
Howl from Beyond
Attack
3
Deal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.

Howl from Beyond+
Attack
3
Deal 21 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.
Version

Howl from Beyond
Attack
3
Deal 21 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.

Howl from Beyond+
Attack
3
Deal 27 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.
Deal 21 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.
Deal 27 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.

Howl from Beyond
Skill
3
Deal 21 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.

Howl from Beyond+
Skill
3
Deal 27 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.
Deal 21 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.
Deal 27 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.

Howl from Beyond
Skill
5
Deal 21 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.

Howl from Beyond+
Skill
5
Deal 27 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.
Deal 21 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.
Deal 27 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.
Howl from Beyond
IroncladAttackUncommon
You are viewing an old version of this card
Deal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.
Deal 21 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.
Hit: for 3 Energy it hits every enemy for 16.
Rider: at the end of your turn, if the card sits in your Exhaust Pile, it plays itself for free.
Loop: because the card has no Exhaust keyword, after that free play it goes to the Discard Pile like any Attack, so you get one bonus cast per exhaust and it comes back around later, and Exhausting it again fires it again.
Upgrade: it deals 21.
When to take Howl from Beyond
Take it in an Ironclad exhaust deck with ways to exhaust from hand, like Fiend Fire. Skip it without exhaust outlets, since paying 3 Energy for it by hand is rarely good.
Cards that synergize with Howl from Beyond

Fiend Fire
Attack
2
Exhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Deal 7 damage for each card Exhausted.
Exhaust.
Fiend FireFiend Fire exhausts it and deals damage on top.Exhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Deal 7 damage for each card Exhausted.
Exhaust.

Burning Pact
Skill
1
Exhaust 1 card.
Draw 2 cards.
Draw 2 cards.
Burning PactBurning Pact exhausts it for 1 Energy and draws.Exhaust 1 card.
Draw 2 cards.
Draw 2 cards.

True Grit
Skill
1
Gain 7 Block.
Exhaust 1 card at random.
Exhaust 1 card at random.
True GritTrue Grit and Havoc are cheap exhaust triggers.Gain 7 Block.
Exhaust 1 card at random.
Exhaust 1 card at random.

Havoc
Skill
1
Play the top card of your Draw Pile and Exhaust it.
HavocTrue Grit and Havoc are cheap exhaust triggers.Play the top card of your Draw Pile and Exhaust it.

Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No PainCharon's Ashes and Feel No Pain reward every exhaust.Whenever a card is Exhausted, gain 3 Block.

Second Wind
Skill
1
Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Second WindSecond Wind can Exhaust Howl from Beyond from your hand, which sets it offExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

Stoke
Skill
1
Exhaust your Hand.
Add 1 random card into your Hand for each card Exhausted.
Add 1 random card into your Hand for each card Exhausted.
StokeStoke can Exhaust Howl from Beyond from your hand, which sets it offExhaust your Hand.
Add 1 random card into your Hand for each card Exhausted.
Add 1 random card into your Hand for each card Exhausted.

Thrash
Attack
1
Deal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Exhaust a random Attack in your Hand and add its damage to this card.
ThrashThrash can Exhaust Howl from Beyond from your hand, which sets it offDeal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Exhaust a random Attack in your Hand and add its damage to this card.

Brand
Skill
0
Lose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Exhaust 1 card.
Gain 1 Strength.
BrandBrand can Exhaust Howl from Beyond from your hand, which sets it offLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Exhaust 1 card.
Gain 1 Strength.

Cinder
Attack
2
Deal 18 damage.
Exhaust 1 card at random.
Exhaust 1 card at random.
CinderCinder can Exhaust Howl from Beyond from your hand, which sets it offDeal 18 damage.
Exhaust 1 card at random.
Exhaust 1 card at random.

Corruption
Power
3
Skills cost 0 .
Whenever you play a Skill, Exhaust it.
Whenever you play a Skill, Exhaust it.
CorruptionCorruption can Exhaust Howl from Beyond from your hand, which sets it offSkills cost 0 .
Whenever you play a Skill, Exhaust it.
Whenever you play a Skill, Exhaust it.

Purity
Skill
0
Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Exhaust up to 3 cards in your Hand.
Exhaust.
PurityPurity can Exhaust Howl from Beyond from your hand, which sets it offRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Exhaust up to 3 cards in your Hand.
Exhaust.
Relics that synergize with Howl from Beyond
Charon's AshesCharon's AshesCharon's Ashes and Feel No Pain reward every exhaust.Whenever you Exhaust a card, deal 3 damage to ALL enemies.
Pael's EyePael's EyePael's Eye can Exhaust Howl from Beyond from your hand, which sets it offThe first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.
Toasty MittensToasty MittensToasty Mittens can Exhaust Howl from Beyond from your hand, which sets it offAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Howl from Beyond is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- Damage increased from 16 to 18 (upgraded 21 to 24)
- Howl From Beyond card now plays from the Exhaust pile after you've drawn your hand instead of before
- Trigger moved from start of turn to end of turn
All 16 patch notes13 older
- Howl From Beyond card now plays from the Exhaust pile after you've drawn your hand instead of before
- Improved wording clarity for Bombardment and Howl from Beyond cards
- When Mayhem card auto-plays Bombardment (or Howl From Beyond with added Exhaust), the card is no longer played a second time via its "plays from the Exhaust pile" effect
- Bombardment and Howl From Beyond cards are no longer immediately autoplayed after being exhausted by Drum of Battle card
- Damage decreased from 21 to 16 (upgraded 27 to 21)
- Ironclad Epoch 5 now unlocks Drum of Battle instead of Howl From BeyondBug fixInternal playtestFixed an issue where, if an AoE attack (like Howl from Beyond card) had Replay and killed the final living enemy during the first play, the second play would cause a softlock
- Updated wording
- Updated portrait art for various cards
- Type changed from Skill to Attack
- Cost changed from 5 to 3
- It is now a skill that causes ALL enemies to lose 20(25) HP
- Removed "card" from Howl From Beyond's description
- Howl from Beyond card not playing correctly
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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