
Bludgeon
Attack
3
Deal 32 damage.

Bludgeon+
Attack
3
Deal 42 damage.
Version

Bludgeon
Attack
3
Deal 32 damage.

Bludgeon+
Attack
3
Deal 42 damage.
Deal 32 damage.
Deal 42 damage.
Bludgeon
IroncladAttackUncommon
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Deal 32 damage.
Deal 42 damage.
One heavy hit for 32 damage (42 upgraded) at 3 Energy. Strength is added once and Vulnerable multiplies the whole hit, so it scales well with both. Nothing else happens, which also means nothing goes wrong: no HP cost, no Exhaust, no condition.
When to take Bludgeon
Take it in Act 1 for elites, where one hit for 32 is a third of their HP. With Bloodletting or an Energy relic it is a turn 1 kill on many hallway enemies, so upgrade it early.
Cards that synergize with Bludgeon

Bash
Attack
2
Deal 8 damage.
Apply 2 Vulnerable.
Apply 2 Vulnerable.
BashBash sets up Vulnerable so the hit does 48.Deal 8 damage.
Apply 2 Vulnerable.
Apply 2 Vulnerable.

One-Two Punch
Skill
1
This turn, your next Attack is played an extra time.
One-Two PunchOne-Two Punch plays it a second time for 64.This turn, your next Attack is played an extra time.

Bloodletting
Skill
0
Lose 3 HP.
Gain .
Gain .
BloodlettingBloodletting pays for it.Lose 3 HP.
Gain .
Gain .

Unrelenting
Attack
2
Deal 14 damage.
The next Attack you play costs 0 .
The next Attack you play costs 0 .
UnrelentingUnrelenting makes it cost 0.Deal 14 damage.
The next Attack you play costs 0 .
The next Attack you play costs 0 .
Relics that synergize with Bludgeon
Paper PhrogPaper PhrogPaper Phrog raises the Vulnerable bonus to 75%.Enemies with Vulnerable take 75% more damage rather than 50%.
Intimidating HelmetIntimidating HelmetIntimidating Helmet gives 4 Block for playing a card that costs 2 or more.Whenever you play a card that costs or more, gain 4 Block.
Changes by version
- Rarity changed from Rare to Uncommon
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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