
Girya
Rare
A new Rest Site option, Lift, appears until you have used it 3 times. Each lift adds one to the counter, and on entering any combat room you gain Strength equal to the counter. Lifting uses your rest-site action for that visit. Rare shared relic, 275 Gold; not offered from the Act 3 treasure chest onward.
Rarity
Rare
Character
All characters
Shop price
275 gold
When to take Girya
Take it in Act 1 or early Act 2 with healthy HP and upgrades that can wait, since three permanent Strength costs three rests. Skip it if you already rely on rests to survive.
Cards that synergize with Girya

Twin Strike
Attack
1
Deal 5 damage twice.
Twin StrikeTwin Strike, Celestial Might and Seven Stars multiply the bonus per hit.Deal 5 damage twice.

Celestial Might
Attack
2
Deal 6 damage 3 times.
Celestial MightTwin Strike, Celestial Might and Seven Stars multiply the bonus per hit.Deal 6 damage 3 times.

Seven Stars
Attack
2
7
Deal 7 damage to ALL enemies 7 times.
Seven StarsTwin Strike, Celestial Might and Seven Stars multiply the bonus per hit.Deal 7 damage to ALL enemies 7 times.

Conflagration
Attack
1
Deal 2 damage to ALL enemies 4 times.
ConflagrationConflagration hits several times, so the Strength from Girya counts on each hitDeal 2 damage to ALL enemies 4 times.

Exterminate
Attack
1
Deal 3 damage to ALL enemies 4 times.
ExterminateExterminate hits several times, so the Strength from Girya counts on each hitDeal 3 damage to ALL enemies 4 times.

Ricochet
Attack
2
Sly.
Deal 3 damage to a random enemy 4 times.
Deal 3 damage to a random enemy 4 times.
RicochetRicochet hits several times, so the Strength from Girya counts on each hitSly.
Deal 3 damage to a random enemy 4 times.
Deal 3 damage to a random enemy 4 times.

Eradicate
Attack
X
Retain.
Deal 11 damage X times.
Deal 11 damage X times.
EradicateEradicate hits several times, so the Strength from Girya counts on each hitRetain.
Deal 11 damage X times.
Deal 11 damage X times.

Gunk Up
Attack
1
Deal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Add a Slimed into your Discard Pile.
Gunk UpGunk Up hits several times, so the Strength from Girya counts on each hitDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Add a Slimed into your Discard Pile.

Heavenly Drill
Attack
X
Deal 8 damage X times.
Double X if it's 4 or more.
Double X if it's 4 or more.
Heavenly DrillHeavenly Drill hits several times, so the Strength from Girya counts on each hitDeal 8 damage X times.
Double X if it's 4 or more.
Double X if it's 4 or more.

Peck
Attack
1
Deal 2 damage 3 times.
PeckPeck hits several times, so the Strength from Girya counts on each hitDeal 2 damage 3 times.

Skewer
Attack
X
Deal 8 damage X times.
SkewerSkewer hits several times, so the Strength from Girya counts on each hitDeal 8 damage X times.

Stardust
Attack
0
Deal 5 damage to a random enemy X times.
StardustStardust hits several times, so the Strength from Girya counts on each hitDeal 5 damage to a random enemy X times.

Sword Boomerang
Attack
1
Deal 3 damage to a random enemy 3 times.
Sword BoomerangSword Boomerang hits several times, so the Strength from Girya counts on each hitDeal 3 damage to a random enemy 3 times.

Volley
Attack
X
Deal 10 damage to a random enemy X times.
VolleyVolley hits several times, so the Strength from Girya counts on each hitDeal 10 damage to a random enemy X times.

Whirlwind
Attack
X
Deal 5 damage to ALL enemies X times.
WhirlwindWhirlwind hits several times, so the Strength from Girya counts on each hitDeal 5 damage to ALL enemies X times.

Astral Pulse
Attack
0
3
Deal 6 damage to ALL enemies twice.
Astral PulseAstral Pulse hits several times, so the Strength from Girya counts on each hitDeal 6 damage to ALL enemies twice.

Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
BarrageBarrage hits several times, so the Strength from Girya counts on each hitDeal 5 damage for each Channeled Orb.

Dagger Spray
Attack
1
Deal 4 damage to ALL enemies twice.
Dagger SprayDagger Spray hits several times, so the Strength from Girya counts on each hitDeal 4 damage to ALL enemies twice.

Dismantle
Attack
1
Deal 8 damage.
If the enemy is Vulnerable, hits twice.
If the enemy is Vulnerable, hits twice.
DismantleDismantle hits several times, so the Strength from Girya counts on each hitDeal 8 damage.
If the enemy is Vulnerable, hits twice.
If the enemy is Vulnerable, hits twice.

Fight Me!
Attack
2
Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Gain 3 Strength.
The enemy gains 1 Strength.
Fight Me!Fight Me! hits several times, so the Strength from Girya counts on each hitDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Gain 3 Strength.
The enemy gains 1 Strength.

Finisher
Attack
1
Deal 6 damage for each Attack already played this turn.
FinisherFinisher hits several times, so the Strength from Girya counts on each hitDeal 6 damage for each Attack already played this turn.

Flak Cannon
Attack
2
Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.
Flak CannonFlak Cannon hits several times, so the Strength from Girya counts on each hitExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.

Flechettes
Attack
1
Deal 5 damage for each Skill in your Hand.
FlechettesFlechettes hits several times, so the Strength from Girya counts on each hitDeal 5 damage for each Skill in your Hand.

Helix Drill
Attack
0
Deal 3 damage for each previously spent this turn.
Helix DrillHelix Drill hits several times, so the Strength from Girya counts on each hitDeal 3 damage for each previously spent this turn.
Relics that synergize with Girya
Miniature TentMiniature TentMiniature Tent lets you lift and rest in one visit.You may choose any number of options at Rest Sites.
Golden CompassGolden CompassGolden Compass hands you four Act 2 rest sites.Upon pickup, replace the Act 2 Map with a single special path.
Ruined HelmetRuined HelmetRuined Helmet doubles the first Strength gain of each fight.The first time you gain Strength each combat, double the amount gained.
Changes by version
- Almost all relics now count down from their value rather than count up (except Girya and Sword of Stone. Let us know how this feels!)
- Added Cursed Key and Girya relics from StS1
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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