Playtest notes 27 Aug 2025
Internal playtest132 entries74 wording fixes27 bug fixes14 art updates11 interface changes6 balance changes
This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.
A new patch is here--a whole day early!! We're off to PAX West this week, so this is a slightly smaller one. There's no new content to speak of, but a lot of placeholder assets, writing updates, and UX/UI changes are here.
Items in this note
33 cards
Relics, potions and powers
Big Hat
Mystic Lighter
Orange Dough
Amethyst Aubergine
Bellows
Bookmark
Bread
Burning Sticks
Calling Bell
Cracked Core
Dream Catcher
Fairy in a Bottle
Fencing Manual
Fur Coat
Gnarled Hammer
Helical Dart
Jewelry Box
Kifuda
Mummified Hand
Pantograph
Petrified Toad
Punch Dagger
Rainbow Ring
Ripple Basin
Stone Humidifier
The Abacus
Tuning Fork
Twisted Funnel
Unceasing Top
Hard to Kill
Artifact
Flutter
Frail
Free Power
Free Skill
No Block
Paper Cuts
Thorns
WeakEnemies and events
Balance
Necrobinder
- Buffed Eidolon card: no longer Exhausts, now has Retain
- Buffed Snap card: upgrade damage increased from +1 -> +3
Enemies
- Buffed Exoskeletons: Hard to Kill power's HP loss per-turn cap decreased from 15 -> 9
- Changed Scroll of Biting: moveset is less randomized
- Nerfed Vine Shambler: Chomp damage decreased from 17(18) -> 16(17)
Events
- Changed Brain Leech event: now uses card reward Rarity odds when you pick the Share Knowledge option
Art
- Added placeholder assets for the following relics:
- Forever Ice
- Soup Recipe
- Burning Sticks
- Mystic Lighter
- Amethyst Aubergine
- Big Hat
- Bookmark
- Bread
- Helical Dart
- Jewelry Box
- Orange Dough
- Added animations for Wasp Prism
- Removed invisible images that caused a VFX glitch on Soul Fysh death
User interface & experience
General
- Added a smooth transition for targeting arrow when switching targets via the controller
- Epoch reveals now look correct no matter the zoom level
- Added new icon for Technify enchantment (as it was renamed from Toothed)
- Updated Relic Collection UI and added some info text to its headers
- Added new UX for unidentified relics (no more question mark)
- Spectral card now glows gold if you have Weak or Frail
- Stone Humidifier relic now has extra text in the Rest Site rest option
- Undiscovered cards in the card library now have "?" for their energy cost
- Updated combat basics FTUE and removed margin container
- Updated power FTUE to match up with Buff and power card terminology (changed from StS1)
Multiplayer
- Discovery order now applies in multiplayer, using the superset of all players' discoveries
Writing
- Renamed the following relics:
- Soul Buddy -> Lost Soul
- Renamed the following events:
- Field of the Forgotten -> Grave of the Forgotten
- Forsaken Citadel -> Jungle Maze Adventure
- Living Cocoon -> Spirit Grafter
- Renamed Toothed enchantment -> Technify (to match theming as it applies Artifact)
- Updated the wording of attacks that do dynamic damage (such as Bully and Crescent Spear) to be more consistent
- Updated wording for the following cards:
- Call of the Void
- Dredge
- Dying Star
Keep reading154 more words
- Howl From Beyond
- Jackpot
- Splash
- Streamline
- Up My Sleeve
- Updated wording for the following relics:
- Ruby Earrings
- Bellows
- Big Hat
- Blessed Antlers
- Calling Bell
- Chain Links
- Chaos Paradox
- Dream Catcher
- Electrified Shard
- Fyshing Float
- Gnarled Hammer
- Mystic Lighter
- My Mantle
- Orange Dough
- Pantograph
- Petrified Toad
- Punch Dagger
- Rainbow Ring
- The Abacus
- Translucent Frond
- Tuning Fork
- Twisted Funnel
- Updated wording for the following potions:
- The Formula
- Fairy in a Bottle
- Updated wording for the following powers:
- Beacon of Hope
- Calamity
- Call of the Void
- Consuming Shadow
- Flutter
- Free Power
- Free Skill
- Graceful
- Infinite Blades
- Juggling
- Mayhem
- No Block
- Polish
- Refactor
- Spectrum Shift
- Stratagem
- Tracking
- Unmoveable
- Veilpiercer
- Well Laid Plans
- Paper Cuts
- Updated wording for the following events:
- Spirit Grafter
- Infested Automaton
- Grave of the Forgotten
- Hungry for Mushrooms
- Updated wording for Royally Approved enchantment
- Rewrote some more death texts
- Fixed a missing comma in Necrobinder's character select screen description
- Changed Rest Site header wording
Bug fixes
General
- Bound affliction no longer prevents cards from being auto-played
- Players can no longer click on rewards that are outside of the reward UI mask
- Effects that set a card's energy cost to a new absolute value (ex. Mummified Hand relic, Enlightenment card) now interact properly with effects that offset a card's existing cost (ex. Transfigure card)
- Fixed being able to keep the potion popup open when you open the pause menu via controller shortcuts
- Fixed card alternative hotkey button for non-combat "Choose a Card" screens
- Fixed controller input for "Give Up" confirmation screen
- Fixed issue with potion hovertip when you use a targeted potion via controller
Ironclad
- Stampede card's autoplay effect now properly prevents Ripple Basin relic from triggering
Silent
- Dash card now properly gains block before attacking, protecting the player if the enemy has Thorns power
- Fixed Murder base damage not being affected by the Corruption enchantment
- Murder card now only deals 7 damage turn 1
Defect
- Cracked Core relic now properly triggers before Imbued enchantment
Keep reading192 more words
Necrobinder
- Fixed Symbiosis card upgrade
- Reaper Form card no longer does stupid amounts of damage to invincible enemies
Regent
- Fixed Sovereign Blade animation not working
- Sword Sage card no longer causes an infinite damage loop when it's triggered while you have Fencing Manual relic
Potions & Relics
- Kifuda relic now lets you pick less than 3 cards to enchant
- Light Bulb relic no longer triggers when receiving card rewards outside of combat
- Unceasing Top relic is no longer triggered by card plays from effects that occur before the player draws their hand (ex. Mayhem card)
Ancients
- Neow's Bundle choice now only appears if there are enough bundles with all of their cards unlocked
Mutiplayer
- You can no longer access the multiplayer Daily/Custom unless you have unlocked the corresponding Epochs
- Merchant Robes relic no longer triggers for everyone in multiplayer
- Fur Coat relic no longer causes state divergences
- New version of Hard to Kill power no longer scales with player count
- Ping button now always animates out at end of combat
- Rewards icon no longer shows next to remote players after they're done taking rewards
- Reaction emotes no longer can block input

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Scroll of Biting
Soul Fysh
The Lost
Vine Shambler