Throwing Axe

Throwing Axe

Ancient
The first card you play each combat is played an extra time.

Each combat it starts lit. The first card you play, of any type, is played one extra time at no extra cost: the card resolves fully, then resolves again against the same target. After that it goes dark for the rest of the combat and resets when the next one starts. Cards that other effects play for you count only if they are yours.

Rarity
Ancient
Character
All characters

When to take Throwing Axe

Take it from Tanx in Glory when your deck opens with a big card, like a Power or heavy Attack, since it replays whatever you play first. Two Defends in a row waste the effect.

Cards that synergize with Throwing Axe

Backstab
Attack
0
Innate.
Deal 11 damage.
Exhaust.
Backstab and Dramatic Entrance are Innate and 0-cost, so the double is free and guaranteed.Innate.
Deal 11 damage.
Exhaust.
Dramatic Entrance
Attack
0
Innate.
Deal 11 damage to ALL enemies.
Exhaust.
Backstab and Dramatic Entrance are Innate and 0-cost, so the double is free and guaranteed.Innate.
Deal 11 damage to ALL enemies.
Exhaust.
Whistle
Attack
3
Deal 33 damage.
Stun the enemy.
Exhaust.
Whistle becomes 66 damage.Deal 33 damage.
Stun the enemy.
Exhaust.
Demon Form
Power
3
At the start of your turn, gain 2 Strength.
Demon Form played twice gives 4 Strength a turn.At the start of your turn, gain 2 Strength.
Deathbringer
Skill
2
Apply 21 Doom and 1 Weak to ALL enemies.
Deathbringer doubles its Doom on everyone.Apply 21 Doom and 1 Weak to ALL enemies.

Changes by version

  1. 15 Jan 2026TextInternal playtest
    Oracle Bone to Throwing Axe

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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