Brimstone

Brimstone

ShopIronclad
At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.

At the start of each of your turns you gain 2 Strength and every living enemy gains 1. Both are permanent for the combat and keep stacking, so by turn 4 you have 8 and each enemy has 4. Turn 1 counts. The Strength you give enemies applies to every one of their hits, so multi-hit attackers scale fastest against you.

Rarity
Shop
Character
Shop price
200 gold

When to take Brimstone

Buy it for an Ironclad multi-hit deck that ends fights in three or four turns, its 2 Strength a turn is the best scaling a shop sells. Avoid it in slow Block decks or long fights.

Cards that synergize with Brimstone

Twin Strike
Attack
1
Deal 5 damage twice.
Twin Strike, Sword Boomerang and Whirlwind multiply the Strength.Deal 5 damage twice.
Sword Boomerang
Attack
1
Deal 3 damage to a random enemy 3 times.
Twin Strike, Sword Boomerang and Whirlwind multiply the Strength.Deal 3 damage to a random enemy 3 times.
Whirlwind
Attack
X
Deal 5 damage to ALL enemies X times.
Twin Strike, Sword Boomerang and Whirlwind multiply the Strength.Deal 5 damage to ALL enemies X times.
Dark Shackles
Skill
0
Enemy loses 9 Strength this turn.
Exhaust.
Dark Shackles and Mangle strip the enemy side for a turn.Enemy loses 9 Strength this turn.
Exhaust.
Mangle
Attack
3
Deal 15 damage.
Enemy loses 10 Strength this turn.
Dark Shackles and Mangle strip the enemy side for a turn.Deal 15 damage.
Enemy loses 10 Strength this turn.
Conflagration
Attack
1
Deal 2 damage to ALL enemies 4 times.
Conflagration hits several times, so the Strength from Brimstone counts on each hitDeal 2 damage to ALL enemies 4 times.
Dismantle
Attack
1
Deal 8 damage.
If the enemy is Vulnerable, hits twice.
Dismantle hits several times, so the Strength from Brimstone counts on each hitDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Fight Me!
Attack
2
Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Fight Me! hits several times, so the Strength from Brimstone counts on each hitDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Spite
Attack
0
Deal 5 damage.
If you lost HP this turn,
hits 2 times.
Spite hits several times, so the Strength from Brimstone counts on each hitDeal 5 damage.
If you lost HP this turn,
hits 2 times.
Tear Asunder
Attack
2
Deal 5 damage.
Hits an additional time for each time you lost HP this combat.
Tear Asunder hits several times, so the Strength from Brimstone counts on each hitDeal 5 damage.
Hits an additional time for each time you lost HP this combat.
Thrash
Attack
1
Deal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Thrash hits several times, so the Strength from Brimstone counts on each hitDeal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Exterminate
Attack
1
Deal 3 damage to ALL enemies 4 times.
Exterminate hits several times, so the Strength from Brimstone counts on each hitDeal 3 damage to ALL enemies 4 times.
Peck
Attack
1
Deal 2 damage 3 times.
Peck hits several times, so the Strength from Brimstone counts on each hitDeal 2 damage 3 times.
Volley
Attack
X
Deal 10 damage to a random enemy X times.
Volley hits several times, so the Strength from Brimstone counts on each hitDeal 10 damage to a random enemy X times.
Mad Science
Attack
1
??????
Mad Science hits several times, so the Strength from Brimstone counts on each hit??????
Maul
Attack
1
Deal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Maul hits several times, so the Strength from Brimstone counts on each hitDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Rip and Tear
Attack
1
Deal 7 damage to a random enemy twice.
Rip and Tear hits several times, so the Strength from Brimstone counts on each hitDeal 7 damage to a random enemy twice.

Relics that synergize with Brimstone

Ruined Helmet
Ruined Helmet doubles the first gain to 4.The first time you gain Strength each combat, double the amount gained.
Beating Remnant
Beating Remnant caps what the buffed enemies can do.You cannot lose more than 20 HP in a single turn.

Changes by version

  1. 10 Oct 2024AddedInternal playtest
    Added Brimstone relic from StS1

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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