
Eidolon
Skill
2
Exhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
If 9 cards were Exhausted this way, gain 1 Intangible.

Eidolon+
Skill
1
Exhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
If 9 cards were Exhausted this way, gain 1 Intangible.
Eidolon
NecrobinderSkillRare
Effect: it exhausts every other card in your hand one at a time, so each one fires exhaust triggers.
Intangible: if nine or more cards left your hand this way you gain 1, which caps every hit and HP loss at 1 through the coming enemy turn.
Full hand: nine others means a full hand of ten with Eidolon in it, and the card glows gold when that is true.
Upgrade: it drops the cost to 1.
When to take Eidolon
Only draft it if you can fill your hand on demand, though even below that it is a hand wide exhaust for 2 Energy. Upgrade it so 1 Energy leaves room to draw first.
Cards that synergize with Eidolon

Parse
Skill
1
Ethereal.
Draw 3 cards.
Draw 3 cards.
ParseParse and Scourge pad the hand cheaply.Ethereal.
Draw 3 cards.
Draw 3 cards.

Scourge
Skill
1
Apply 13 Doom.
Draw 1 card.
Draw 1 card.
ScourgeParse and Scourge pad the hand cheaply.Apply 13 Doom.
Draw 1 card.
Draw 1 card.

Wisp
Skill
0
Gain .
Exhaust.
Exhaust.
WispWisp refunds the Energy.Gain .
Exhaust.
Exhaust.

Soul Storm
Attack
1
Deal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Soul StormSouls it exhausts feed Soul Storm.Deal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Deals 2 additional damage for each Soul in your Exhaust Pile.

Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand HandRight Hand Hand triggers on cards that cost 2 or more, and Eidolon is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.

Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse MacabreDanse Macabre triggers on cards that cost 2 or more, and Eidolon is oneWhenever you play a card that costs or more, gain 4 Block.
Relics that synergize with Eidolon
Joss PaperJoss PaperJoss Paper draws a card for every five exhausts, so a full Eidolon nearly replaces itself.Every 5 times you Exhaust a card, draw 1 card.
Burning SticksBurning SticksBurning Sticks hands back a copy of the first Skill it exhausts.The first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Eidolon Exhausts themWhenever you Exhaust a card, deal 1 damage to a random enemy.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Eidolon is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- Can no longer be generated mid-combat
- "Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible." to "Play ALL Ethereal cards in your Exhaust Pile. Exhaust."
- Eidolon card now glows gold if you have 9+ other cards in your hand
All 13 patch notes10 older
- Reworked the card
- Reworked the card
- Added Exhaust
- No longer Exhausts, now has Retain
- Added portrait art
- Reworked the card
- Improved wording on cards which apply Doom to yourself like Borrowed Time and Eidolon
- Prevents all HP loss until next turn to grants 1 Intangible
- Cost changed from 1 to 2 (1) and Self-Doom applied increased from 12 to 13 (upgraded 8 to 13)
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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