
Demon Form
Power
3
At the start of your turn, gain 2 Strength.

Demon Form+
Power
3
At the start of your turn, gain 3 Strength.
Demon Form
IroncladPowerRare
At the start of your turn, gain 2 Strength.
At the start of your turn, gain 3 Strength.
A 3-cost Power that does nothing the turn you play it and then gives 2 permanent Strength at the start of each of your turns, 3 when upgraded. Strength adds to every hit, so multi-hit Attacks grow fastest. Two copies fire separately, so they stack to 4 a turn. There is no cap.
When to take Demon Form
Good for boss and elite fights once you have cheap multi hit Attacks and enough Block to survive the setup turn. Skip it in decks that end fights by turn 3.
Cards that synergize with Demon Form

Twin Strike
Attack
1
Deal 5 damage twice.
Twin StrikeTwin Strike, Sword Boomerang and Whirlwind each turn every point of Strength into several hits.Deal 5 damage twice.

Sword Boomerang
Attack
1
Deal 3 damage to a random enemy 3 times.
Sword BoomerangTwin Strike, Sword Boomerang and Whirlwind each turn every point of Strength into several hits.Deal 3 damage to a random enemy 3 times.

Whirlwind
Attack
X
Deal 5 damage to ALL enemies X times.
WhirlwindTwin Strike, Sword Boomerang and Whirlwind each turn every point of Strength into several hits.Deal 5 damage to ALL enemies X times.

Conflagration
Attack
1
Deal 2 damage to ALL enemies 4 times.
ConflagrationConflagration hits all enemies 4 times.Deal 2 damage to ALL enemies 4 times.

Dismantle
Attack
1
Deal 8 damage.
If the enemy is Vulnerable, hits twice.
If the enemy is Vulnerable, hits twice.
DismantleDismantle hits several times, so the Strength from Demon Form counts on each hitDeal 8 damage.
If the enemy is Vulnerable, hits twice.
If the enemy is Vulnerable, hits twice.

Fight Me!
Attack
2
Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Gain 3 Strength.
The enemy gains 1 Strength.
Fight Me!Fight Me! hits several times, so the Strength from Demon Form counts on each hitDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Gain 3 Strength.
The enemy gains 1 Strength.

Spite
Attack
0
Deal 5 damage.
If you lost HP this turn,
hits 2 times.
If you lost HP this turn,
hits 2 times.
SpiteSpite hits several times, so the Strength from Demon Form counts on each hitDeal 5 damage.
If you lost HP this turn,
hits 2 times.
If you lost HP this turn,
hits 2 times.

Tear Asunder
Attack
2
Deal 5 damage.
Hits an additional time for each time you lost HP this combat.
Hits an additional time for each time you lost HP this combat.
Tear AsunderTear Asunder hits several times, so the Strength from Demon Form counts on each hitDeal 5 damage.
Hits an additional time for each time you lost HP this combat.
Hits an additional time for each time you lost HP this combat.

Thrash
Attack
1
Deal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Exhaust a random Attack in your Hand and add its damage to this card.
ThrashThrash hits several times, so the Strength from Demon Form counts on each hitDeal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Exhaust a random Attack in your Hand and add its damage to this card.

Exterminate
Attack
1
Deal 3 damage to ALL enemies 4 times.
ExterminateExterminate hits several times, so the Strength from Demon Form counts on each hitDeal 3 damage to ALL enemies 4 times.

Peck
Attack
1
Deal 2 damage 3 times.
PeckPeck hits several times, so the Strength from Demon Form counts on each hitDeal 2 damage 3 times.

Volley
Attack
X
Deal 10 damage to a random enemy X times.
VolleyVolley hits several times, so the Strength from Demon Form counts on each hitDeal 10 damage to a random enemy X times.

Mad Science
Attack
1
??????
Mad ScienceMad Science hits several times, so the Strength from Demon Form counts on each hit??????

Maul
Attack
1
Deal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Increase the damage of ALL Maul cards by 1 this combat.
MaulMaul hits several times, so the Strength from Demon Form counts on each hitDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Increase the damage of ALL Maul cards by 1 this combat.

Rip and Tear
Attack
1
Deal 7 damage to a random enemy twice.
Rip and TearRip and Tear hits several times, so the Strength from Demon Form counts on each hitDeal 7 damage to a random enemy twice.
Relics that synergize with Demon Form
Ruined HelmetRuined HelmetRuined Helmet doubles the first Strength gain of the combat, so the first tick is 4 or 6.The first time you gain Strength each combat, double the amount gained.
PermafrostPermafrostPermafrost gives 7 Block the first time you play a Power.The first time you play a Power each combat, gain 7 Block.
Lost WispLost WispLost Wisp triggers on Powers played, and Demon Form is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified HandMummified HandMummified Hand triggers on Powers played, and Demon Form is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game PieceGame PieceGame Piece triggers on Powers played, and Demon Form is oneWhenever you play a Power, draw 1 card.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Demon Form is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- Strength gain increased from 2 to 3 (upgraded 3 to 4)
- Rarity decreased from Legendary to Rare
- Rarity increased from Rare to Legendary
All 4 patch notes1 older
- Update Demon Form card portrait
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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