Version

Parse

NecrobinderSkillUncommon
Ethereal.
Draw 3 cards.

One Energy draws 3 cards (4 upgraded). The card has Ethereal: if it is still in your hand at the end of the turn it exhausts. Playing it also counts as playing an Ethereal card for every Necrobinder payoff, and drawing it counts as drawing one.

Character
Type
Skill
Rarity
Uncommon
Cost
1 Energy
Target
Yourself

When to take Parse

Cheap draw for any Necrobinder deck, best in decks that reward Ethereal plays where the draw is a bonus on top of the trigger. Take it early and play it the turn it shows up.

Cards that synergize with Parse

Pagestorm
Power
1
Whenever you draw an Ethereal card, draw 1 card.
Pagestorm draws 1 more the moment you draw Parse.Whenever you draw an Ethereal card, draw 1 card.
Spirit of Ash
Power
1
Whenever you play an Ethereal card, gain 4 Block.
Spirit of Ash gives 4 Block when you play it.Whenever you play an Ethereal card, gain 4 Block.
Pull from Below
Attack
1
Deal 5 damage for each Ethereal card played this combat.
Pull from Below grows by 5 for every Ethereal card played.Deal 5 damage for each Ethereal card played this combat.
Banshee's Cry
Attack
9
Deal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Banshee's Cry drops 2 cost per play.Deal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Veilpiercer
Attack
1
Deal 10 damage.
The next Ethereal card you play costs 0 .
Veilpiercer makes the next Ethereal card free, so Parse costs nothing.Deal 10 damage.
The next Ethereal card you play costs 0 .
Automation
Power
1
Every 10 cards you draw, gain .
Automation triggers when you draw, and Parse drawsEvery 10 cards you draw, gain .
Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enlightenment wants a full hand, which Parse drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium wants a full hand, which Parse drawsGain 13 Block.
Retain your Hand this turn.
Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Salvo wants a full hand, which Parse drawsDeal 12 damage.
Retain your Hand this turn.

Relics that synergize with Parse

Cloak Clasp
Cloak Clasp wants a full hand, which Parse drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing Triangle
Ringing Triangle wants a full hand, which Parse drawsRetain your Hand on the first turn of combat.
Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Parse Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Parse Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Parse Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.

Changes by version

  1. 9 Jan 2025RarityCommonUncommonInternal playtest
    Rarity changed from Common to Uncommon
  2. 29 Apr 2023Bug fixThe Sunken StatueInternal playtest
    Fix Parse card and Sunken Statue event wording

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam