
Conflagration
Attack
1
Deal 2 damage to ALL enemies 4 times.

Conflagration+
Attack
1
Deal 2 damage to ALL enemies 5 times.
Version

Conflagration
Attack
1
Deal 8 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.

Conflagration+
Attack
1
Deal 9 damage to ALL enemies. Deals 3 additional damage for each other Attack you've played this turn.
Deal 8 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.
Deal 9 damage to ALL enemies. Deals 3 additional damage for each other Attack you've played this turn.
Conflagration
IroncladAttackRare
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Deal 2 damage to ALL enemies 4 times.
Deal 2 damage to ALL enemies 5 times.
It fires one attack with 4 hits (5 upgraded) at every enemy, 2 damage per hit. Every hit is its own attack, so Strength is added to each and Vulnerable multiplies each: with 3 Strength that is 5 per hit and 20 per enemy for 1 Energy, with 5 Strength it is 28 per enemy. Enemy Block and Weak also apply per hit.
When to take Conflagration
A Strength payoff, not a stand-alone card, dealing only 8 damage per enemy at 0 Strength. Take it once you already run Demon Form, Inflame or Brimstone, or as an Act 2 Rare pick.
Cards that synergize with Conflagration

Demon Form
Power
3
At the start of your turn, gain 2 Strength.
Demon FormDemon Form adds 2 Strength every turn, and each point is 4 or 5 more damage per enemy.At the start of your turn, gain 2 Strength.

Inflame
Power
1
Gain 2 Strength.
InflameInflame is 2 Strength for 1 Energy.Gain 2 Strength.

Setup Strike
Attack
1
Deal 7 damage.
Gain 2 Strength this turn.
Gain 2 Strength this turn.
Setup StrikeSetup Strike adds 2 Strength for the turn before you cast it.Deal 7 damage.
Gain 2 Strength this turn.
Gain 2 Strength this turn.

Cruelty
Power
1
Vulnerable enemies take an additional 25% damage.
CrueltyCruelty with Thunderclap raises every hit further.Vulnerable enemies take an additional 25% damage.

Thunderclap
Attack
1
Deal 4 damage and apply 1 Vulnerable to ALL enemies.
ThunderclapCruelty with Thunderclap raises every hit further.Deal 4 damage and apply 1 Vulnerable to ALL enemies.

Fight Me!
Attack
2
Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Gain 3 Strength.
The enemy gains 1 Strength.
Fight Me!Fight Me! gives Strength, and Conflagration adds it on every one of its hitsDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Gain 3 Strength.
The enemy gains 1 Strength.

Brand
Skill
0
Lose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Exhaust 1 card.
Gain 1 Strength.
BrandBrand gives Strength, and Conflagration adds it on every one of its hitsLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Exhaust 1 card.
Gain 1 Strength.

Dominate
Skill
1
Apply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
DominateDominate gives Strength, and Conflagration adds it on every one of its hitsApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.

Rupture
Power
1
Whenever you lose HP on your turn, gain 1 Strength.
RuptureRupture gives Strength, and Conflagration adds it on every one of its hitsWhenever you lose HP on your turn, gain 1 Strength.

Feeding Frenzy
Skill
0
Gain 5 Strength this turn.
Feeding FrenzyFeeding Frenzy gives Strength, and Conflagration adds it on every one of its hitsGain 5 Strength this turn.

Prowess
Power
1
Gain 1 Strength.
Gain 1 Dexterity.
Gain 1 Dexterity.
ProwessProwess gives Strength, and Conflagration adds it on every one of its hitsGain 1 Strength.
Gain 1 Dexterity.
Gain 1 Dexterity.
Relics that synergize with Conflagration
BrimstoneBrimstoneBrimstone gives 2 Strength each turn.At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Red SkullRed SkullRed Skull gives Strength, and Conflagration adds it on every one of its hitsWhile your HP is at or below 50%, you have 3 additional Strength.
Ember TeaEmber TeaEmber Tea gives Strength, and Conflagration adds it on every one of its hitsAt the start of the next 5 combats, gain 2 Strength.
Reptile TrinketReptile TrinketReptile Trinket gives Strength, and Conflagration adds it on every one of its hitsWhenever you use a potion, gain 3 Strength this turn.
ShurikenShurikenShuriken gives Strength, and Conflagration adds it on every one of its hitsEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Sword of JadeSword of JadeSword of Jade gives Strength, and Conflagration adds it on every one of its hitsStart each combat with 3 Strength.
Sling of CourageSling of CourageSling of Courage gives Strength, and Conflagration adds it on every one of its hitsStart each Elite combat with 2 Strength.
GiryaGiryaGirya gives Strength, and Conflagration adds it on every one of its hitsYou can now gain Strength at Rest Sites. (3 times max)
Rainbow RingRainbow RingRainbow Ring gives Strength, and Conflagration adds it on every one of its hitsThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Sparkling RougeSparkling RougeSparkling Rouge gives Strength, and Conflagration adds it on every one of its hitsAt the start of your 3rd turn, gain 1 Strength and 1 Dexterity.
Toasty MittensToasty MittensToasty Mittens gives Strength, and Conflagration adds it on every one of its hitsAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
VajraVajraVajra gives Strength, and Conflagration adds it on every one of its hitsStart each combat with 1 Strength.
Changes by version
- Exterminate card wording is now consistent with Conflagration card
- Fixed Exterminate card's wording to be more consistent with Conflagration card
- Reworked. It used to read: "Deal 8 (9) damage to ALL enemies. Deals 2 (3) additional damage for each other Attack you've played this turn."
All 8 patch notes5 older
- Conflagration card no longer plays the attack animation twice
- Added portrait art
- Damage decreased from 8(11) + 3(4) to 8(9) + 2(3)
- The wording on Conflagration, Crescent Spear, and Perfected Strike has been changed to make it clearer when they'll deal more damage than their base damage valuesBug fixInternal playtestFixed Conflagration dynamic vars
- Added Crimson Mantle, Unmovable, Conflagration, Fight Me, Winged Jump, Pulverize, Colossus, and Veteran cards
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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