Creative AI

DefectPowerRare
At the start of your turn, add a random Power into your Hand.
  • Counter: it adds one that, right before your Hand is drawn each turn, creates a random Power from your character's unlocked pool in your Hand.
  • Pick: it avoids Powers it has already generated this combat while it can.
  • Cost: the Power is not free, you pay its cost, and it does not fire the turn you play it.
  • Copies: two copies make two Powers a turn.
  • Upgrade: it lowers the cost from 3 to 2.
Character
Type
Power
Rarity
Rare
Cost
32 Energy
Target
Yourself

When to take Creative AI

An Act 2 or 3 engine for long fights with spare Energy, since 3 Energy is a whole turn, so the upgrade matters more than most. It pairs well with anything that rewards playing Powers.

Cards that synergize with Creative AI

Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
Storm Channels a Lightning per Power played.Whenever you play a Power, Channel 1 Lightning.
Subroutine
Power
1
Whenever you play a Power, gain .
Subroutine refunds Energy per Power.Whenever you play a Power, gain .
Synthesis
Attack
2
Deal 14 damage.
The next Power you play costs 0 .
Synthesis makes the next Power cost 0.Deal 14 damage.
The next Power you play costs 0 .
White Noise
Skill
1
Add a random Power into your Hand. It's free to play this turn.
Exhaust.
White Noise is the same idea as a one-shot.Add a random Power into your Hand. It's free to play this turn.
Exhaust.
Signal Boost
Skill
1
The next Power you play is played an additional time.
Exhaust.
Signal Boost triggers on Powers played, and Creative AI is oneThe next Power you play is played an additional time.
Exhaust.

Relics that synergize with Creative AI

Game Piece
Game Piece draws a card per Power.Whenever you play a Power, draw 1 card.
Mummified Hand
Mummified Hand makes a random Hand card free each time.Whenever you play a Power, a random card in your Hand is free to play that turn.
Permafrost
Permafrost triggers on Powers played, and Creative AI is oneThe first time you play a Power each combat, gain 7 Block.
Lost Wisp
Lost Wisp triggers on Powers played, and Creative AI is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Creative AI is oneWhenever you play a card that costs or more, gain 4 Block.

Changes by version

  1. 21 Aug 2025TextInternal playtest
    Updated wording
  2. 7 Nov 2024Bug fixInternal playtest
    Creative AI card spawns the bonus card before other cards are drawn into your hand

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam