
Mummified Hand
Rare
Whenever you play a Power, a random card in your Hand is free to play that turn.
Each time you play a Power, one random card still in your hand becomes free to play for that turn. The roll prefers cards with an Energy or Star cost above 0 and only falls back to 0-cost cards if nothing else is there, so the discount is rarely wasted while a paid card remains.
Rarity
Rare
Character
All characters
Shop price
275 gold
When to take Mummified Hand
Take it with four or more Powers in the deck, or with a Power-generating engine, since each Power then refunds a card. That turns Power turns from setup into full turns.
Cards that synergize with Mummified Hand

Creative AI
Power
3
At the start of your turn, add a random Power into your Hand.
Creative AICreative AI makes one a turn.At the start of your turn, add a random Power into your Hand.

Subroutine
Power
1
Whenever you play a Power, gain .
SubroutineLost Wisp and Subroutine stack on the same play.Whenever you play a Power, gain .

Bludgeon
Attack
3
Deal 32 damage.
BludgeonBludgeon is the card you hope it lands on.Deal 32 damage.

Abrasive
Power
3
Sly.
Gain 1 Dexterity.
Gain 4 Thorns.
Gain 1 Dexterity.
Gain 4 Thorns.
AbrasiveAbrasive is a Power, and Mummified Hand triggers when you play oneSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Gain 1 Dexterity.
Gain 4 Thorns.

Accelerant
Power
1
Poison is triggered 1 additional time.
AccelerantAccelerant is a Power, and Mummified Hand triggers when you play onePoison is triggered 1 additional time.

Accuracy
Power
1
Shivs deal 4 additional damage.
AccuracyAccuracy is a Power, and Mummified Hand triggers when you play oneShivs deal 4 additional damage.

Afterimage
Power
1
Whenever you play a card, gain 1 Block.
AfterimageAfterimage is a Power, and Mummified Hand triggers when you play oneWhenever you play a card, gain 1 Block.

Aggression
Power
1
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
AggressionAggression is a Power, and Mummified Hand triggers when you play oneAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
ArsenalArsenal is a Power, and Mummified Hand triggers when you play oneWhenever you create a card, gain 1 Strength.

Automation
Power
1
Every 10 cards you draw, gain .
AutomationAutomation is a Power, and Mummified Hand triggers when you play oneEvery 10 cards you draw, gain .

Barricade
Power
3
Block is not removed at the start of your turn.
BarricadeBarricade is a Power, and Mummified Hand triggers when you play oneBlock is not removed at the start of your turn.
Beacon of Hope
Power
1
Whenever you gain Block on your turn, other players gain half that much Block.
Beacon of HopeBeacon of Hope is a Power, and Mummified Hand triggers when you play oneWhenever you gain Block on your turn, other players gain half that much Block.

Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.
Biased CognitionBiased Cognition is a Power, and Mummified Hand triggers when you play oneGain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.

Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black HoleBlack Hole is a Power, and Mummified Hand triggers when you play oneWhenever you spend or gain , deal 3 damage to ALL enemies.

Buffer
Power
2
Prevent the next time you would lose HP.
BufferBuffer is a Power, and Mummified Hand triggers when you play onePrevent the next time you would lose HP.

Bulk Up
Power
2
Lose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Gain 2 Strength.
Gain 2 Dexterity.
Bulk UpBulk Up is a Power, and Mummified Hand triggers when you play oneLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Gain 2 Strength.
Gain 2 Dexterity.

Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
CalamityCalamity is a Power, and Mummified Hand triggers when you play oneWhenever you play an Attack, add a random Attack into your Hand.

Calcify
Power
1
Osty's attacks deal 4 additional damage.
CalcifyCalcify is a Power, and Mummified Hand triggers when you play oneOsty's attacks deal 4 additional damage.

Call of the Void
Power
1
At the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Call of the VoidCall of the Void is a Power, and Mummified Hand triggers when you play oneAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.

Caltrops
Power
1
Whenever you are attacked, deal 3 damage back.
CaltropsCaltrops is a Power, and Mummified Hand triggers when you play oneWhenever you are attacked, deal 3 damage back.

Capacitor
Power
1
Gain 2 Orb Slots.
CapacitorCapacitor is a Power, and Mummified Hand triggers when you play oneGain 2 Orb Slots.

Child of the Stars
Power
1
Whenever you spend , gain 2 Block for each spent.
Child of the StarsChild of the Stars is a Power, and Mummified Hand triggers when you play oneWhenever you spend , gain 2 Block for each spent.

Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.
Consuming ShadowConsuming Shadow is a Power, and Mummified Hand triggers when you play oneChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.

Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
CoolantCoolant is a Power, and Mummified Hand triggers when you play oneAt the start of your turn, gain 2 Block for each unique Orb you have.
Relics that synergize with Mummified Hand
Lasting CandyLasting CandyLasting Candy and Frozen Egg supply Powers.Every other combat, your card rewards gain an additional Power.
Frozen EggFrozen EggLasting Candy and Frozen Egg supply Powers.Whenever you add a Power into your Deck, Upgrade it.
Game PieceGame PieceGame Piece draws the card that then gets discounted.Whenever you play a Power, draw 1 card.
Lost WispLost WispLost Wisp and Subroutine stack on the same play.Whenever you play a Power, deal 8 damage to ALL enemies.
Changes by version
- Fixed Mummified Hand relic sometimes selecting cards that already cost 0
- Now randomly chooses cards in a way that's more favorable to the player; Priority 1 is cards that currently cost 1+ AND with a base cost of 1+ before any current cost modifications; Priority 2 is cards that currently cost 1+ regardless of base cost; Priority 3 is cards with a base cost of 1+ that have been temporarily modified to cost 0; if none of these priorities match, a completely random card in the player's hand is chosen
- Mummified Hand relic no longer can pick Tezcatara's Ember cards
All 4 patch notes1 older
- Rarity changed from Uncommon to Rare
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.









