroncladSkillCommon

One Energy applies 3 Vulnerable to one enemy, 4 upgraded, and the card Exhausts. Vulnerable makes the target take 50% more damage from attacks and loses 1 stack at the end of each enemy turn, so 3 stacks cover this turn and the next two.

Character
Type
Skill
Rarity
Common
Cost
1 Energy
Target
One enemy

When to take Tremble

It deals no damage, so take it only when the deck has something to do with a large Vulnerable count, a decent setup card for a boss fight. Upgrade it last.

Cards that synergize with Tremble

Bully
Attack
0
Deal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Bully deals 2 extra per stack, so 3 Vulnerable is 6 more damage.Deal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Dominate
Skill
1
Apply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Dominate converts the stacks into Strength.Apply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Molten Fist
Attack
1
Deal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
Molten Fist doubles them to 6.Deal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
Vicious
Power
1
Whenever you apply Vulnerable, draw 1 card.
Vicious draws a card when it lands.Whenever you apply Vulnerable, draw 1 card.
Dismantle
Attack
1
Deal 8 damage.
If the enemy is Vulnerable, hits twice.
Dismantle hits twice against the marked enemy.Deal 8 damage.
If the enemy is Vulnerable, hits twice.
Colossus
Skill
1
Gain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Colossus builds on Vulnerable, which Tremble appliesGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Cruelty
Power
1
Vulnerable enemies take an additional 25% damage.
Cruelty builds on Vulnerable, which Tremble appliesVulnerable enemies take an additional 25% damage.
Evil Eye
Skill
1
Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Evil Eye triggers when cards are Exhausted, and Tremble Exhausts itselfGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Pact's End
Attack
0
If you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Pact's End triggers when cards are Exhausted, and Tremble Exhausts itselfIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Ashen Strike
Attack
1
Deal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Ashen Strike triggers when cards are Exhausted, and Tremble Exhausts itselfDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No Pain triggers when cards are Exhausted, and Tremble Exhausts itselfWhenever a card is Exhausted, gain 3 Block.
Forgotten Ritual
Skill
1
If you Exhausted a card this turn, gain .
Exhaust.
Forgotten Ritual triggers when cards are Exhausted, and Tremble Exhausts itselfIf you Exhausted a card this turn, gain .
Exhaust.
Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
Dark Embrace triggers when cards are Exhausted, and Tremble Exhausts itselfWhenever a card is Exhausted,
draw 1 card.
Midnight
Attack
12
Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Midnight triggers when cards are Exhausted, and Tremble Exhausts itselfDeal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.

Relics that synergize with Tremble

Paper Phrog
Paper Phrog builds on Vulnerable, which Tremble appliesEnemies with Vulnerable take 75% more damage rather than 50%.
Charon's Ashes
Charon's Ashes triggers when cards are Exhausted, and Tremble Exhausts itselfWhenever you Exhaust a card, deal 3 damage to ALL enemies.
Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Tremble Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Tremble Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Tremble Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.

Changes by version

  1. 26 Mar 2026Exhaustno ExhaustExhaustBeta branch
    Added Exhaust
    ChangeExhaustThe IroncladCinderBeta branch
    Tremble gaining Exhaust is a buff to Ironclad's Exhaust synergies, and coupled with the Cinder change should have a large impact on the Ironclad's cardpool
  2. 19 Mar 2026Vulnerable2(3)3(4)Beta branch
    Vulnerable increased from 2 to 3 (upgraded 3 to 4)
  3. 19 Feb 2026ChangeMolten FistInternal playtest
    The 7th card reward you receive on your first-ever run now contains Tremble instead of Molten Fist
All 8 patch notes5 older
  1. Changed Ironclad's Pillage Neow bundle: Tremble to Iron Wave
    Changed Ironclad's Vulnerable Neow bundle: Molten Fist to Tremble
  2. 25 Sep 2025Cost01ExhaustExhaustno ExhaustInternal playtest
    Cost changed from 0 to 1 and removed Exhaust
  3. 21 Jun 2024Upgraded Vulnerable applied43Internal playtest
    Upgraded Vulnerable applied decreased from 4 to 3
  4. 21 Apr 2023ReworkVulnerableInternal playtest
    Rework Tremble card. Now a 0 cost common that exhausts and applies Vulnerable

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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