
Brimstone
ShopIronclad
At the start of each of your turns you gain 2 Strength and every living enemy gains 1. Both are permanent for the combat and keep stacking, so by turn 4 you have 8 and each enemy has 4. Turn 1 counts. The Strength you give enemies applies to every one of their hits, so multi-hit attackers scale fastest against you.
When to take Brimstone
Buy it for an Ironclad multi-hit deck that ends fights in three or four turns, its 2 Strength a turn is the best scaling a shop sells. Avoid it in slow Block decks or long fights.
Cards that synergize with Brimstone

Twin Strike
Attack
1
Deal 5 damage twice.
Twin StrikeTwin Strike, Sword Boomerang and Whirlwind multiply the Strength.Deal 5 damage twice.

Sword Boomerang
Attack
1
Deal 3 damage to a random enemy 3 times.
Sword BoomerangTwin Strike, Sword Boomerang and Whirlwind multiply the Strength.Deal 3 damage to a random enemy 3 times.

Whirlwind
Attack
X
Deal 5 damage to ALL enemies X times.
WhirlwindTwin Strike, Sword Boomerang and Whirlwind multiply the Strength.Deal 5 damage to ALL enemies X times.

Dark Shackles
Skill
0
Enemy loses 9 Strength this turn.
Exhaust.
Exhaust.
Dark ShacklesDark Shackles and Mangle strip the enemy side for a turn.Enemy loses 9 Strength this turn.
Exhaust.
Exhaust.

Mangle
Attack
3
Deal 15 damage.
Enemy loses 10 Strength this turn.
Enemy loses 10 Strength this turn.
MangleDark Shackles and Mangle strip the enemy side for a turn.Deal 15 damage.
Enemy loses 10 Strength this turn.
Enemy loses 10 Strength this turn.

Conflagration
Attack
1
Deal 2 damage to ALL enemies 4 times.
ConflagrationConflagration hits several times, so the Strength from Brimstone counts on each hitDeal 2 damage to ALL enemies 4 times.

Dismantle
Attack
1
Deal 8 damage.
If the enemy is Vulnerable, hits twice.
If the enemy is Vulnerable, hits twice.
DismantleDismantle hits several times, so the Strength from Brimstone counts on each hitDeal 8 damage.
If the enemy is Vulnerable, hits twice.
If the enemy is Vulnerable, hits twice.

Fight Me!
Attack
2
Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Gain 3 Strength.
The enemy gains 1 Strength.
Fight Me!Fight Me! hits several times, so the Strength from Brimstone counts on each hitDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Gain 3 Strength.
The enemy gains 1 Strength.

Spite
Attack
0
Deal 5 damage.
If you lost HP this turn,
hits 2 times.
If you lost HP this turn,
hits 2 times.
SpiteSpite hits several times, so the Strength from Brimstone counts on each hitDeal 5 damage.
If you lost HP this turn,
hits 2 times.
If you lost HP this turn,
hits 2 times.

Tear Asunder
Attack
2
Deal 5 damage.
Hits an additional time for each time you lost HP this combat.
Hits an additional time for each time you lost HP this combat.
Tear AsunderTear Asunder hits several times, so the Strength from Brimstone counts on each hitDeal 5 damage.
Hits an additional time for each time you lost HP this combat.
Hits an additional time for each time you lost HP this combat.

Thrash
Attack
1
Deal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Exhaust a random Attack in your Hand and add its damage to this card.
ThrashThrash hits several times, so the Strength from Brimstone counts on each hitDeal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Exhaust a random Attack in your Hand and add its damage to this card.

Exterminate
Attack
1
Deal 3 damage to ALL enemies 4 times.
ExterminateExterminate hits several times, so the Strength from Brimstone counts on each hitDeal 3 damage to ALL enemies 4 times.

Peck
Attack
1
Deal 2 damage 3 times.
PeckPeck hits several times, so the Strength from Brimstone counts on each hitDeal 2 damage 3 times.

Volley
Attack
X
Deal 10 damage to a random enemy X times.
VolleyVolley hits several times, so the Strength from Brimstone counts on each hitDeal 10 damage to a random enemy X times.

Mad Science
Attack
1
??????
Mad ScienceMad Science hits several times, so the Strength from Brimstone counts on each hit??????

Maul
Attack
1
Deal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Increase the damage of ALL Maul cards by 1 this combat.
MaulMaul hits several times, so the Strength from Brimstone counts on each hitDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Increase the damage of ALL Maul cards by 1 this combat.

Rip and Tear
Attack
1
Deal 7 damage to a random enemy twice.
Rip and TearRip and Tear hits several times, so the Strength from Brimstone counts on each hitDeal 7 damage to a random enemy twice.
Relics that synergize with Brimstone
Ruined HelmetRuined HelmetRuined Helmet doubles the first gain to 4.The first time you gain Strength each combat, double the amount gained.
Beating RemnantBeating RemnantBeating Remnant caps what the buffed enemies can do.You cannot lose more than 20 HP in a single turn.
Changes by version
- Added Brimstone relic from StS1
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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