Version

Pull from Below

NecrobinderAttackUncommon
Deal 5 damage for each Ethereal card played this combat.

Counts every card you played this combat that was Ethereal at the moment it was played and hits that many times for 5 (7 upgraded). The count includes cards that only gained Ethereal from Sculpting Strike or Call of the Void, and it keeps growing all fight. With zero Ethereal plays it deals nothing. Each hit is a separate attack, so Strength and Vulnerable apply to each.

Character
Type
Attack
Rarity
Uncommon
Cost
1 Energy
Target
One enemy

When to take Pull from Below

Best in a deck already leaning on Ethereal cards, where three or four of them make it a 1-cost attack worth 15 to 25 by mid fight. Pass in an Osty or Doom deck, where it is a blank.

Cards that synergize with Pull from Below

Defile
Attack
1
Ethereal.
Deal 13 damage.
Defile, Fear and Parse are cheap Ethereal plays that grow the counter.Ethereal.
Deal 13 damage.
Fear
Attack
1
Ethereal.
Deal 7 damage.
Apply 1 Vulnerable.
Defile, Fear and Parse are cheap Ethereal plays that grow the counter.Ethereal.
Deal 7 damage.
Apply 1 Vulnerable.
Parse
Skill
1
Ethereal.
Draw 3 cards.
Defile, Fear and Parse are cheap Ethereal plays that grow the counter.Ethereal.
Draw 3 cards.
Sculpting Strike
Attack
1
Deal 9 damage.
Add Ethereal to a card in your Hand.
Sculpting Strike turns any card into another count.Deal 9 damage.
Add Ethereal to a card in your Hand.
Veilpiercer
Attack
1
Deal 10 damage.
The next Ethereal card you play costs 0 .
Veilpiercer makes the next Ethereal card free so you play more of them.Deal 10 damage.
The next Ethereal card you play costs 0 .
Spirit of Ash
Power
1
Whenever you play an Ethereal card, gain 4 Block.
Spirit of Ash pays Block for the same plays.Whenever you play an Ethereal card, gain 4 Block.
Feeding Frenzy
Skill
0
Gain 5 Strength this turn.
Feeding Frenzy gives Strength, and Pull from Below adds it on every one of its hitsGain 5 Strength this turn.
Prowess
Power
1
Gain 1 Strength.
Gain 1 Dexterity.
Prowess gives Strength, and Pull from Below adds it on every one of its hitsGain 1 Strength.
Gain 1 Dexterity.
Defy
Skill
1
Ethereal.
Gain 6 Block.
Apply 1 Weak.
Defy is Ethereal, which Pull from Below rewardsEthereal.
Gain 6 Block.
Apply 1 Weak.
Demesne
Power
3
Ethereal.
At the start of your turn, gain and draw 1 additional card.
Demesne is Ethereal, which Pull from Below rewardsEthereal.
At the start of your turn, gain and draw 1 additional card.
Enfeebling Touch
Skill
1
Ethereal.
Enemy loses 8 Strength this turn.
Enfeebling Touch is Ethereal, which Pull from Below rewardsEthereal.
Enemy loses 8 Strength this turn.
Lethality
Power
1
Ethereal.
The first Attack each turn deals 50% additional damage.
Lethality is Ethereal, which Pull from Below rewardsEthereal.
The first Attack each turn deals 50% additional damage.
Seance
Skill
1
Ethereal.
Transform a card in your Draw Pile into Soul.
Seance is Ethereal, which Pull from Below rewardsEthereal.
Transform a card in your Draw Pile into Soul.
Apparition
Skill
1
Ethereal.
Gain 1 Intangible.
Exhaust.
Apparition is Ethereal, which Pull from Below rewardsEthereal.
Gain 1 Intangible.
Exhaust.

Relics that synergize with Pull from Below

Big Hat
Big Hat seeds two Ethereal cards every combat.At the start of each combat, add 2 random Ethereal cards into your Hand.
Ember Tea
Ember Tea gives Strength, and Pull from Below adds it on every one of its hitsAt the start of the next 5 combats, gain 2 Strength.
Reptile Trinket
Reptile Trinket gives Strength, and Pull from Below adds it on every one of its hitsWhenever you use a potion, gain 3 Strength this turn.
Shuriken
Shuriken gives Strength, and Pull from Below adds it on every one of its hitsEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Sword of Jade
Sword of Jade gives Strength, and Pull from Below adds it on every one of its hitsStart each combat with 3 Strength.
Sling of Courage
Sling of Courage gives Strength, and Pull from Below adds it on every one of its hitsStart each Elite combat with 2 Strength.
Girya
Girya gives Strength, and Pull from Below adds it on every one of its hitsYou can now gain Strength at Rest Sites. (3 times max)
Rainbow Ring
Rainbow Ring gives Strength, and Pull from Below adds it on every one of its hitsThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Sparkling Rouge
Sparkling Rouge gives Strength, and Pull from Below adds it on every one of its hitsAt the start of your 3rd turn, gain 1 Strength and 1 Dexterity.
Toasty Mittens
Toasty Mittens gives Strength, and Pull from Below adds it on every one of its hitsAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
Vajra
Vajra gives Strength, and Pull from Below adds it on every one of its hitsStart each combat with 1 Strength.
Music Box
Music Box is Ethereal, which Pull from Below rewardsCreate an Ethereal copy of the first Attack you play each turn.

Changes by version

  1. 12 Feb 2026Damage7(9)5(7)Internal playtest
    Damage decreased from 7 to 5 (upgraded 9 to 7)
  2. 1 Jan 2026ReworkInternal playtest
    Reworked the card
  3. 16 Oct 2025ReworkInternal playtest
    Reworked the card
All 12 patch notes9 older
  1. 18 Sep 2025ReworkInternal playtest
    Reworked cards
  2. 1 May 2025ArtInternal playtest
    Added portrait art
  3. 25 Apr 2025Enemy HP loss6(8)7(9)Internal playtest
    Enemy HP loss increased from 6 to 7 (upgraded 8 to 9)
  4. 6 Mar 2025HP Loss4(5)6(8)Internal playtest
    HP Loss increased from 4 to 6 (upgraded 5 to 8)
    Bug fixGremlin HornInternal playtest
    Killing a creature that has Pull from Below while you have Gremlin Horn no longer results in a softlock
  5. 20 Feb 2025Bug fixInternal playtest
    Pull From Below card now properly makes the enemy lose HP instead of dealing damage to them
    Bug fixInternal playtest
    Pull from Below card no longer improperly hits all enemies
  6. 13 Feb 2025ReworkInternal playtest
    Reworked the card
  7. 12 Dec 2024ReworkInternal playtest
    Reworked the card
    Bug fixInternal playtest
    Pull From Below card's description now properly reflects its actual attack count
  8. 5 Dec 2024ExhaustExhaustno ExhaustRarityUncommonCommonInternal playtest
    Removed Exhaust and rarity changed from Uncommon to Common
  9. 1 Nov 2024AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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