Version

Conflagration

IroncladAttackRare
Deal 2 damage to ALL enemies 4 times.

It fires one attack with 4 hits (5 upgraded) at every enemy, 2 damage per hit. Every hit is its own attack, so Strength is added to each and Vulnerable multiplies each: with 3 Strength that is 5 per hit and 20 per enemy for 1 Energy, with 5 Strength it is 28 per enemy. Enemy Block and Weak also apply per hit.

Character
Type
Attack
Rarity
Rare
Cost
1 Energy
Target
All enemies

When to take Conflagration

A Strength payoff, not a stand-alone card, dealing only 8 damage per enemy at 0 Strength. Take it once you already run Demon Form, Inflame or Brimstone, or as an Act 2 Rare pick.

Cards that synergize with Conflagration

Demon Form
Power
3
At the start of your turn, gain 2 Strength.
Demon Form adds 2 Strength every turn, and each point is 4 or 5 more damage per enemy.At the start of your turn, gain 2 Strength.
Inflame
Power
1
Gain 2 Strength.
Inflame is 2 Strength for 1 Energy.Gain 2 Strength.
Setup Strike
Attack
1
Deal 7 damage.
Gain 2 Strength this turn.
Setup Strike adds 2 Strength for the turn before you cast it.Deal 7 damage.
Gain 2 Strength this turn.
Cruelty
Power
1
Vulnerable enemies take an additional 25% damage.
Cruelty with Thunderclap raises every hit further.Vulnerable enemies take an additional 25% damage.
Thunderclap
Attack
1
Deal 4 damage and apply 1 Vulnerable to ALL enemies.
Cruelty with Thunderclap raises every hit further.Deal 4 damage and apply 1 Vulnerable to ALL enemies.
Fight Me!
Attack
2
Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Fight Me! gives Strength, and Conflagration adds it on every one of its hitsDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Brand
Skill
0
Lose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Brand gives Strength, and Conflagration adds it on every one of its hitsLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Dominate
Skill
1
Apply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Dominate gives Strength, and Conflagration adds it on every one of its hitsApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Rupture
Power
1
Whenever you lose HP on your turn, gain 1 Strength.
Rupture gives Strength, and Conflagration adds it on every one of its hitsWhenever you lose HP on your turn, gain 1 Strength.
Feeding Frenzy
Skill
0
Gain 5 Strength this turn.
Feeding Frenzy gives Strength, and Conflagration adds it on every one of its hitsGain 5 Strength this turn.
Prowess
Power
1
Gain 1 Strength.
Gain 1 Dexterity.
Prowess gives Strength, and Conflagration adds it on every one of its hitsGain 1 Strength.
Gain 1 Dexterity.

Relics that synergize with Conflagration

Brimstone
Brimstone gives 2 Strength each turn.At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Red Skull
Red Skull gives Strength, and Conflagration adds it on every one of its hitsWhile your HP is at or below 50%, you have 3 additional Strength.
Ember Tea
Ember Tea gives Strength, and Conflagration adds it on every one of its hitsAt the start of the next 5 combats, gain 2 Strength.
Reptile Trinket
Reptile Trinket gives Strength, and Conflagration adds it on every one of its hitsWhenever you use a potion, gain 3 Strength this turn.
Shuriken
Shuriken gives Strength, and Conflagration adds it on every one of its hitsEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Sword of Jade
Sword of Jade gives Strength, and Conflagration adds it on every one of its hitsStart each combat with 3 Strength.
Sling of Courage
Sling of Courage gives Strength, and Conflagration adds it on every one of its hitsStart each Elite combat with 2 Strength.
Girya
Girya gives Strength, and Conflagration adds it on every one of its hitsYou can now gain Strength at Rest Sites. (3 times max)
Rainbow Ring
Rainbow Ring gives Strength, and Conflagration adds it on every one of its hitsThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Sparkling Rouge
Sparkling Rouge gives Strength, and Conflagration adds it on every one of its hitsAt the start of your 3rd turn, gain 1 Strength and 1 Dexterity.
Toasty Mittens
Toasty Mittens gives Strength, and Conflagration adds it on every one of its hitsAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
Vajra
Vajra gives Strength, and Conflagration adds it on every one of its hitsStart each combat with 1 Strength.

Changes by version

  1. Exterminate card wording is now consistent with Conflagration card
  2. 21 May 2026Bug fixExterminateBeta branch
    Fixed Exterminate card's wording to be more consistent with Conflagration card
  3. 26 Apr 2026ReworkBeta branch
    Reworked. It used to read: "Deal 8 (9) damage to ALL enemies. Deals 2 (3) additional damage for each other Attack you've played this turn."
All 8 patch notes5 older
  1. 31 Jul 2025Bug fixInternal playtest
    Conflagration card no longer plays the attack animation twice
  2. 20 Jun 2025ArtInternal playtest
    Added portrait art
  3. 30 Jan 2025NerfInternal playtest
    Damage decreased from 8(11) + 3(4) to 8(9) + 2(3)
  4. The wording on Conflagration, Crescent Spear, and Perfected Strike has been changed to make it clearer when they'll deal more damage than their base damage values
    Bug fixInternal playtest
    Fixed Conflagration dynamic vars
  5. Added Crimson Mantle, Unmovable, Conflagration, Fight Me, Winged Jump, Pulverize, Colossus, and Veteran cards

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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