Girya

Girya

Rare
You can now gain Strength at Rest Sites. (3 times max)

A new Rest Site option, Lift, appears until you have used it 3 times. Each lift adds one to the counter, and on entering any combat room you gain Strength equal to the counter. Lifting uses your rest-site action for that visit. Rare shared relic, 275 Gold; not offered from the Act 3 treasure chest onward.

Rarity
Rare
Character
All characters
Shop price
275 gold

When to take Girya

Take it in Act 1 or early Act 2 with healthy HP and upgrades that can wait, since three permanent Strength costs three rests. Skip it if you already rely on rests to survive.

Cards that synergize with Girya

Twin Strike
Attack
1
Deal 5 damage twice.
Twin Strike, Celestial Might and Seven Stars multiply the bonus per hit.Deal 5 damage twice.
Celestial Might
Attack
2
Deal 6 damage 3 times.
Twin Strike, Celestial Might and Seven Stars multiply the bonus per hit.Deal 6 damage 3 times.
Seven Stars
Attack
2
7
Deal 7 damage to ALL enemies 7 times.
Twin Strike, Celestial Might and Seven Stars multiply the bonus per hit.Deal 7 damage to ALL enemies 7 times.
Conflagration
Attack
1
Deal 2 damage to ALL enemies 4 times.
Conflagration hits several times, so the Strength from Girya counts on each hitDeal 2 damage to ALL enemies 4 times.
Exterminate
Attack
1
Deal 3 damage to ALL enemies 4 times.
Exterminate hits several times, so the Strength from Girya counts on each hitDeal 3 damage to ALL enemies 4 times.
Ricochet
Attack
2
Sly.
Deal 3 damage to a random enemy 4 times.
Ricochet hits several times, so the Strength from Girya counts on each hitSly.
Deal 3 damage to a random enemy 4 times.
Eradicate
Attack
X
Retain.
Deal 11 damage X times.
Eradicate hits several times, so the Strength from Girya counts on each hitRetain.
Deal 11 damage X times.
Gunk Up
Attack
1
Deal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Gunk Up hits several times, so the Strength from Girya counts on each hitDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Heavenly Drill
Attack
X
Deal 8 damage X times.
Double X if it's 4 or more.
Heavenly Drill hits several times, so the Strength from Girya counts on each hitDeal 8 damage X times.
Double X if it's 4 or more.
Peck
Attack
1
Deal 2 damage 3 times.
Peck hits several times, so the Strength from Girya counts on each hitDeal 2 damage 3 times.
Skewer
Attack
X
Deal 8 damage X times.
Skewer hits several times, so the Strength from Girya counts on each hitDeal 8 damage X times.
Stardust
Attack
0
Deal 5 damage to a random enemy X times.
Stardust hits several times, so the Strength from Girya counts on each hitDeal 5 damage to a random enemy X times.
Sword Boomerang
Attack
1
Deal 3 damage to a random enemy 3 times.
Sword Boomerang hits several times, so the Strength from Girya counts on each hitDeal 3 damage to a random enemy 3 times.
Volley
Attack
X
Deal 10 damage to a random enemy X times.
Volley hits several times, so the Strength from Girya counts on each hitDeal 10 damage to a random enemy X times.
Whirlwind
Attack
X
Deal 5 damage to ALL enemies X times.
Whirlwind hits several times, so the Strength from Girya counts on each hitDeal 5 damage to ALL enemies X times.
Astral Pulse
Attack
0
3
Deal 6 damage to ALL enemies twice.
Astral Pulse hits several times, so the Strength from Girya counts on each hitDeal 6 damage to ALL enemies twice.
Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
Barrage hits several times, so the Strength from Girya counts on each hitDeal 5 damage for each Channeled Orb.
Dagger Spray
Attack
1
Deal 4 damage to ALL enemies twice.
Dagger Spray hits several times, so the Strength from Girya counts on each hitDeal 4 damage to ALL enemies twice.
Dismantle
Attack
1
Deal 8 damage.
If the enemy is Vulnerable, hits twice.
Dismantle hits several times, so the Strength from Girya counts on each hitDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Fight Me!
Attack
2
Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Fight Me! hits several times, so the Strength from Girya counts on each hitDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Finisher
Attack
1
Deal 6 damage for each Attack already played this turn.
Finisher hits several times, so the Strength from Girya counts on each hitDeal 6 damage for each Attack already played this turn.
Flak Cannon
Attack
2
Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flak Cannon hits several times, so the Strength from Girya counts on each hitExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flechettes
Attack
1
Deal 5 damage for each Skill in your Hand.
Flechettes hits several times, so the Strength from Girya counts on each hitDeal 5 damage for each Skill in your Hand.
Helix Drill
Attack
0
Deal 3 damage for each previously spent this turn.
Helix Drill hits several times, so the Strength from Girya counts on each hitDeal 3 damage for each previously spent this turn.

Relics that synergize with Girya

Miniature Tent
Miniature Tent lets you lift and rest in one visit.You may choose any number of options at Rest Sites.
Golden Compass
Golden Compass hands you four Act 2 rest sites.Upon pickup, replace the Act 2 Map with a single special path.
Ruined Helmet
Ruined Helmet doubles the first Strength gain of each fight.The first time you gain Strength each combat, double the amount gained.

Changes by version

  1. 1 May 2025InterfaceSword of StoneInternal playtest
    Almost all relics now count down from their value rather than count up (except Girya and Sword of Stone. Let us know how this feels!)
  2. 10 Oct 2024AddedInternal playtest
    Added Cursed Key and Girya relics from StS1

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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