
Burning Sticks
Shop
The first time each combat you Exhaust a Skill, add a copy of it into your Hand.
First Skill Exhausted in a combat: a copy of that Skill is created in your hand.
Any kind of Exhaust counts: the relic does not care how it happened, a card's own Exhaust, a random Exhaust from True Grit, or an Ethereal card fizzling at end of turn all count.- The copy: is a fresh clone, not the original card.
Attacks and Powers: never trigger it, and it re-arms at the next combat.- The icon: glows while it is ready to trigger.
Rarity
Shop
Character
All characters
Shop price
200 gold
When to take Burning Sticks
Buy it when your deck has one Skill worth playing twice, Impervious, Offering, Supercritical or Reanimate. In a Defend-heavy Exhaust deck it often copies the wrong thing.
Cards that synergize with Burning Sticks

Impervious
Skill
2
Gain 30 Block.
Exhaust.
Exhaust.
ImperviousImpervious becomes 60 Block.Gain 30 Block.
Exhaust.
Exhaust.

Supercritical
Skill
0
Gain 4.
Exhaust.
Exhaust.
SupercriticalSupercritical gives 8 Energy.Gain 4.
Exhaust.
Exhaust.

Offering
Skill
0
Lose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Gain .
Draw 3 cards.
Exhaust.
OfferingOffering chains into a second Offering.Lose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Gain .
Draw 3 cards.
Exhaust.

Corruption
Power
3
Skills cost 0 .
Whenever you play a Skill, Exhaust it.
Whenever you play a Skill, Exhaust it.
CorruptionCorruption Exhausts every Skill, so the first free Skill you play is copied.Skills cost 0 .
Whenever you play a Skill, Exhaust it.
Whenever you play a Skill, Exhaust it.

Reanimate
Skill
3
Summon 20.
Exhaust.
Exhaust.
ReanimateReanimate Summons 20 twice.Summon 20.
Exhaust.
Exhaust.

Eidolon
Skill
2
Exhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
If 9 cards were Exhausted this way, gain 1 Intangible.
EidolonEidolon Exhausts cards, which triggers Burning SticksExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
If 9 cards were Exhausted this way, gain 1 Intangible.

Fiend Fire
Attack
2
Exhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Deal 7 damage for each card Exhausted.
Exhaust.
Fiend FireFiend Fire Exhausts cards, which triggers Burning SticksExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Deal 7 damage for each card Exhausted.
Exhaust.

Flak Cannon
Attack
2
Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.
Flak CannonFlak Cannon Exhausts cards, which triggers Burning SticksExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.

Purity
Skill
0
Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Exhaust up to 3 cards in your Hand.
Exhaust.
PurityPurity Exhausts cards, which triggers Burning SticksRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Exhaust up to 3 cards in your Hand.
Exhaust.

Second Wind
Skill
1
Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Second WindSecond Wind Exhausts cards, which triggers Burning SticksExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

Stoke
Skill
1
Exhaust your Hand.
Add 1 random card into your Hand for each card Exhausted.
Add 1 random card into your Hand for each card Exhausted.
StokeStoke Exhausts cards, which triggers Burning SticksExhaust your Hand.
Add 1 random card into your Hand for each card Exhausted.
Add 1 random card into your Hand for each card Exhausted.

Thrash
Attack
1
Deal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Exhaust a random Attack in your Hand and add its damage to this card.
ThrashThrash Exhausts cards, which triggers Burning SticksDeal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Exhaust a random Attack in your Hand and add its damage to this card.

Tyranny
Power
1
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
TyrannyTyranny Exhausts cards, which triggers Burning SticksAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Brand
Skill
0
Lose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Exhaust 1 card.
Gain 1 Strength.
BrandBrand Exhausts cards, which triggers Burning SticksLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Exhaust 1 card.
Gain 1 Strength.

Burning Pact
Skill
1
Exhaust 1 card.
Draw 2 cards.
Draw 2 cards.
Burning PactBurning Pact Exhausts cards, which triggers Burning SticksExhaust 1 card.
Draw 2 cards.
Draw 2 cards.

Cinder
Attack
2
Deal 18 damage.
Exhaust 1 card at random.
Exhaust 1 card at random.
CinderCinder Exhausts cards, which triggers Burning SticksDeal 18 damage.
Exhaust 1 card at random.
Exhaust 1 card at random.

Cleanse
Skill
1
Summon 3.
Exhaust 1 card from your Draw Pile.
Exhaust 1 card from your Draw Pile.
CleanseCleanse Exhausts cards, which triggers Burning SticksSummon 3.
Exhaust 1 card from your Draw Pile.
Exhaust 1 card from your Draw Pile.

Havoc
Skill
1
Play the top card of your Draw Pile and Exhaust it.
HavocHavoc Exhausts cards, which triggers Burning SticksPlay the top card of your Draw Pile and Exhaust it.

Scavenge
Skill
1
Exhaust a card.
Next turn, gain .
Next turn, gain .
ScavengeScavenge Exhausts cards, which triggers Burning SticksExhaust a card.
Next turn, gain .
Next turn, gain .

True Grit
Skill
1
Gain 7 Block.
Exhaust 1 card at random.
Exhaust 1 card at random.
True GritTrue Grit Exhausts cards, which triggers Burning SticksGain 7 Block.
Exhaust 1 card at random.
Exhaust 1 card at random.

Adrenaline
Skill
0
Gain .
Draw 2 cards.
Exhaust.
Draw 2 cards.
Exhaust.
AdrenalineAdrenaline Exhausts itself when played, which triggers Burning SticksGain .
Draw 2 cards.
Exhaust.
Draw 2 cards.
Exhaust.

Afterlife
Skill
1
Summon 6.
Exhaust.
Exhaust.
AfterlifeAfterlife Exhausts itself when played, which triggers Burning SticksSummon 6.
Exhaust.
Exhaust.

Alchemize
Skill
1
Procure a random potion.
Exhaust.
Exhaust.
AlchemizeAlchemize Exhausts itself when played, which triggers Burning SticksProcure a random potion.
Exhaust.
Exhaust.

Anointed
Skill
1
Put every Rare card from your Draw Pile into your Hand.
Exhaust.
Exhaust.
AnointedAnointed Exhausts itself when played, which triggers Burning SticksPut every Rare card from your Draw Pile into your Hand.
Exhaust.
Exhaust.
Relics that synergize with Burning Sticks
Pael's EyePael's EyePael's Eye Exhausts cards, which triggers Burning SticksThe first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.
Toasty MittensToasty MittensToasty Mittens Exhausts cards, which triggers Burning SticksAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
Changes by version
- Reworked relics
- Added placeholder assets
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.











